[RELz] Companion Vilja ver 3 - thread no 10

Post » Fri Aug 26, 2011 8:54 pm

yes this evening was planned at rose mannor as that is what i call our home. and my time scale is also set to 1:10 as this seems to be a very nice setting for the hunger and thirst mods that i use. or else im drinking and eating every 15 mins.

( to answer the question yes she still pvssyrs when shes in her wander mode during the dinner time. and goes about her normal busness ie. getting bread and beer and other pvssyr such as now where did i put that. and going from floor to floor and room to room. .)

i suppose that i could save my game reset my time scale try the evening again. and see how it goes. or even perhaps try at a different house as i have quite a few. i can always go back to that save if things dont work out .

not sure you saw the first part of my post however that had to do with a missing topic
i noticed recently that one of her dialog options went missing.
a) Tell me about yourself ..... ( not sure if that is suppose to happen as this is the farthest ive made it through the game with her as a companion. ) ive compleated 2 of her quests so far.

if she messes up i cant use the combat spell to fix her as casting it and picking the reset ai. causes an instant CTD in my game.


on a side note not really a problem just thought id mention it. i use the mod put it in its place. and i notice that with vilja around if i drop something and make a loud noise she takes on a shop keepers voice and makes their comments about my actions. which can tend to lower the disposition of the shop keepers ive notice that some times i tend to loose a bit with vilja ( even if im not answering any of her questions in a mannor as to offend.)so ill see how much if any its effecting her.
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Verity Hurding
 
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Post » Sat Aug 27, 2011 6:19 am

on a side note not really a problem just thought id mention it. i use the mod put it in its place. and i notice that with vilja around if i drop something and make a loud noise she takes on a shop keepers voice and makes their comments about my actions. which can tend to lower the disposition of the shop keepers ive notice that some times i tend to loose a bit with vilja ( even if im not answering any of her questions in a mannor as to offend.)so ill see how much if any its effecting her.

It seems you are having a conflict with "put in it's place-enhanced grabbing" or a similar mod. could be because of the load order. Put Vilja after it, or better yet use BOSS.

The CTD could be a mod giving her a token. Maybe because of a survival mod. I for example cannot summon her while in combat with realistic fatigue checked.
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Nikki Morse
 
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Post » Sat Aug 27, 2011 6:43 am

ah thanks yeah i always run boss so as long as boss has it right then i should be good as far as load order goes. however i do use the companion friendship ring . but thats about the only thing i can think of there. its always nice to know if something is a conflict or not though so it can be fixed if possible. anyway cant tell how well stuff plays out till i get farther along i suppose. hope the missing dialog topic isnt one of thoes conflict issues though earlier in my game the topic was available.
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Klaire
 
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Post » Fri Aug 26, 2011 9:40 pm

not sure you saw the first part of my post however that had to do with a missing topic
i noticed recently that one of her dialog options went missing.
a) Tell me about yourself ..... ( not sure if that is suppose to happen as this is the farthest ive made it through the game with her as a companion. ) ive compleated 2 of her quests so far.



yes, I did reply to it, but maybe I was a bit confusing. There is a limit to how many things Vilja has to tell you about her past - eventually, this topic will disappear. If she has told you about her friend Britt who moved away, then there isn't much more left that she will use this topic for. However... if you are spending an evening out or a cozy evening at home with her and you start talking to her, she will have some options directly from the greeting. One of these is "tell me about yourself" And here, she will continue to give you informations about her past - sometimes repeating bits of what she has already told you, but there are also new things added that she will occasionally bring up. I have made it this way so that there should be a point in talking about this topic when spending a cozy evening with her. (The counter that will eventually finish the cozy evening will also be counting up when you use this topic, so using it will speed up the cozy evening).
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Emily abigail Villarreal
 
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Post » Fri Aug 26, 2011 8:39 pm

Have you ever considered adding a few lines like "are you hurt?" or something like that? Just for the sake of friendliness :P
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Emilie M
 
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Post » Sat Aug 27, 2011 8:44 am

ah sorry emma i just really didnt see it. i could have lost it due to focusing on the fact other ppl were actually having the same problem about the evening at home.

