[RELz] Companion Idles

Post » Tue Jan 26, 2010 8:22 am

Just adds some idle animations to the follow packages for the human (and Raul) companions so they don't stand there like statues when you stop running.

Read Me....

Companion Idles.....

Adds idle animations for Boone, Gannon, Cass, Veronica and Raul. The idle animations have been added to FollowplayerDEFAULT and FollowplayerLONG, I've left everything else alone as they're flakey enough as it is and I don't want to mess with them.

What does this do? When they're following you and you stop instead of your follower just standing there dead still staring ahead a idle animation will be played. Mostly it's suble movements but enough to keep them looking alive. They'll fidget, scratch themselves or whatever. This appears to work just fine with the excellent "Companion Sandbox Mode" by Povuholo.

Installation.....

Drop the Comp_Idles_NV.esp in your data folder and check it off in the laucher.

Removal.....

Uncheck in the laucher, delete the esp.

As with all mods be sure to make a save before installing. It's been tested with a custom companion and Boone, neither exploded so it should be fine.


Permissions.....

Do what you want with it, if you can improve it then please do. This file is only to be hosted on the Nexus sites.


http://www.newvegasnexus.com/downloads/file.php?id=36225
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priscillaaa
 
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Post » Tue Jan 26, 2010 12:26 pm

This appears to work just fine with the excellent "Companion Sandbox Mode" by Povuholo.

Indeed it should! :)


I considered adding some idles to the sandbox packages as well, but those animations wouldn't work well if the companion would sit down or do other things like that.

Nice work.
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Sunnii Bebiieh
 
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