Emma and CDCooley,
The two of you should be proud of what you have been able to accomplish with Vilja. The culmination of Emma's simple yet flawless character design (as well as a few interesting and zany quests) and CDCooley's impeccable scripting and creative bugfixes have made Vilja a staple in many installs of modded Oblivion. Her very prescence makes any game more vibrant and lively. She has a personality that is unintentionally comedic yet refreshingly sweet, and her resolve is admirable. She can bolster the morale of any hero, and make the majority of villains question their chosen career path should the decide to take her with them. It is because of Vilja that I started to enlist companions on my travels, and by far she is my favorite for the life she breathes into Cyrodiil. As soon as ver 3 comes out, there will be much rejoicing on my end.
I actually have a question and a suggestion.
Question first. I had asked Vilja to shop around in Skingrad while I went to complete a quest goal in a nearby ruin. After my questing was done, I returned to Skingrad only to find Vilja where I left her in the street. When I attempted to initiate conversation, she simply said that she was going to get the shopping done as I requested. So, I rested at a local inn for a few hours. When I looked for her again, she was still in the same spot, and said the same thing as I conversed with her again. After waiting a whole day ingame, she was still stuck in shoppping mode, and would not budge. After this, I tried to summon her, but it met with no success as she was "too busy shopping to be summoned right now." I am not entirely sure how to fix this, other than a clean save. Has anyone run into anything like this, or is there a workaround I am not aware of?
And now the suggestion. While questing with her on a previous install of Oblivion, Vilja mentioned that she was "terribly afraid of those vampires." While her fears are well founded and her caution is well placed, she somehow missed the fact that, at the time of that install, my character was, in fact, a vampire :chaos: ! Does this make her stupid, ignorant, and/or have an unfair bias toward the PC? Of course not. Regardless, have there been any plans to build up upon this fear should the PC become a vampire? Perhaps a side quest within the companionship that would make her afraid to be with the PC? Perhaps she could urge the player to cure himself/herself, or the player could convince Vilja the benefits of treading a darker path, and turn her into a sanguine hunter as well? I am not sure how that would work, as that decision rests with you. Has anyone else mentioned something like this? Personally, I believe this would add another layer of depth to an already believable character, but it is just a suggestion.
I truly thank you both for your efforts to make Vilja better, and I wish you luck on this new release.
Sealwarrior
Thank you for your kind words
I'm always so glad when I hear that Vilja makes people realize how much it can add to a game to have a companion - or several companions - around.
As for your problem with Vilja stuck in the shopping-scenario... I believe it happened because you told her to go shopping and then probably instantly fasttravelled away from her? I have heard of two other similar cases, and the ver 3 will include a better way to fix this. But, as for now, you should be able to do like this: Wait until after all the shops are closed in the evening. Now, talk to her again. This should make her realize that she cannot go shopping and then follow you again. However, with the current setup, I suspect that there's a risk she will want to continue shopping the next morning... So it could be a good idea to lead her to the shop she wants to go to in daytime, and then talk to her inside it. If her shopping-variable is still active, that should make her finish it. Hope this helps - as there are now three people who has experienced similar things, I'm very glad that we will cater for it in the upcoming version. And as for her shopping... let her wander off before you change cell, that way she shouldn't get stuck.
I'm a bit torn when it comes to vampires and how Vilja should behave. Neither CDCooley, nor I have been much interested in the vampire aspect of the game; I've never played as a vampire and have no wish to do so. However, some people constantly play as vampires, and they simply want Vilja to be another vampire. They might choose to use the custom vampire Vilja looks, available in the Vilja Customization pack. To them it would be weird if she had something against that the player had caught vampirism. The "Arent you afraid of those vampires - I am"-entry I have thought would be relevant for hostile vampires in vampire caves etc ... obviously, the player is a much friendlier vampire, and the hostile vampires are still enemies who want to kill you.
Still, there would be a point in having Vilja making some comments that makes it obvious that she realizes if the player is a vampire. "Now you have the bloodthirsty look on your face again... It's a shame that vampires cannot live on strawberries" "I think it's those sharp teeth of yours that scares people off all the time", "I never thought that I would call a vampire my best friend".