i will have to double check by trying the option. and seeing if i get the exact topic "tell me about yourself" becuase i do not remember seeing anything new or out of the ordenary about the topics i got last time i tried the dinner at home. which is another thing that tiped me to something may be wonky . but i will check again.
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Jani Eayon
 
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Post » Fri Aug 26, 2011 10:33 pm

I have been investigating the Vilja add-ons for Red Rose Manor and Aleswell Cottage, and it is now obvious that it is I who have been too enthusiastic when adding in bonus things for Vilja to do in these houses. I have simply not realized that it would have bad side-effects on the "Cozy evening at home"-feature. This is especially true for Red Rose Manor, where her local chatting has been overriding the dialog she was supposed to have for cozy evenings... So, it's my bad, and I'm glad you have been pointing it out to me.

I have been fixing up the add-ons now, but not yet had time to thoroughly test them. As I will be doing "mini-holidays" with my family the next few days, I have asked the people who have been testing and trouble-shooting Vilja with us on a regular basis (Amgepo, Blockhead, Xtudo, Crashpilot et al) to have a look, too, but if anyone here also feel like testing one or both of the updated esps it would of course be welcome - I don't think it can cause any real problems for you, on the contrary this should hopefully mean that the problems are over, unless I have overseen something.

These are the new, hardly tested but hopefully working, esps: http://lovkullen.net/Emma/OB/ViljainRedRoseManorTESTESP.7z - Vilja in Red Rose Manor
http://lovkullen.net/Emma/OB/ViljainAleswellTESTESP.7z - Vilja in Aleswell

If you do try them out, please post the outcome.
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JAY
 
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Post » Sat Aug 27, 2011 5:44 am

I have been investigating the Vilja add-ons for Red Rose Manor and Aleswell Cottage, and it is now obvious that it is I who have been too enthusiastic when adding in bonus things for Vilja to do in these houses. I have simply not realized that it would have bad side-effects on the "Cozy evening at home"-feature.

I suppose I should point out, having neglected to do so in my first posing on this subject, that I run neither of the two listed add-on yet was still affected by some variant of this 'glitch'. And yes, my timescale has been altered to '10'. Vilja's comment rate has NOT been altered.

-Decrepit-
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Unstoppable Judge
 
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Post » Fri Aug 26, 2011 11:00 pm

Hmm... and I who thought it was just the Vilja-add-ons causing thing. Seems more testing and investigating is needed, then, although I hope and believe that the glitch shouldn't be very likely in other homes than these two, where the reason definitely is the "bonus-features" that I have added.
Have you tried the cozy evening at any other occasion apart from this time? And have you checked if inviting her for an evening out works as supposed in your game? I do believe that the glitch in your game appeared because you went for bed while she was expecting you to continue to sit with her (can't say why the counter in your game seemed to work so slow, though... Obviously, she was still enjoying the evening home when your char went to bed)
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Blackdrak
 
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Post » Fri Aug 26, 2011 11:47 pm

im going to test a few variations from different time scale to different location and ill let ya know what i come up with
if there is a different varient someone wants me to test let me know i dont mind.
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Danger Mouse
 
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Post » Fri Aug 26, 2011 8:58 pm

That's great, Mystery.
I don't think the timescale is a problem, though, (apart from if it might slow down the evening so it lasts longer, i.e. so long that it gets boring), as I misinterpreted you earlier and thought you were talking about Vilja's pvssyr-speed (see Amgepo's post).
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clelia vega
 
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Post » Fri Aug 26, 2011 7:15 pm

Hmm... and I who thought it was just the Vilja-add-ons causing thing. Seems more testing and investigating is needed, then, although I hope and believe that the glitch shouldn't be very likely in other homes than these two, where the reason definitely is the "bonus-features" that I have added.
Have you tried the cozy evening at any other occasion apart from this time? And have you checked if inviting her for an evening out works as supposed in your game? I do believe that the glitch in your game appeared because you went for bed while she was expecting you to continue to sit with her (can't say why the counter in your game seemed to work so slow, though... Obviously, she was still enjoying the evening home when your char went to bed)

I believe this was the second time my avatar and Vilja enjoyed a "cozy evening at home". As I recall the first time came off perfectly. She most definitely ended the "evening" (that first time) in an obvious way at what I consider a reasonable hour.

