Community Suggestions for Future Patches

Post » Fri Jun 03, 2011 7:34 am

POWER STRUGGLE GAMETYPE!
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Blackdrak
 
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Post » Fri Jun 03, 2011 1:24 am

A NEW FREE MULTI PLAYER MAP
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Harry-James Payne
 
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Post » Fri Jun 03, 2011 7:35 am

Anyone encountered the bug whit silencers, that produces too much muzzelsmoke from ur gun, so u cant see where u are aiming???
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Conor Byrne
 
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Post » Thu Jun 02, 2011 10:29 pm

POWER STRUGGLE GAMETYPE!
YEAH YEA!!!
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Adriana Lenzo
 
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Post » Fri Jun 03, 2011 4:51 am

Very important to me would be to fix the Lag issue when calling an Orbit Airstrike.
You can not move for 10-30 seconds, mainly on Skyline, sometimes on Wall Street. You are not able to move and shoot but you are able to cloak, when the lag ends, you are of course dead. This happens most on smallers maps.
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Amie Mccubbing
 
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Post » Thu Jun 02, 2011 11:05 pm

I would REALLY like a LAN option where I can go in to test or play with friends over weekends, I have no idea what this PATHETIC mindset is these days of developers to NOT include basic features.
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Heather Dawson
 
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Post » Thu Jun 02, 2011 7:14 pm

Yes, there are several issues in the game, but i could live with them if only one of the most irritiating problems would be solved. Anticheat. It was complete joke in Crysis 1 and it seems to keep going on same track with Crysis 2.

Game is glitchy and buggy that's true, but most of them are minor.
Stats - well let's just frag more.
Performance - Haven't had any major so I say nothing.
Bugs around menus etc. - At least game runs properly.
MP - FREAKING CHEATS! Even those horrible sync and lag problems aren't that bad than cheaters.

I have to admit that Crysis 2 was a dissapointment after Crysis 1, but multiplayer would be entertaining enough to keep me playing this game, if it would work properly.

Conclusion: Most important fix is MP and it's anticheat.
People try to look at the big overal picture, not just one little corner of it.
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Jimmie Allen
 
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Post » Thu Jun 02, 2011 11:02 pm

When going into Multiplayer the menu song plays double. It only stops once you choose a server to play on then the game loading song comes up and stops the menu song.
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Karine laverre
 
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Post » Thu Jun 02, 2011 3:13 pm

The STOMP perk in multiplayer NEVER works. I've tried it so many times and a couple of times I hit the person right next to them.

The stomp perk worked in the Beta. I remember that because I was killed by it once. :(
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Julie Serebrekoff
 
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Post » Thu Jun 02, 2011 6:10 pm

I would like to see a Spectate feature in Multiplayer.

Spectating would be useful to catch hackers.
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RaeAnne
 
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Post » Fri Jun 03, 2011 5:17 am

I agree, or similar protection
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Yvonne Gruening
 
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Post » Thu Jun 02, 2011 8:58 pm

Fix spawning in multi-player. I can understand in instant action spawning next to an enemy constantly, but in team based modes I should be spawning next to fellow teammates. Not on the other side of the map surrounded by enemies. It is not uncommon to spawn looking at the back of an enemy, kill them, move forward a few feet and have them spawn where you spawned and do the same thing. A couple of times I have had this occur in a loop for several spawns.
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Mylizards Dot com
 
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Post » Thu Jun 02, 2011 11:58 pm

Change his name...
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Laura Simmonds
 
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Post » Fri Jun 03, 2011 3:18 am

fix the Multi GPU flickering
fix the stupid AI
give us some graphics options

thank you.
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No Name
 
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Post » Fri Jun 03, 2011 4:24 am

Fix spawning in multi-player. I can understand in instant action spawning next to an enemy constantly, but in team based modes I should be spawning next to fellow teammates. Not on the other side of the map surrounded by enemies. It is not uncommon to spawn looking at the back of an enemy, kill them, move forward a few feet and have them spawn where you spawned and do the same thing. A couple of times I have had this occur in a loop for several spawns.
Spawning is done by the way of a spawn point, multiple points are placed throughout the map and a player from either team will spawn at a random point (I'm not entirely sure but it could be in order, one player spawn at point #1 from team cell and another at #2 from team marine, and so-on, in a pattern based on player deaths). In a game mode such as power struggle in Crysis 1 the spawn points were assigned a team, either "Tan" (N.K.) or "Black" (U.S.A.), unfortunately, this would allow spawn camping in T.I.A. since 1 team would spawn on one "dedicated" side and the other on a different side. To change the spawn points and add modifications to prevent spawn camping you would need to have 2 copies of the map, one for T.I.A. and one for I.A.
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Dylan Markese
 
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Post » Thu Jun 02, 2011 4:19 pm

I would like a simpler way to AD A SERVER AS A FAVORIT because you can now just add them if you are in the server browser so if I find a good server I want to ad it INGAME!

