[RELZ] Companion Vilja ver 2.3 - thread no 6

Post » Wed Sep 01, 2010 3:10 pm

Hello again :)

Ive recently decided to try out Realistic Fatigue again and while it works great for me, Vilja is having problems. Im writing here to see if you can address my problem.

If youre not familiar with RF, a player who has low fatigue can sometimes collapse to the ground. Vilja however falls after 2 steps and pants non-stop. Im not sure how to fix this myself and Im not sure if youll be able to either but I would really love to keep her AND use RF at the same time. If you can help me that would be awesome.

EDIT: Also when I try to summon her when shes collapsed I get a CTD. I will have a look at her tonight in more detail cause none of my other companions have this problem. hmm... well Im definitely not going to give her up if it comes to picking and choosing shes just to awesome, but hopefully you can take a look a see whats up.

:)



This reminds me very much of a serie of posts that was made in Vilja's endorsemant thread at TES Nexus:

For simplicity, I quote the posts here, full thread is http://www.thenexusforums.com/index.php?/topic/172080-companion-vilja-endorsemants/page__st__1440

Roh81
I am running a mod that controls fatigue and encumbrance. It seems to very much dislike something in Vilja's esp and she is moving super slow and stumbling every few steps while walking forward. Which makes me think Vilja has a stumble script that isn't reacting well with my other mods tripping script. That one doesn't cause tripping at all while moving forward.

Is there a way to turn off or remove any scripts of Vilja's involved with encumbrance, fatigue, and tripping? As much as I really enjoy Vilja the other mod is an absolute necessity for me to play Oblivion so I am really hoping to find a solution so I won't have to stop using Vilja.


Emma
Which level are you at? And what armor is Vilja wearing? Vilja is as affected as you by the mod that controls fatigue, if you for instance give her heavy armor she might have difficulties at lower levels. As for the encumberance, you can disable her own encumberance counter in her options book. But I don't think that will make her run as fast as she did before you added this mod, you'll have lot let hear wear very light armor or clothes to perform better. She does not have any stumbling script, it's an effect of your other mod.
However, there is one more thing you can do: in her Options book, you can boost her health. This will also boost her endurance and hopefully help up her general fatigue. Try boosting her health to max bonus - you can always lower it again when you reach higher levels.

I know that ElricOfGrans, who posted right before you, are using mods similar to what you are talking about, and that he has some strategies for making Vilja perform as good as possible. He has also given me some suggestions in relations to this - I'm going to add in so that she can make fatigue potions for you in the next version, which I'm working on (there will be another quick-version released first, curing the little hiccup with Vilja's behaviour after some prison-visits, see previous posts).

I'm not sure if ElricOfGrans will read this, but if not, maybe you should PM him and ask how he has handled it. Maybe it is as simple as that you are currently at a very low level. As Vilja levels with you (once you have reached lvel 3) she will get stronger and have better fatigue.

Is she drinking fatigue-potions when needed? I'm thinking of various options to force her to use potions and gain fatigue.



roh81
@Emma

I just wanted to get back to you and let you know that the trouble I was having was not related to your mod or the other mod. It was my fault. I was using Wrye bash for the first time and followed the instructions for the patch.

That was a bad idea. The last mod in my load order, aside from the patch and streamline, is an extensive overhaul but is not recognized by Wrye bash yet. So it was merging things that it shouldn't have been and moving them behind the overhaul. For a totally unrelated reason I tried making the patch only merge graphics and surprise. Vilja was moving quite smoothly. Faster than my character actually. And her progress page is displaying properly as well.

May want to pass this along to the other person with similar issues? If he is using any sort of merged patch and it doesn't recognize the mod in question properly that may be the issue.




