Companion Scripts

Post » Sun May 30, 2010 8:14 pm

OK, so I just downloaded the G.E.C.K and want to make a script where when you activate the creature, it shows the command menu, like Raul and EDE.
Looking at the scripts they have just completely confuses me, so I came here for help. Any advice?

Thanks
Oblivious12123
User avatar
Lakyn Ellery
 
Posts: 3447
Joined: Sat Jan 27, 2007 1:02 pm

Post » Sun May 30, 2010 1:20 pm

anybody?
User avatar
Sarah Kim
 
Posts: 3407
Joined: Tue Aug 29, 2006 2:24 pm

Post » Sun May 30, 2010 7:54 pm

anybody?



It's Menumode 1075

so the code is Begin Menumode 1075
User avatar
Jessica Colville
 
Posts: 3349
Joined: Wed Oct 18, 2006 6:53 pm

Post » Sun May 30, 2010 2:29 pm

Think the actor needs to be set to a playerteammate to get the control wheel.
Ref.setplayerteammate 1
User avatar
Taylah Haines
 
Posts: 3439
Joined: Tue Feb 13, 2007 3:10 am

Post » Sun May 30, 2010 1:13 pm

Think the actor needs to be set to a playerteammate to get the control wheel.
Ref.setplayerteammate 1


OK thanks but I also want my creature to grow after it's fed a certain food enough times.
Any ideas on that?
User avatar
x a million...
 
Posts: 3464
Joined: Tue Jun 13, 2006 2:59 pm

Post » Sun May 30, 2010 11:53 pm

OK thanks but I also want my creature to grow after it's fed a certain food enough times.
Any ideas on that?


By this I mean like after it has eaten, say, 3 dog meats, The smaller reference is disabled and the larger enabled and teleported to the player.
User avatar
Stephanie Nieves
 
Posts: 3407
Joined: Mon Apr 02, 2007 10:52 pm

Post » Sun May 30, 2010 12:40 pm

You could take a look at my Dogmeat Leather Armor mod... it has dog-swapping.

You might also consider using ref.setscale combined with some abilities added to the creature to simulate growth. abilities for like +endurance etc. Setscale will enlarge it, assuming you want to use the same model.
User avatar
мistrєss
 
Posts: 3168
Joined: Thu Dec 14, 2006 3:13 am


Return to Fallout: New Vegas