Community Suggestions for Future Patches

Post » Thu Jun 02, 2011 3:54 pm

I would like to be able to pick up object in the multi player and be able to lob them at people using the energy charge as single player!
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Minako
 
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Post » Thu Jun 02, 2011 7:30 pm

I dont know If it already is here posted but.
Assault spawn bug is really major bug. It destroy sense of this mode.
http://www.gamesas.com/forums/viewtopic.php?t=25765

And in Assault Attacking team with nanosuit should not be able to grab weapons AND rip off HMG! I think that was overlooked during betatest! Its also major thing but minor in fixing (at least I think so).
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Nathan Barker
 
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Post » Fri Jun 03, 2011 1:02 am

#1 thing they should fix:

- Fix the damn multiplayer errors on PC.
- Fix your own official servers.
- Generally start over and fire whoever was in charge of the networking part of the MP experience..
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Liv Staff
 
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Post » Thu Jun 02, 2011 9:32 pm

1. Please Crytek, allow us to play longer rounds!! No one wants to play just for 5 min!
2. Take care of the Nat-Type problem and the wrong shown pings!
3. Make sure friends can join each others squad and don't have to deal with the message 'connection to host
failed'!

Thank you and continue to listen to the community
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Samantha hulme
 
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Post » Thu Jun 02, 2011 11:05 pm

Update Profile between matches. Not just when you leave a server.

I just played from rank 20 to 21, lost connection and was back at the start of rank 20! This has happened to me more than once and it's bloody annoying.
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Alyce Argabright
 
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Post » Thu Jun 02, 2011 6:45 pm

Setting a minimum/maximum time between matches. Minimum of 10 seconds should be fair enough to leave without taking a loss.

On some servers I have seen a time of 5 seconds to the next round, (between games/matches) and it's not enough time to "leave" no matter how fast I press"continue" + "continue" then "leave" and then "confirm" by this time it's too late and the round has started and you have to choose your weapon in order to leave and take a loss.

If this was already mentioned sorry for the redundant post. I didn't want to search 74 pages.
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steve brewin
 
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Post » Thu Jun 02, 2011 10:35 pm

In the singleplayer:
1. increase mouse sensitivity in vehicles.
2. Driving vehicles should be like in Crysis 1, "w,a,s,d" controls vehicle's direction. Pressing "w" vehicle goes forward at a normal speed. Pressing "w" + "shift" Vehicle drives a higher speed.
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Budgie
 
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Post » Thu Jun 02, 2011 11:39 pm

I HOPE CRYSIS 2 MULTIPLAYER LAUNCH SOME VEHICLES..!!
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Amanda savory
 
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Post » Thu Jun 02, 2011 7:20 pm

statistics are useless because they can not be view by other
It would be nice to see the Stats The most important of the best players at the end of the game
eg moyen/16 classification or the ratio of the 50 past parties

otherwise, it would be nice to have access to uen admin server directly into the game menu
able to increase the limits of time and frags on the parties would be perfect

interest in statistics is to show

also indicate the number of times the player has collected his identity disc and its description (diffcult to know all of them from memory)

a deathmatch mod or the player's speed increase in the number of kill
by cons brightness of his armor would increase at the same time
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Beth Belcher
 
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Post » Thu Jun 02, 2011 3:23 pm

I HOPE CRYSIS 2 MULTIPLAYER LAUNCH SOME VEHICLES..!!

Then it would be a CryField 3

DICE+Crytek=success in graphics but fail with 1 billion of bugs
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D LOpez
 
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Post » Fri Jun 03, 2011 1:52 am

How can I fix the log in problem at the multiplayer? It always says: "invalid series code or series code is wrong". I bought the game for a lot of money, and all I get is a bugged and non-working prototype! That is really sad, because I was a Crysis fan from the very first beginning...
Can anybody help me with this log-in-problem please?

thx!
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Nuno Castro
 
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Post » Thu Jun 02, 2011 11:09 pm

Meleeing is completely faceroll, make it at least to actually need the target under the crosshair for a successful hit. I just jumped over a guy, landed behind him and the punched me in the face when he had only turned about 90 degrees. ??
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Mark Churchman
 
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Post » Thu Jun 02, 2011 9:19 pm

After zooming out, there's a wait of about 5 seconds until you can melee. That needs to be fixed 'cause this way if someone is rushing you, you cant zoom in and shoot at them and then when they get close you can't melee them in time and then you end up dying.
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neil slattery
 
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Post » Fri Jun 03, 2011 2:06 am

Nick of cheaters have '('. It can not kick. Fix it.
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Chrissie Pillinger
 
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Post » Thu Jun 02, 2011 6:12 pm

Always the same bug for me after one month 1/2 ...

When I active Nanovision I always have very very louder sound ... "NANOVISION" !!!! Break my ears that fuc**** sound ....
I put "'0" on voice level option and nothing changed !!!