Yes, my avatar treats Vilja to "dinners out" quite frequently. Never had a lick of trouble with 'em.

-Decrepit-
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emily grieve
 
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Post » Fri Aug 26, 2011 9:49 pm

I tested the new Aleswell Cottage esp and it worked fine. After going through the "Tell me about yourself" topic a few times, she mentioned she was done with her meal and I had the option to end the night, though I'm not entirely sure that there was a problem in the first place since I might not have used that topic enough times previously. Again, I'm not sure though.
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darnell waddington
 
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Post » Sat Aug 27, 2011 6:54 am

I tested the new Aleswell Cottage esp and it worked fine. After going through the "Tell me about yourself" topic a few times, she mentioned she was done with her meal and I had the option to end the night, though I'm not entirely sure that there was a problem in the first place since I might not have used that topic enough times previously. Again, I'm not sure though.

Talking her will speed up the process but shouldn't be necessary. It would be perfect if you could try again, but now without starting any conversation with her.

About the timescale changings. I had 10:1 and Vilja's chater, which determines the evening time, didn't happen less often than it should. So it hardly could have something to do here.
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Jynx Anthropic
 
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Post » Sat Aug 27, 2011 3:17 am

Just some feedback and questions. She seems to ask me "do you know a cure for vampirism" a lot. Like 3-4 times every night in a 2-3 hour period of actual play time. Is her random pvssyr that limited or am I just getting the same one an awful lot?

She asks me if I have anything to drink sometimes and that she is thirsty. By placing wine in her inventory will that help?

Any plans for romance?
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Siobhan Wallis-McRobert
 
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Post » Sat Aug 27, 2011 8:38 am

Hey Emma,

First off I'd like to say I really love this mod and your Red Rose Manor as well. I just adore Vilja, she's an awesome companion. :)

Second, I'd like to report an incompatibility with the Shadow Ranger mod (http://www.tesnexus.com/downloads/file.php?id=26723), more specifically the esp that adds the shadow steed. I started getting problems after reaching the Cheydinhal Stables where Shadow Steed resides. The scripted spells got added to my menu and after that it completely messed up Bruse and Vilja's horse riding.

If you try to ride at night whether I'm riding Shadow Steed or a different horse Bruse and Vilja seem to go invisible (which is a Shadow Steed feature called Shadow Walk), but more annoyingly, she gets stuck on the terrain even when it's completely flat and just runs without ever moving forward.

I've tried changing up the load order, but it doesn't seem to matter if I load shadow steed before or after the vilja esp. As the development or bug reports for Shadow Ranger appear to be dead in the water I thought I'd at least let you know about this. I've just disabled the shadow steed esp, cause frankly i can do without it, but can no longer imagine my game without Vilja in tow. :)
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Jamie Lee
 
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Post » Fri Aug 26, 2011 9:39 pm

ok since i let every thing play out (i dont rest to speed up time when i test) it takes me a bit of timebut that way i dont miss anything so can give the best report.

ok went to milstone cottage. ( rose mannor was location i was having the trouble to recap ) i picked this location as there was so much to do to occupy my time while waiting hahahah everything worked great i got an entirly different set of dialog ( pvssyr ) and conversation topics and likewise with her actions in fact even keeping the 10 time scale the dinner portion still went rather quickly . ( one thing i did notice was that when making a choice of houses to pick for the evening. one may want to consider how its arranged. we pretty much spent the evening in a hallway sitting around the corner from each other. becuase thats the cell i was in when i called the place home. it didnt occur to me till i was in the kitchen and at 7 she started telling me we better go home now . " slaps forehead" also id like to note that i only used the tell me about your self topic once before i started getting the option to end the evening so that wasnt even an issue.


