When MY charcter equips (From FormIDFinder) "Base Necklace of Seawalking(00098443) from mod 00:Oblivion.esm Enchantment: 0000C05F from mod :Oblivion.esm Mesh: Meshes\Clothes\Amulet\AmuletBronze_gnd.NIF Icon: Textures\Menus\Icons\Clothes\Amulet\AmuletBronze.dds" Vilja starts a nonending reserection spell :unsure: ( raises her arm, and I get a reverberating nonstop soundeffect and her arm never drops) I can still talk to her, but...
I've currently got some script errors with All Natural, but I can't imagine how That could be a factor, upgarded to 2.1, and added the Xtudio files, no differance... :blush:
(I'm starting to feel a bit Guilty for haveing all these problems now...)
*I've uninstalled AllNatural, tried taking Vilja's inventory, upto Take All, no change, when I equip the amulet, she begins her spell, she'll stop long enough to talk normaly to me, but continue her spell after, when I Unequip said amulet, she drops her arm... :wacko:
LO
Active Mod Files:00 Oblivion.esm01 Francesco's Leveled Creatures-Items Mod.esm02 Francesco's Optional New Items Add-On.esm03 Cobl Main.esm [Version 1.72]04 Oscuro's_Oblivion_Overhaul.esm [Version 1.34]05 Mart's Monster Mod.esm [Version 3.7b3p3]06 VASE - core.esm07 CyrodiilUpgradeResourcePack.esm08 FCOM_Convergence.esm [Version 0.9.9MB3]09 Armamentarium.esm [Version 1.35]0A Artifacts.esm [Version 1.1]0B Better Cities Resources.esm0C CM Partners.esm0D Unofficial Oblivion Patch.esp [Version 3.2.7]0E Oblivion Citadel Door Fix.esp0F DLCShiveringIsles.esp10 Unofficial Shivering Isles Patch.esp [Version 1.4.0]++ Shivering OOO.esp11 Better Cities .esp12 Francesco's Optional Chance of Stronger Bosses.esp13 Francesco's Optional Chance of Stronger Enemies.esp14 Francesco's Optional Chance of More Enemies.esp15 Francesco's Optional Leveled Guards.esp++ FranDarkSeducerWeapFix.esp++ FCOM_Francescos.esp [Version 0.9.9]++ FCOM_FrancescosItemsAddOn.esp [Version 0.9.9]16 FCOM_FrancescosNamedBosses.esp [Version 0.9.9]17 Fran Armor Add-on.esp18 Fran_Lv30Item_Maltz.esp19 FranOBSEConfig.esp [Version 0.5]1A Ayleid Loot EXtension.esp1B Ayleid Loot EXtension - OOO Dungeons.esp1C Display Stats.esp [Version 1.1.1]++ Item interchange - Extraction.esp [Version 0.78]1D P1DseeYouSleep.esp1E Map Marker Overhaul.esp [Version 3.4]1F Map Marker Overhaul - SI additions.esp [Version 3.0.2]++ MaleBodyReplacerV4.esp20 Adonnays Elven Weaponry.esp21 Adonnay's_Elven_Sabres-MOBS.esp++ RustyItems.esp++ GuardTrinkets.esp** Armamentium female.esp22 KDCircletsOOOOptimized - NPC Equip.esp [Version 1.2]++ FCOM_KDCircletsOOOOptimizedNPCEquip.esp [Version 0.9.9]23 Cobl Glue.esp [Version 1.72]24 Cobl Si.esp [Version 1.63]25 Bob's Armory Oblivion.esp26 FCOM_BobsArmory.esp [Version 0.9.9]27 Loth's Blunt Weapons for Npcs.esp++ FCOM_LothsBluntWeapons.esp [Version 0.9.9]28 Oblivion WarCry EV.esp29 FCOM_WarCry.esp [Version 0.9.9MB3]2A Oscuro's_Oblivion_Overhaul.esp [Version 1.34]** OMOBS.esp [Version 1.0]** OMOBS_SI.esp [Version 1.0]2B OMOBS Optional Combat Settings.esp [Version 1.0]2C ArmamentariumArtifacts.esp [Version 1.35]2D OOO 1.32-Cobl.esp [Version 1.72]++ FCOM_Cobl.esp [Version 0.9.9]2E Mart's Monster Mod - Additional Enemy NPC Vars.esp [Version 3.7b3p3]2F FCOM_Convergence.esp [Version 0.9.9Mb3]++ FCOM_EntropicOrderhardcoe.esp [Version 0.9.9]30 FCOM_RealSwords.esp [Version 0.9.9]31 FCOM_DurabilityAndDamage.esp [Version 0.9.9]++ FCOM_SpawnRatesSlightlyReduced.esp [Version 0.9.9MB3]32 Mart's Monster Mod - More Wilderness Life No Gates.esp [Version 3.7b3p3]++ FCOM_LessRats.esp [Version 0.9.9]++ FCOM_NoSpiders.esp [Version 0.9.9]++ Mart's Monster Mod - No Pests.esp [Version 3.7b3p3]++ Mart's Monster Mod - No Swarms.esp [Version 3.7b3p3]++ FCOM_NoReaversInGates.esp [Version 0.9.9]++ Mart's Monster Mod - Looting NPCs & Creatures.esp [Version 3.7b3p3]33 Mart's Monster Mod - No Carrion Rats.esp [Version 3.7b3p3]++ Mart's Monster Mod - No Bone Loot.esp [Version 3.7b3p3]++ Mart's Monster Mod - No Undead Rise.esp [Version 3.7b3p3]++ Mart's Monster Mod - No Slimes.esp [Version 