Elric of Grand

@roh81
I use a lot of mods like that (Realistic Fatigue, Realistic Health, etc), so had similar issues with Vilja early on. As Emma suggested, these issues basically clear up once Vilja gets a few levels under her belt, and seem less prevalent in the latest release. I cannot remember when it was exactly that Vilja seemed to get over it, but it was by the time I reached level 10. Prior to that, if you are in the Mage's Guild it will make things easier if you get a Restore Fatigue on Touch spell, and make sure her encumbrance is very low (no more than 25%). Restore Health on Touch spells/scrolls are also essential for when Vilja's life drops too low to cast her own healing spells. What I used to do at low levels was spam Restore Fatigue on Self and/or use Restore Fatigue potions on myself, but I adjusted my playstyle to work better with Vilja. I stopped using these so heavily (keeping them for when I really did need them, like combat) and took things slower in the early levels. In fact, just taking things slower may make a dramatic difference (depending on your race/class): Vilja has proven to have more stamina than some of the characters I built! Vilja will tell you off for taking your time, but just ignore her (do not tell her I said that!).



Hope this can be of some use for you. As far as I know, he hasn't had any problems with Vilja and the fatigue mod since.
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Shelby Huffman
 
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Post » Wed Sep 01, 2010 6:00 pm

This reminds me very much of a serie of posts that was made in Vilja's endorsemant thread at TES Nexus:

For simplicity, I quote the posts here, full thread is http://www.thenexusforums.com/index.php?/topic/172080-companion-vilja-endorsemants/page__st__1440

Hope this can be of some use for you. As far as I know, he hasn't had any problems with Vilja and the fatigue mod since.


I am not using a bash patch though Im working on getting one (dont know how to use wrye bash yet). So basically these quotes suggest I load Vilja and Real Fatigue after my Overhaul mods such as MMM and Frans?
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Wayne Cole
 
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Post » Thu Sep 02, 2010 12:58 am

Can Vilja still automatically attack 'evil' factions? If so is there a way to prevent this? I want to do something with a character from Kragenir's Death Quest but you really don't want Vilja to attack her on sight. :P
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josh evans
 
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Post » Wed Sep 01, 2010 10:33 am

Can Vilja still automatically attack 'evil' factions? If so is there a way to prevent this? I want to do something with a character from Kragenir's Death Quest but you really don't want Vilja to attack her on sight. :P


If she is told to stay out of fight, she shouldn't, unless your health runs low.Stay out of fight should mean that her aggression is stuck at 0 until your health is below I think it's 40 %. At that point, I guess you're already fighting the character...
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James Potter
 
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Post » Thu Sep 02, 2010 12:13 am

Can Vilja still automatically attack 'evil' factions? If so is there a way to prevent this? I want to do something with a character from Kragenir's Death Quest but you really don't want Vilja to attack her on sight. :P

Simplist way is just have her Wait ...
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Chloe Mayo
 
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Post » Wed Sep 01, 2010 11:47 pm

Just wanted to say THANK YOU for this WONDERFUL mod! :bowdown: :foodndrink: . I love having Vilja near me and hear her talk. I don't feel alone anymore in Oblivion :) .
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Vicki Gunn
 
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Post » Wed Sep 01, 2010 8:45 am

Simplist way is just have her Wait ...

I know that, but I intend to do something with my own mod and I feared that there could be some big issues if people bring Vilja along to this part and she attacks the NPC on sight. But it sounds like everything will be fine. :)
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Austin England
 
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Post » Wed Sep 01, 2010 8:14 pm

I am not using a bash patch though Im working on getting one (dont know how to use wrye bash yet). So basically these quotes suggest I load Vilja and Real Fatigue after my Overhaul mods such as MMM and Frans?


No, the load order of those won't matter - and it makes no difference with the Bashed Patch either. Give Vilja a minimum amount of gear and you may also tweak Realistic Fatigue as described. Plus the posts also pointed out that the negative effects are mostly noticed on lower levels.
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Heather Dawson
 
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Post » Thu Sep 02, 2010 12:24 am

No, the load order of those won't matter - and it makes no difference with the Bashed Patch either. Give Vilja a minimum amount of gear and you may also tweak Realistic Fatigue as described. Plus the posts also pointed out that the negative effects are mostly noticed on lower levels.


