Companion(s)...the other or better half kind!

Post » Wed Sep 28, 2011 4:43 am

How will you go about this from a RP perspective?

Let me explain:

I for one will take many breaks from questing and to be able to finally do that is great...farming, mining, tavern visits and perhaps some more i have forgotten about!

What i will do (once i feel like checking out the whole marriage thingy) is whenever i meet someone (ingame) that i like i will try to find something out about them, talk to them get information and so on. It will probably be a somewhat large list since we will be meeting people from all over the place so i think i shall be writing down names and locations for when the time feels right and i need some diversion from the quest lines. To me it sounds like creating my own little mini game that way.

Obviously the game offers many options and interaction seems more meaningful this time as well.

What say you? :whistling:
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Teghan Harris
 
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Post » Wed Sep 28, 2011 7:17 am

I imagine the story from start to finish will take place over several years (in game), so I'm going to take my time. I will find a home, hunt, fish, develop my characters skills, and get married if I find a companion worth marrying. I plan on doing these things before I get too far into the main storyline.
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Louise
 
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Post » Wed Sep 28, 2011 1:38 am

Personally? I'll probably just keep one with me for a throw away. If I need out of a bad situation, sacrifice him and run.
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Taylor Bakos
 
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Post » Wed Sep 28, 2011 9:24 am

I know in MW and OB I found certain NPC's that I just liked to visit with, usually to trade, but I would always take the time to hunt them out. I recall Galbedir in MW's Balmora Mages Guild (she looked better modded) and Claudette Perrick in OB's IC Market.

Since relationships can be improved upon in Skyrim I am certain that with time I'll grow attached enough to someone in game that I'll try to win their heart. It will be an interesting aspect of the game to consider when befriending NPC's.

Maybe some sawmill owner in some town will have a daughter living with him and his wife. I might work for him just as an excuse to see her more. Maybe I'll get to do a little side quest for her. Maybe if I get real friendly with her she'll get picked in some generated quest and I'll need to save her or something. Maybe I'll built (or buy) my house in the same town. Eventually I may ask her to marry me. From what I've read so far all of this would be possible.

Looking forward to it.
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Cccurly
 
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Post » Wed Sep 28, 2011 6:29 am



Since relationships can be improved upon in Skyrim I am certain that with time I'll grow attached enough to someone in game that I'll try to win their heart. It will be an interesting aspect of the game to consider when befriending NPC's.

Maybe some sawmill owner in some town will have a daughter living with him and his wife. I might work for him just as an excuse to see her more. Maybe I'll get to do a little side quest for her. Maybe if I get real friendly with her she'll get picked in some generated quest and I'll need to save her or something. Maybe I'll built (or buy) my house in the same town. Eventually I may ask her to marry me. From what I've read so far all of this would be possible.

Looking forward to it.

I have been wanting to apply this idea to a possible faction, like one of the holds. I would like that assisting a faction would then open access to a possible significant other, some land for a home and addition faction resources.

There does seem to quite a few possibilities
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Mandy Muir
 
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Post » Wed Sep 28, 2011 6:58 am

Some great idears i will likely try out! :)
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Vivien
 
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