3.7b3p3]++ Mart's Monster Mod - No Fiends.esp [Version 3.7b3p3]++ Mart's Monster Mod - No Lanterns.esp [Version 3.7b3p3]++ Mart's Monster Mod - No Adventurers.esp [Version 3.7b3p3]34 Mart's Monster Mod - Zombies for Body Meshes.esp [Version 3.7b3p3]35 Mart's Monster Mod - Hunting & Crafting.esp [Version 3.7b3p3]36 Mart's Monster Mod - Farm Animals.esp [Version 3.7b3p3]37 Mart's Monster Mod - Diverse WaterLife.esp [Version 3.7b3p3f]38 MMM - Playable Undead Armors.esp++ MMM - Playable Undead Armors - Oblivion WarCry Compatability Patch.esp++ Mart's Monster Mod - Diverse Runeskulls Loot OOO.esp [Version 3.7b3p3]++ FCOM_HungersUnitySI.esp [Version 0.9.9]** FCOM_Archery.esp [Version 0.9.9]++ FCOM_ArcheryArmamentarium.esp [Version 2]++ FCOM_ArcheryRealSwords.esp [Version 2]++ Mart's Monster Mod - Shivering Isles.esp [Version 3.7b3p3]++ ArmamentariumLL4OOO.esp [Version 2.01]++ ArmamentariumLLMagicOOO.esp [Version 1.35]** Fransfemale.esp++ MMM-Cobl.esp [Version 1.69]** EVE_StockEquipmentReplacer4FCOM.esp39 Akaviri Imports.esp3A Artifacts.esp [Version 1.1]** ArtifactsFemaleArmor.esp++ Artifacts - ArmaCompleteAddon.esp [Version 1.0]3B LostSwordOfTheAylied.esp3C LostSwordOfTheAylied - Claymore Add-On.esp3D LostSwordOfTheAylied - OBSE Add-On.esp3E The Ayleid Steps.esp [Version 3.3.2]3F VHBloodlines 1.2.esp [Version 1.4]40 Knights.esp41 Knights - Unofficial Patch.esp [Version 1.0.9]** EVE_KnightsoftheNine.esp42 The Lost Spires.esp43 Mighty Umbra.esp44 Ungarion1TheWelkyndSword.esp [Version 1.4]45 Blood&Mud.esp46 Lost Paladins of the Divines.esp47 The Mystery of the Dulan cult.esp48 MannimarcoComplete.esp49 MannimarcoRevisited.esp4A MannimarcoRevisitedOOO.esp [Version 0.1]++ FCOM_MightyUmbra.esp [Version 0.9.9]4B FCOM_Blood&Mud.esp [Version 0.9.9]++ FCOM_Knights.esp [Version 0.9.9Mb3]++ FCOM_WelkyndSwordBlood&Mud.esp [Version 0.9.9]4C FCOM_DulanCult.esp [Version 0.9.9]4D Gah Falquan Umarile.esp4E mythsandlegends.esp++ FCOM_UnofficialFranArmorAddon.esp [Version 0.9.9]4F Harvest [Flora].esp [Version 3.0.0]++ Harvest [Flora] - Shivering Isles.esp [Version 3.0.0]50 CUO_Dwemer.esp51 CUO_FightersGuildContracts_SAFE.esp52 EVE_ShiveringIslesEasterEggs.esp53 P1DkeyChain.esp [Version 5.00]** Salmo the Baker, Cobl.esp [Version 3.08]54 RefScope.esp [Version 2.0.2]55 SupremeMagicka.esp [Version 0.90]56 SM_ShiveringIsles.esp [Version 0.86]++ SM_OOO.esp [Version 0.89]++ SM_MMM.esp [Version 0.89]++ SM_COBL.esp [Version 0.86]++ SM_UnlockSpells.esp [Version 0.70]++ Francesco's Slower skills x1.5.esp++ Item interchange - Placement for FCOM.esp [Version 0.78]++ Item interchange - Option, Ingredients in Bulk.esp [Version 0.78]++ EVE_KhajiitFix.esp++ Mart's Monster Mod - Resized Races.esp [Version 3.7b3p3]57 IDKRRR_C_race.esp58 CM Partners.esp59 CM Partners NPC.esp5A 1em_Vilja.esp5B Sonia.esp5C Cobl Races.esp [Version 1.52]** Cobl Races TNR.esp [Version 1.53]** Cobl Races TNR SI.esp [Version 1.53]++ Cobl Races - Balanced.esp [Version 1.52]5D Better Cities - Full City Defences.esp5E Better Cities Full.esp5F Better Cities Full - B&M Edition.esp60 Better Cities - VHBloodlines.esp61 Better Cities - VWD of the IC.esp62 Better Imperial City.esp63 Better Cities - COBL.esp [Version 2]++ Francesco's day lenght rescale 1-16.esp64 Get Wet - just droplets.esp++ Cobl Filter Late MERGE ONLY.esp [Version 1.53]65 Cobl Silent Equip Misc.esp [Version 01]66 Bashed Patch, 1Twany.esp67 FormID Finder4.esp68 kuerteeActorDetails.esp69 Oblivion Graphics Extender Support.esp [Version 0.2]6A Streamline 3.1.esp
Right... as you have noticed, Vilja will waterwalk with you whenever you cast a waterwalk spell (or drink a potion or whatever). Now you have put on an item with constant waterwalk effect. It seems this particular items makes her cast her spell over and over again, obviously not knowing whether or not you are going to waterwalk. Without looking at how the item is set up, I cannot say anything further, but it's an explanation why she would react this way while other companions, who cannot waterwalk, will not.