Community Suggestions for Future Patches

Post » Fri Jun 03, 2011 5:42 am

Even most things are said allready...

- Pings shown in Server Menu are false. Most servers are shown with 1.000Ping. When I join one of those, I am at <50.
How could that be? There is'nt any server shown with <100Ping anyway Oo

- Why does melee attack without hitting anything, lead to decloak plus energy loss down to zero, while switching weapons, zooming in, running and jumping won't do so?
Makes no sense to me.

- Map play time in comparison to the loading and lobby time is to short.
Or loading and lobby time is to long.
Lobby 60sec, loading sth around 30sec, in game before start 12 sec., map end screen 10sec. All together almost 2 mins.
Map time 5mins Oo
Sometimes it feels Im spending more time in the lobby and at loading and "prepare for fight" screens, as in game itself -,-
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Samantha Wood
 
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Post » Thu Jun 02, 2011 7:20 pm

NANO CATALYST POINTS STILL NOT SAVING FROM MAP TO MAP,...IN SP,..(HAD OVER 2000, NXT MAP, I HAD NONE)
HORRIBLE LAG SOMTIMES ONLINE, MABY THATS MY CONNECTION IM NOT SURE.
WEAPON SWITCH IS WAY TO SLOW, FROM PRIMARY TO SECONDARY WEAPON,
SOMTIMES HAVE TO PRESS "E" TWICE TO ACTIVATE STEALTH MODE, AND "Q" ALSO,. (MP)
THE L-TAG GRENADE LAUNCHER IS WAY TO UBER, U CAN JUST SPAM NADES WHIT IT, NEEDS TO BE NERFED TO ONLY HAVE ONE ROUND, LIKE ROCKETLAUNCHER/GRENADELAUNCHER ATTATCMENT FOR SCAR/SCARAB

MEELEE IS BUGGED DOSENT WORK HALF OF THE TIME U TRY TO BASH ONE,
AND MEELEE NEEDS TO BE A ONE-HIT-KILL, LIKE IN BFBC2 AND MW2, WHATS THE POINT OTHERWISE???

HF & GL CRYTEK ;)
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Chris Johnston
 
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Post » Fri Jun 03, 2011 5:08 am

Wow! I begin to start this game looking at the first page of the thread
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Gavin boyce
 
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Post » Thu Jun 02, 2011 11:08 pm

bump for multi gpu flickering fix (in my case specifically for the ATI HD5970 2GB)
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neen
 
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Post » Thu Jun 02, 2011 11:44 pm

-Patch 1.3 to refine what patch 1.2 was supposed to fix (patch 1.2 is fine for me, but this is just for other gamers to get their games fixed)

-Dark textures need to be fixed

-Menu sound overloop needs a fix (and I would really like a fix on this....the music is SO EPIC i hate to hear it ruined :/).

In regards to your lazer sight comment and the hit detection, it's perfect. You just need the skill to play with it. Seriously, the lazer sight is SUPER ACCURATE but so accurate that YOU need the skill to be very very accurate. Kinda like with Crysis 1/wars multiplayer and those games lazer sights.

Also in regards to multi-gpu flickering, the crossfire flickering is solved by ATI drivers. For SLI, i think it's gotta be on NVIDIA and NOT the game. If it was ON the game, then techncially, if the crossfire got fixed by a game update then SLI should also get fixed, BUT an ATI update fixed the flickering, not a game update.
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kiss my weasel
 
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Post » Fri Jun 03, 2011 4:21 am

not sure if anyone's posted this yet, but in singleplayer there is a glitch where if an enemy dies (whether from gunfire or explosive) the weapons and grenades they were holding float in midair. I've seen this problem in almost all major gunfights, and it is very annoying.
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Sarah Bishop
 
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Post » Fri Jun 03, 2011 2:02 am

Also in regards to multi-gpu flickering, the crossfire flickering is solved by ATI drivers. For SLI, i think it's gotta be on NVIDIA and NOT the game. If it was ON the game, then techncially, if the crossfire got fixed by a game update then SLI should also get fixed, BUT an ATI update fixed the flickering, not a game update.

this was not fixed. If you refer to the CAP update, that was for Steam users only
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Penny Wills
 
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Post » Fri Jun 03, 2011 6:50 am

Make a real PC game?
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Britta Gronkowski
 
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Post » Thu Jun 02, 2011 3:10 pm

can i has multiplayer?
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Daddy Cool!
 