Or is there a way I don't see?
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Robert Bindley
 
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Post » Thu Jun 02, 2011 9:46 pm

I think there are so much issuses. Fix the serial code incorect problem. Fix joining game, becouse when i try to join a match it says the connection of the server was been lost. And maybe, to have more much servers to play MP. THANKS anyway.
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Da Missz
 
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Post » Thu Jun 02, 2011 5:10 pm

PLUS +1 on :

fixing unlocks not staying
'Report Player' button for hackers
fixing the connection lost to servers
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^~LIL B0NE5~^
 
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Post » Thu Jun 02, 2011 4:34 pm

Option for server admins to disable squad joining ... sry for all 2 person squads ... but it's no fun if a whole clan with 8 players joins as a squad, as well they can communicate with ts, taking over the game. All other players banned into the other team have no chance to challenge them.
It's OK for 2 or 3 rounds, but than it needs a option that all are spread over both teams again.
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Vincent Joe
 
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Post » Fri Jun 03, 2011 1:43 am

1) Wile not being shot, armour mode should not drain energy.
2) I have no idea why sprint drains energy, it's not even anywhere as fast an speed mode in crysis 1.
3) Camo is overpowered/annoying/abused.
4) Hip fire is way too inaccurate.
5) Why does strength punch drain all energy? Mabey if it only drained 90% it would be fine.
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Stace
 
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Post » Fri Jun 03, 2011 1:19 am

1) Wile not being shot, armour mode should not drain energy.
2) I have no idea why sprint drains energy, it's not even anywhere as fast an speed mode in crysis 1.
3) Camo is overpowered/annoying/abused.
4) Hip fire is way too inaccurate.
5) Why does strength punch drain all energy? Mabey if it only drained 90% it would be fine.
@1 - i dont agree, whats the point of using armor mode and be fast, armor is for the moment when your attacked or your attacking
@2 - sprint should not drain energy as much as it does now, so I agree
@3 - dont understand what you ment
@4 - 50% agree
@5 - agree

and also:
1. when you say something in the multiplayer mode, your msg is available via the left upper field - i think it would be nice to see the msgs in the console by ~
2. when im connected to server and lets say played few matches i would like to add this server to my favourites. this is now not possible and we can add servers to fav list only before the connection is established which I think was very weird idea. I must play on some server to decide if it should be on my fav list or not
3. after hitting esc or tab for scores - i dont see the server name, so i dont know what is the server that im playing
4. definitely it should be fixed: car auto-blow bug, its very annoying when on the map like "parking" im sprinting somewhear near a car and it blows up and kills me :)
5. there should be an option to grab something and throw it like in singleplayer. I would really love to grab a barrel of gas and throw it somewhear near the enemy and then just few bullets and hes gone. we can now use power kick to throw a car into enemy (which is brilliant, killed few guys in that way and the smile never goes from my face :D) but I think we should also have that option from singleplayer.

also:
there should be voting option to set the timelimit, or the frag limit, or the captured relays limit - etc.
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Emmie Cate
 
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Post » Thu Jun 02, 2011 9:06 pm

when using the grendel, i can't ADS then switch fire modes. I use the rapid fire + single shot, but i forget ocasionally to switch to single. SO i have to unscope/aim and then change and rescope - otherwise you switch but can't fire
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Jordan Fletcher
 
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Post » Fri Jun 03, 2011 3:09 am

1) Wile not being shot, armour mode should not drain energy.
2) I have no idea why sprint drains energy, it's not even anywhere as fast an speed mode in crysis 1.
3) Camo is overpowered/annoying/abused.
4) Hip fire is way too inaccurate.
5) Why does strength punch drain all energy? Mabey if it only drained 90% it would be fine.
@1 - i dont agree, whats the point of using armor mode and be fast, armor is for the moment when your attacked or your attacking
@2 - sprint should not drain energy as much as it does now, so I agree
@3 - dont understand what you ment
@4 - 50% agree
@5 - agree

and also:
1. when you say something in the multiplayer mode, your msg is available via the left upper field - i think it would be nice to see the msgs in the console by ~
2. when im connected to server and lets say played few matches i would like to add this server to my favourites. this is now not possible and we can add servers to fav list only before the connection is established which I think was very weird idea. I must play on some server to decide if it should be on my fav list or not
3. after hitting esc or tab for scores - i dont see the server name, so i dont know what is the server that im playing
4. definitely it should be fixed: car auto-blow bug, its very annoying when on the map like "parking" im sprinting somewhear near a car and it blows up and kills me :)
5. there should be an option to grab something and throw it like in singleplayer. I would really love to grab a barrel of gas and throw it somewhear near the enemy and then just few bullets and hes gone. we can now use power kick to throw a car into enemy (which is brilliant, killed few guys in that way and the smile never goes from my face :D) but I think we should also have that option from singleplayer.

also:
there should be voting option to set the timelimit, or the frag limit, or the captured relays limit - etc.


HOW CAN YOU NOT AGREE WITH NUMBER 1?!??!?! YOUR NOT BEING SHOT SO :THEREFORE: IT SHOULDN'T BE USING UP YOUR ENERGY.

It would be like walking using up as much energy as sprint for no reason.

This FLAW in armour mode UNBALANCES the game compared to how camo is. Camo beats Armour every time. Once they get the drop on you, your gone.

Crysis 1 has much more balanced abilities, I could run around in armour mode without the worry of someone sneaking up on me with cloak on at every turn.

This game turned into "who can stab the other invisible assassin in the back first".
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Beulah Bell
 
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Post » Thu Jun 02, 2011 3:50 pm

I suggest naming the patch 1.4 instead of 1.3...........do this to confuse the morons on your forums
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KU Fint
 
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Post » Thu Jun 02, 2011 5:55 pm

It's just a number ...

1.3 1.4 1.5 or 1.6 seriously ... not a problem.

But a game working correctly that's my first attempt ...

actually crysis 2 is like Counter-Strike 1.3, just a stupid game
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Laura Ellaby
 
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