Thats the thing, see, I have Vilja set to unlimited encumbrance... but that may be a cause. Her being set to unlimited, I have loaded her with items so I will try to take those items from her and see what happens. I will mess with the .ini tonight for RF if that doesn't work. I only suggested Vilja was the problem because she is the only one of my 4 companions that do this. Maybe one of the settings in my RF .ini is causing her problems. *shrug*

@Arkngt, I gave up on Wrye Bash, its too hard to use so I suppose thats not an issue anymore :P Ok and load order wont matter, good to know.

Thank you all for the replies, you've definitely helped me think about things.
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Beast Attire
 
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Post » Wed Sep 01, 2010 12:23 pm

I just posted this message at TesNexus but I think I should put it here as well.

@Emma,

It is not only Vilja that makes your MOD(s) irresistible it is also your and CDCooley’s attention to your fans.

I know of very few modders that not only support their work in case of trouble but also pay as close attention to any remarks posted at various forums as you do.
Actually, I don’t know any except Surazal, and I truly wish there would be more.

Therefore, thank you very much indeed for the best companion MOD on the planet and for your obvious devotion to your brainchild (ren).

Crash
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roxanna matoorah
 
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Post » Wed Sep 01, 2010 5:00 pm

Thats the thing, see, I have Vilja set to unlimited encumbrance... but that may be a cause. Her being set to unlimited, I have loaded her with items so I will try to take those items from her and see what happens.

Unlimited simply means that all of Vilja's scripts will not track her encumbrance, which will make her like all other Oblivion NPCs. In Oblivion, NPCs aren't normally affected by encumbrance. But RF changes all of that.
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Wayland Neace
 
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Post » Wed Sep 01, 2010 12:44 pm

Thats the thing, see, I have Vilja set to unlimited encumbrance... but that may be a cause. Her being set to unlimited, I have loaded her with items so I will try to take those items from her and see what happens. I will mess with the .ini tonight for RF if that doesn't work. I only suggested Vilja was the problem because she is the only one of my 4 companions that do this. Maybe one of the settings in my RF .ini is causing her problems. *shrug*

@Arkngt, I gave up on Wrye Bash, its too hard to use so I suppose thats not an issue anymore :P Ok and load order wont matter, good to know.

Thank you all for the replies, you've definitely helped me think about things.


roh81's quoted post was so vague so I'm not sure what he/she means: "The last mod in my load order, aside from the patch and streamline, is an extensive overhaul but is not recognized by Wrye bash yet. So it was merging things that it shouldn't have been and moving them behind the overhaul." Which "extensive overhaul"? Not recognized by Wrye Bash? I guess he/she means BOSS - but that would mean that it hasn't any bash tags and thus nothing would be imported into the Bashed Patch. Also, extensive overhauls should almost by definition not load late so I guess he/she would get issues just by doing so.

Anyway, the overhauls I know of doesn't affect Vilja directly so not sure what he/she means. If you're using MMM, which isn't an overhaul per se, its Extra Wounding will affect Vilja. But that's the only thing in any "overhaul" I know of that will.
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kitten maciver
 
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Post » Wed Sep 01, 2010 3:44 pm

question if I'm doing a quest with Vilja and we attack a bunch of vampires will she contract the disease like I can?
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Christine
 
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Post » Wed Sep 01, 2010 5:08 pm

question if I'm doing a quest with Vilja and we attack a bunch of vampires will she contract the disease like I can?

Yes, and no. She'll be diseased but it won't turn her into a vampire. And the next time she heals herself she'll also get cured. So she won't stay diseased long in most games.
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meghan lock
 
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Post » Wed Sep 01, 2010 4:25 pm

Yes, and no. She'll be diseased but it won't turn her into a vampire. And the next time she heals herself she'll also get cured. So she won't stay diseased long in most games.

cool I'll have to use her when I play Frostcrag Reborn again. I just had a huge screw up with my game and have to do a full reinstall of all my mods since they got deleted.
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Add Meeh
 
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Post » Wed Sep 01, 2010 9:24 pm

Yes, and no. She'll be diseased but it won't turn her into a vampire. And the next time she heals herself she'll also get cured. So she won't stay diseased long in most games.


