I'd like to try it out (and modify the disposition from 65->85 or 90+... and maybe insert a dialogue option run on them to leave you if their disposition falls below 50 (that way they'd leave you before they attacked if they can fall)).
Anyone reporting better results with the newest version?
Well I've got the 3.21 version and it seems to work quite well for me. I've got some issues on the squad system (some of that I comment'ed on in a previous post) but othervise things are working quite well. They follow me, they meet me in pubs - although that feature is a bit quirky, but I'll get back to that later. Everyone with high enough disposition seems to work fine (both friends and companions) in regards to stats-information and inventory sharing. Support mode works as advertised and direct commands with supp.mode off works quite well; they refuse to pick up weapons but that might be because i've given them the highest setting in rgd. to value-to-weight ratio and most weapons do poorly in that department. They do pick up armor though. The call companions mode work for me. I've found that I prefer having support mode off during battles as I seem to get game freeze if I for example open a chest while a companion decides to heal me. So I basically fight, give explicit orders and use support mode for "mopping up the area".
My companions fight with me usually doing a decent job of it - remember that aggressiveness is something you can set - but when I fight "good guys" my "good" companions may choose not to fight - Azzan actually attacked me when I went on a killing spree in IC. Anyways they are always good at "drawing fire" - though at lvl 23 I rarely get my self into situations I can't handle. Umbra, Azura's star, a load of soulgems, goldbrand and arce lango along with a complete set of
I really can't say why it does not work for some of you guys. I assume you all rund OBSE (recent enough version), OBMM or WRYE (or both) and Oblivion "1.2". Check your load order (though I ran it loading fairly early without more problems than I have now) I used BOSS http://www.tesnexus.com/downloads/file.php?id=20516 to check my load order's healthyness in general and it put this mod quite late in my load order so maybe you could try that. I run this with 11 other mods - the major ones beeing OOO 1.33 and UOP 3.2.0.
Back to the "meet me in..." issue: When I order a companion to meet me at a city he, or she, will do that. But I have found that they sometimes seem to spawn inside walls or columns or whatever and I have spent some time getting to them so I don't like this command.
Finally they make GREAT pack mules, encumbrance does not seem to work properly on them - you get the message but the still run around, and not to mention good companions: I just cleared an ayled ruin alone and I felt "alone" . Decent companions with decent equipment do a decent work at fighting though, so they may hamper your leveling - which in vanilla may be just fine - but in OOO not so much. Anyway - this mod, at version 3.21, works acceptable for me - it's not flawless but I am not CLOSE to experiencing some of the problems described in recent posts.