at rose mannor. as i said everything would progress normally right up to actually sitting down to eat . where in my attempts ( of which i made several ) she would literally jump up in the middle of eating and go fetch the bread shes been making. from that point on she goes into her house wander mod including fetching beers . i had no special topic choices . and she never mentioned being done with her dinner now. things such as that. and every time i would try to talk with her all she would say was something about it being nice to spend the evening at home.


madmole i find that the limated pvssyr seems to happen according with the situation. wandering in the wilderness i seem to get a larger variety then say when im in a cave. or fort or if a particular type of creatures occupy the place. thats just what ive noticed anyway .
also i get the thirsty comments just as many when there is wine in her inventory. i normally place a few in there ever since i found she was lifting them from taverns ( though she is normally suppose to generate her own as well.)
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Janette Segura
 
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Post » Sat Aug 27, 2011 8:10 am

i also just tested the new esp for rose mannor
everything went just fine. and at least by getting the normal result before when i posted. i had something to go by.
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flora
 
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Post » Fri Aug 26, 2011 9:13 pm

Just some feedback and questions. She seems to ask me "do you know a cure for vampirism" a lot. Like 3-4 times every night in a 2-3 hour period of actual play time. Is her random pvssyr that limited or am I just getting the same one an awful lot?

She asks me if I have anything to drink sometimes and that she is thirsty. By placing wine in her inventory will that help?

Any plans for romance?


I havent played in a few months but that happened to me quite often. Most annoying was when doing Glenvar castle as that is full of vampires. Possibly she sensed that and kept at it. I am back tp [laying so will see how it goes now.
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Crystal Birch
 
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Post » Fri Aug 26, 2011 9:46 pm

Thank you so much for the feedback regarding the "cozy evenings at home", it is much appreciated!

I haven't been able to test it at all, myself, and won't be able to do so until earliest saturday night - on mini-holiday with the family until then. If everything works OK, I'll release a new version of the Vilja add-ons for Red Rose Manor and Aleswell Cottage. If you have time to test it some more times before that, it would of course be great (and I'm sure Vilja will appreciate it as well).

Decrepit mentions that there could be a glitch also when in other locations. I *think* it is related to that the PCChar went to bed, but I have to investigate this further. I *think* it is a rare and harmless glitch that maybe could wait until the next update of Vilja. Please let me know if I should re-evaluate this (i.e. if it's a real problem).


@ Madmole - like Mystery and Peter ID suggests - Vilja is very aware of her environment and has dialog entries that she will use more frequently in certain surroundings. If you for instance is in the neighborhood of vampires, she is very likely to comment on them and also I have noticed that she picks the "Is there a cure..." entry quite often. As I haven't been much in vampire places with her, I wasn't aware that she might use the entry so often that it would become annoying.

Something else I have noticed is that she tends to repeat herself more during the first 10-20 minutes of gameplay - it's like she picks a few entries right at the start and then repeat them 1-2 times during a short period before she is ready to talk about other things. From what I have seen, it's different entries every play session, i.e. it's not the same ones every time I start to play.

@ Shady Guy - I'm sorry to hear about the incompability, but it really sounds as if it is things that the Shadowranger mod deliberately does to your game, for better and for worse. Do you know if it's the same thing with other companions that have horses? Many mods are not suitable to use together with companions, and, of course, why would they be, when Oblivion is supposed to be a single-player game and it is we modders that are adding the companions.
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Penny Wills
 
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Post » Sat Aug 27, 2011 4:22 am

i have both homes in question plus quite a few other ones as well. so if there is anything in particular youd like me to test i gladly would.
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Samantha Mitchell
 
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Post » Sat Aug 27, 2011 5:39 am

That's awfully kind of you :)

Please don't feel like you need to do an awful lot of testing, but if you have time to invite Vilja to cozy evenings at home in Aleswell, Red Rose and maybe some other place as well, that would be great. Yes, I know you already did, but some glitches won't appear each time (say for instance that it's a dialog entry she uses randomly that triggers a glitch, or if the glitch only is there for one of the various meals she wants to prepare - that's why there's a point in testing a few times).
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Dona BlackHeart
 
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Post » Sat Aug 27, 2011 12:25 am

@ Shady Guy - I'm sorry to hear about the incompability, but it really sounds as if it is things that the Shadowranger mod deliberately does to your game, for better and for worse. Do you know if it's the same thing with other companions that have horses? Many mods are not suitable to use together with companions, and, of course, why would they be, when Oblivion is supposed to be a single-player game and it is we modders that are adding the companions.


