Companion mod fix for 3 Duke Patrick Mods now on TesNexus

Post » Sat Sep 25, 2010 5:25 am

Updates (companion mod fix) for the following Duke Patrick mods are now on TesNexus.

Duke Patrick's - Actors Can Miss Now
Duke Patrick’s Nosferatu Class Vampires Mark II
Duke Patricks - Everyone Or Just Vampires Now Bob And Weave

The companion mod fix for a very obscure bug with the Isrunning command:

...to be clear the issue was with a vanilla bug using the vanilla command isrunning, and the CTD bug is triggered by companion mods enabling and then disabling the NPC in the same frame. Something the DEV did not except anyone to do. My Rev updateds simply will not run the isrunning command unless the NPC is detected moving around using other commands that do not have the bug.

Like so:

if (Target.IsMovingForward + Target.IsMovingLeft + Target.IsMovingRight + Target.IsMovingBackward + Target.IsInAir + Target.isjumping ) > 0
if target.isrunning == 1
;do stuff
endif
endif


NPC will not move in the frame after they have been disabled then enabled, this "after frame" is where the trouble occurs even though they are not disabled in that frame. Anyway...We can thank cdCooley for discovering this issue with companion mods.
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Ebou Suso
 
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Post » Sat Sep 25, 2010 12:43 am

Cool.
Now I can use Vilja without editing the scripts.

Thanks!
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^_^
 
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Post » Sat Sep 25, 2010 4:51 am

Great for all us companion users that this has been updated! :)

Thank you!
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Jessica Colville
 
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Post » Sat Sep 25, 2010 12:37 am

DP: thanks for the fixes! :goodjob:

Links:

http://www.tesnexus.com/downloads/file.php?id=17706
http://www.tesnexus.com/downloads/file.php?id=15236
http://www.tesnexus.com/downloads/file.php?id=15103
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Eliza Potter
 
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Post » Fri Sep 24, 2010 7:50 pm

Duke-

Were you ever informed of http://www.gamesas.com/index.php?/topic/1099266-relz-bladesong-v10/page__view__findpost__p__16068980 with the new quest mod http://www.tesnexus.com/downloads/file.php?id=32426?

I'm not sure if these fixes were designed to address that - I don't think so, but if you were not informed thought I'd let you know.

thanks
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Izzy Coleman
 
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Post » Sat Sep 25, 2010 6:38 am

Yes I knew about it, but I have no ideas on this at all. That mod conflicts "lightly" with a good many other mods however as the modder for that mod points out themself.
But if his mod is disabling and enabling any NPC in the same frame than yes my recent update will fix that AFAIK.


Duke-

Were you ever informed of http://www.gamesas.com/index.php?/topic/1099266-relz-bladesong-v10/page__view__findpost__p__16068980 with the new quest mod http://www.tesnexus.com/downloads/file.php?id=32426?

I'm not sure if these fixes were designed to address that - I don't think so, but if you were not informed thought I'd let you know.

thanks

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Latisha Fry
 
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Post » Sat Sep 25, 2010 7:31 am

Well I probably will not play that mod - or if I do it will be a great while.

Thought you should know if you didn't

thanks for updates.
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Louise
 
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Post » Fri Sep 24, 2010 9:57 pm

I think I have stumbled upon a bug introduced in the latest release of "Duke Patricks - Everyone Or Just Vampires Now Bob And Weave", though perhaps it's my rig specific like the bug I encountered in "Double Nock"

When in sneak mode with "Duke Patricks - Everyone Or Just Vampires Now Bob And Weave" entering the menu screen (including the menu when pickpocketing) then leaving the screen will cancel sneak, making your character stand up proper again. This can be avoided by simply holding down the sneak key when exiting the menu, however I reinstalled the older version, and noticed this bug was not present there.

I have tested and replicated this with only the mod installed, and nothing else. A small glitch, but thought I would let you know.
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Lori Joe
 
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Post » Sat Sep 25, 2010 2:24 am

Muchas gracias
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Jerry Jr. Ortiz
 
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Post » Sat Sep 25, 2010 3:42 am

Could be the "clean up" of variables I do when the player is in a menu. I set bullet time to 1 and animations are stopped and other such house keeping. Could be that I also set the player to be out of sneak so they are not "stuck" in sneak mode. I can change this because it is better to be stuck in sneak mod then taken out of it. When I say "stuck" I only mean that you need to tap the sneak key manual to stand up again. I will see if that is the case in this mod.


I think I have stumbled upon a bug introduced in the latest release of "Duke Patricks - Everyone Or Just Vampires Now Bob And Weave", though perhaps it's my rig specific like the bug I encountered in "Double Nock"

When in sneak mode with "Duke Patricks - Everyone Or Just Vampires Now Bob And Weave" entering the menu screen (including the menu when pickpocketing) then leaving the screen will cancel sneak, making your character stand up proper again. This can be avoided by simply holding down the sneak key when exiting the menu, however I reinstalled the older version, and noticed this bug was not present there.

I have tested and replicated this with only the mod installed, and nothing else. A small glitch, but thought I would let you know.

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Jaylene Brower
 
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