Shame on you crytek, it's not a big thing to fix !!! Just do it please !!!
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lisa nuttall
 
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Post » Thu Jun 02, 2011 8:03 pm

How about vehicles? That was one thing I loved about the original game that this one is sorely lacking. It's not the same and not nearly as fun without them.
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I’m my own
 
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Post » Fri Jun 03, 2011 5:01 am

DX11 Day one, not fuking year away. Fuking paid for full game not underpowered rubbish.
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Brandon Bernardi
 
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Post » Thu Jun 02, 2011 5:31 pm

i dont care about the DX11 i want a playable multiplayer!!!
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StunnaLiike FiiFii
 
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Post » Thu Jun 02, 2011 4:17 pm

I didnt read the entire 75 page thread.. but i skimmed through it...

Has anyone asked if the Tacticle Options Available can get a off switch????? And I really mean OFF! like no highlights on the ammo and flank and snipe and grab ledge.. I WANT NONE OF THAT!!!! I really can't go on with the SP game with it there... and I pre-order so I've had the game since launch and I havn't even finished SP yet because of it...
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HARDHEAD
 
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Post » Fri Jun 03, 2011 7:01 am

Tacticle Options Available can get a off switch?????

Seriously. Why make the nano-suit annoying? Its like the game assumes nobody has ever played an FPS before so it has to remind you to look at ammo somtimes... It's beyond words how frustrating that is. A "Turn on/off Tips" feature would have sufficed...
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Angel Torres
 
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Post » Fri Jun 03, 2011 1:48 am

I already made my own topic about this but here are some issues which I'm still seeing as of 1.4 and would like to have a look taken at.

1.) First up spawning right to or in front of enemy players. I'd rather wait to spawn than spawn in only to be gunned down before I can move. This problem is not limited to Crysis 2 so I know this is not an easy one to fix hence its been a problem in almost every mulitplayer mode of first person shooters. PRESENT AS OF 1.4


2.) Sometimes when enemy players go into cloak their gun does not have the cloak applied to it. You therefore see what looks like a floating gun moving around. Video is slowed down to 25% original speed so you can see it. PRESENT AS OF 1.4


3.) Servers get "stuck" in the lobby endlessly ticking away sometimes for quite a while they do usually get on with it though so its not a game stopper. When it does happen though usually people leave the server in droves which may mean your next game has a total of 4 people to play with. PRESENT AS OF 1.4


4.) No replay is shown of your murder in servers that do support it. You just see yourself dead for a while until you respawn. Also the seemingly related Respawn only to immediately die without seeing anything bug. PRESENT AS OF 1.4


5.) Replay of your murder shows your death but what you see shows that you shouldn't have died. For example the replay shows that your body was not in path of projectile which would have killed you. PRESENT AS OF 1.4
NO VIDEO OF THIS ONE YET

6.) Players get stuck in sliding position. PRESENT AS OF 1.4


Request that Air Stomp lose its status as a perk and become a common ability of the suite that when your up high enough and there's an enemy within your flight patch you get prompt to do a stomp as is right now this as a perk is almost useless as the occasion to use it rarely occurs.
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OJY
 
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Post » Thu Jun 02, 2011 11:01 pm

Please make a Crysis 2 multiplayer map as a factory / refinery / smelter, as in action movies, with lots of tubes and pipes, metal ladders, metal girders and beams, with 3-4 floors, suitable for TIA and IA.
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Matt Gammond
 
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Post » Thu Jun 02, 2011 8:05 pm

All i want is to get the god damn sound fixed because **** soldiers yelling voices looping even though no one is around. Stoppe playing this **** game because of it and itt appears i'll never finish it because they'll never fix this stupid bug.
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Sarah Unwin
 
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Post » Thu Jun 02, 2011 10:42 pm

Critical server browser fix request:

Servers still show as empty while people are sitting in the lobby. The game only updates the #players shown in the server browser once the game actually starts. This causes us to browse info of all 0 player servers just to see if there are people waiting in the lobby...

The other fact is people aren't aware of this issue, so when they log into the game and only see 0 players in their main browser, they just quit, thinking that no one is playing - even though there are possibly multiple close to full servers currently in lobby mode!
Please look into it urgently.

Thanx

BIG +1
This needs to be fixed urgently!!

Hey, I know you!

Yes, it would be good if we could start building a solid player base but given that we need 4 people to *start* playing, it's somewhat irritating. That and the fact that the servers occasionally report the wrong player numbers is seriously making things difficult.

On another note, 5]-[M3D, I'm likely to be on almost every night so we might be able to get enough to get some games started.

Calms FTW! Keep building up the friends list and keep this game alive!
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Trevi
 
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Post » Fri Jun 03, 2011 4:18 am

hmmmmmm
I find it surprising these two arnt on the list

1. Login issues, which I feel is a tier 1 issue
Some people cant get on the multiplayer, despite having paid the same price for the game, while some pirates got to / are playing multiplayer, which is pretty ironic.

2. AI improvement, which I feel is either tier 2 or 3 (cant tell since I dont know how hard it is to write AI code)
Although AI was never very smart in Crysis 1 either, I can dream, cant I?

Otherwise, the list seems to be quite nice (although it would be better if this was an official Crytek list)
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JUDY FIGHTS
 
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