No, I'm not using any other companions at the moment. I do know that the shadow walk power which makes Bruse invisible is supposed to only affect the shadow steed horse that's added by the mod, though. Like I said, it's no biggy for me and just wanted to make you aware of the incompatibility. I'll see if I can reach Hobbs as well and let him know about it. :)

Btw, I did try to have Vilja lead me around for a change, but that wasn't really a succes. First I let her ride, but she kept running into walls, rocks and trees. Then after I got of my horse she walked with me all the way from Bruma along the Orange Road towards Chorrol. Near Chorrol she took me into the woods and then suddenly she began running in circles, apparently no longer able to find her way. Quite a shame cause I was rather excited to have her take me to other places for once. ^_^
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Katie Samuel
 
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Post » Fri Aug 26, 2011 11:48 pm

No, I'm not using any other companions at the moment. I do know that the shadow walk power which makes Bruse invisible is supposed to only affect the shadow steed horse that's added by the mod, though. Like I said, it's no biggy for me and just wanted to make you aware of the incompatibility. I'll see if I can reach Hobbs as well and let him know about it. :)

Btw, I did try to have Vilja lead me around for a change, but that wasn't really a succes. First I let her ride, but she kept running into walls, rocks and trees. Then after I got of my horse she walked with me all the way from Bruma along the Orange Road towards Chorrol. Near Chorrol she took me into the woods and then suddenly she began running in circles, apparently no longer able to find her way. Quite a shame cause I was rather excited to have her take me to other places for once. ^_^

She will navigate better on foot. She'll do better also when she is not running. Obstacles may disorient.

Her orientation is way better if she start leading in or very near to a road and the destiny isn't very far from said road.
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Sammi Jones
 
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Post » Sat Aug 27, 2011 4:45 am

ok im still going to test becuase im still getting some messed up results.

went to aleswell cottage. had normal dinner. though i do find that starting the date at 7 if shes in wander mode and says shes hungery and sits down for her normal eating time. does make it strange becuase since shes already sitting to eat. she gets up when you talk to her. then agrees to the dinner exchange items. then goes to a totallly new area to sit down to eat. even if she was just previously at a dinner table. once she has sat back down to eat it does seem to go just fine. except

when she asks for ham . ( though before i made my first post about the dinner going bad while at red rose mannor. it was ham she had asked for. at the time i had no idea the dinner menu would be relevent or id have said something. from what it looks like is that she doesnt really have her dinner AI going so she was jumping up to do things around the house. * shrugs*

i had a normal resuslt at aleswell then just after that at red rose again went fine. then from there i went to shadow crest vinyard. here is where i got my first glitchy evening. she asked for ham. sooo instead of backing it up to far after i realized it was messed up . i went to a save just before i asked for the evening and a different menu was suggested and the dinner went just fine.
then traveled to aleswell again. and she asked for you guessed it ham. and i am currently in the middle of a messed up evening.

im trying to figure it out a bit farther but i can say that with the other meal options she tends to mention and remind me about the items i'll need throughout the day. i do not get this reminder when the ham meal is picked. though at 7 she will accept the items and sit down to eat. she didnt seem to have to usual evening at home pvssyr.

and everytime i tried to talk to her she seems to know shes having an evening at home. but thats about it. if someone else could check for the ham dinner option that would help. but im going to see if i can reproduce the ham menu a few more times.

if any of that didnt make sence just let me know or ask if ya need to know something more specific .

ok went back to before i asked about the evening. and this time got a different menu request. so since i had a few hours i went into a cave for some exploring .and the whole time i was in there she kept commenting on how she was looking forward to the evening and asked if i thought we had the items for it . ( all of which in at least my game she doesnt seem to do if the menu has ham in it. )
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Rachel Eloise Getoutofmyface
 
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