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Post » Fri Jun 03, 2011 2:25 am

Son, you cannot, unless you choose server with sane monitoring.
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Lori Joe
 
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Post » Thu Jun 02, 2011 8:19 pm

suggestion: full-rebuilt of crysis 2
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Robert Garcia
 
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Post » Fri Jun 03, 2011 3:36 am

It would also change the squad system is when annoying when the squad leader becomes disconnected, the entire squad so the server. Why not put another thing squad leader instead ?
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Jessie Rae Brouillette
 
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Post » Thu Jun 02, 2011 8:40 pm

http://www.youtube.com/watch?v=PPKWpRUmmNs&feature=player_detailpage
after patch not fixed! Are you ok Crytek?
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lauraa
 
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Post » Fri Jun 03, 2011 6:13 am

It would be desirable that struggle with chiters proceeded! And also have corrected pair недостатков:Когда the player is at a stop and can't move anywhere and experience dump on informal servers!
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ANaIs GRelot
 
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Post » Fri Jun 03, 2011 4:41 am

Biggest issue the game has is Multi-gpu support, imo.

Unplayable in current state for anyone running at 5970 or 6990.

im running trifire (5970+5870) and i have no flickering. I have not had hardly any of the single player problems people have been getting.
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Mélida Brunet
 
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Post » Fri Jun 03, 2011 6:06 am

I made a similar thread so feel free to add any from here:
http://www.gamesas.com/forums/viewtopic.php?f=21&t=17296
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Philip Lyon
 
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Post » Thu Jun 02, 2011 11:33 pm

bugs i found:
- when you replay the last mission in a different dificulty, it doesn't show up in the stats
- some weapon attachment are still not counted in the stats
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Len swann
 
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Post » Thu Jun 02, 2011 11:05 pm

bet money they finish this game on patch 1.21 like crysis 1, hell bet theyve finished now!!
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Samantha Mitchell
 
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Post » Thu Jun 02, 2011 5:46 pm

The top priorities for me are:

- Full SLI/Crossfire support. No workarounds, just a solid fix
- A.I.
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SexyPimpAss
 
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Post » Thu Jun 02, 2011 9:40 pm

IA bug fix in single player mode.
Nano catalyst bug.
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Andres Lechuga
 
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Post » Thu Jun 02, 2011 11:50 pm

KICK VOTE (ASAP), DX11 and PB or similar anti cheat system.
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Hannah Whitlock
 
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Post » Thu Jun 02, 2011 9:41 pm

Vote kick, disconnection errors, logout errors, disappearing unlocks.
These are priorities.

DX11 or AI can wait.
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Tyrel
 
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Post » Thu Jun 02, 2011 8:55 pm

Vote kick, Disconnects, Stats and unlock resetting, sound fixes ( 2 music tracks , shouting marines) Are PRIORITIES.

DX11, HD TEXTURES, AI fixes, Nano vision voice of/on switch, etc etc are also NEEDED but they can come little later
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lillian luna
 
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Post » Thu Jun 02, 2011 6:57 pm

Nice thread ... everything summarized so crytek can actually see whats wrong(that which they werent aware of... it happens to the best too :) ) from the player side look into it and fix it!... Just i cant wait for saturday for devs to see hackers for themselves ! :D
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Sophie Payne
 
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Post » Thu Jun 02, 2011 9:31 pm

I wouldn't mind an update from Crytek regarding an upcoming patch perhaps?

I'm in no rush and I don't want to push on but just keeping the community in the loop is really appreciated...
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Roberta Obrien
 
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