If you however wish to turn her into a vampire, there are various mods you can use for this. And there's also a vampire Vilja available in the Vilja customization package.
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Laura-Jayne Lee
 
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Post » Wed Sep 01, 2010 2:53 pm

No I was just wondering if I could use her while I'm playing Frostcrag Reborn. It gets kind of boring walking around down there with nobody to talk to.
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Brian LeHury
 
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Post » Wed Sep 01, 2010 9:21 pm

What would happen if I took her on Thieves Guild or Dark Brotherhood missions with me? What about when I'm the Gray Fox?
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luis dejesus
 
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Post » Wed Sep 01, 2010 11:38 pm

What would happen if I took her on Thieves Guild or Dark Brotherhood missions with me? What about when I'm the Gray Fox?

oh those are good questions.
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Adrian Morales
 
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Post » Wed Sep 01, 2010 12:51 pm

What would happen if I took her on Thieves Guild or Dark Brotherhood missions with me? What about when I'm the Gray Fox?

She doesn't have any specific dialog for those quests, but I played through them without any major problems.

In general I recommend you not take her into cities in her "attack enemies on sight" mode. If you're going to gain infamy then it's very important that you keep her in the "avoid fighting" mode unless you're really in a spot where she should pick a fight.

She will sometimes attack (and kill) the skeleton guardians in the DB sanctuary, but none of the NPCs there seem to mind. Keep her in non-fighting mode and make sure you aren't wounded when you go to the sanctuary and she'll behave herself.
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Samantha Pattison
 
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Post » Wed Sep 01, 2010 9:50 pm

Thanks, dude. :)
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Daniel Brown
 
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Post » Thu Sep 02, 2010 1:04 am

She doesn't have any specific dialog for those quests, but I played through them without any major problems.


I'm playing the Thieves Guild questline with her now, as I want to add in some specific dialog for it in the next version, she already has a couple of quest-related entries for Thieves Guild, but very very few. As for DB, I don't think it's a very good idea to add in any quest-pvssyr for her... I mean, considering what kind of person she seems to be, she would probably highly object to the quests, and that would be quite annoying for a player who wants to roleplay an assassin. Thievery? Yes, I think she would be OK with that (in most cases) provided that you're not stealing from the poor to give to the rich...
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tannis
 
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Post » Wed Sep 01, 2010 10:00 pm

I'm playing the Thieves Guild questline with her now, as I want to add in some specific dialog for it in the next version ..


Excellent, Emma goes sneaky :twirl: - I dont think Robin Hood would have much to complain about with this quest line, in fact I would say there are a fair few parts he would probably highly approve of :). I think you will enjoy the ending.

Tip: Brush up on your archery a bit, it may come in useful later ;)
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Jonathan Windmon
 
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Post » Wed Sep 01, 2010 8:28 pm

Cool! :D

Just out of curiosity, what guilds does she currently have dialogue for? Does she have dialogue for the MQ?

EDIT: Will you also make it so she will talk to me when I'm wearing armor? I have to be wearing at least one article of clothing for her to talk to me, and I like to use armor most of the time.
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Gavin boyce
 
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Post » Wed Sep 01, 2010 7:57 pm

Cool! :D

Just out of curiosity, what guilds does she currently have dialogue for? Does she have dialogue for the MQ?

EDIT: Will you also make it so she will talk to me when I'm wearing armor? I have to be wearing at least one article of clothing for her to talk to me, and I like to use armor most of the time.



She has dialog for various steps of the main quest, however nothing for the Oblivion planes. I'm intending to add in a little more. She also has dialog for rather many fighters guild quests, and several of the Mages Guild quests. And also for a whole bunch of the extra quests that aren't related to any guilds. Expect her to come up with comments when you last expect it :D.

She should definitely talk to you also when you are wearing armor. However, I know that with some of the alternate start mods, you'll from start get armor that has 0 value. The 0 value makes it impossible for Vilja to recognize the items as armor - she thinks your character is nvde! And then she won't talk to you. As soon as you replace one piece or armor with something of at least value 1 gold, or even put on a ring or an amulet and continue to wear your 0 value armor, and she will talk to you just fine. It's just the total value of your outfit that has to have a value of more than 0 gold. 1 gold is fine.
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Chantelle Walker
 
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