Anyone know if you can mod up your companions original weapon and have it still have infinite ammo when you give it back to them?
Anyone know if you can mod up your companions original weapon and have it still have infinite ammo when you give it back to them?
No. the companions original gun is in a hidden list. You could try giving a companion a gun that uses the same ammunition - haven't tried it myself, though.
After seeing Cait for the first time with a baseball bat in her hands I made her a really good one and gave it to her.....she never used it and instead used a double barreled shotgun the entire time....I dumped her after Piper refused to do a threesome.
Unless they changed it since Fallout 3 and NV, companion specific weapons use special "magic" ammo no other weapon can use.
You have to tell them which weapon to equip otherwise they default to their standard weapon. Cait uses whatever I tell her to use.
I did. Piper uses a 10mm pistol so I did a tricked out 10mm for her and guess what. When I tell he to equip it she does... but then when she goes to fire she switches back to the hidden gun. The ONLY way to get her to use the tricked out 10mm is to give her a bunch of 10mm ammo which defeats the purpose.
Yeah, I do understand it... I was just saying it was a shame she doesn't use companion ammo. The gun I gave her (Piper's Pisto) is silenced too so that it helps to keep startling the Ferals. Unfortunately she ran out of ammo for that in the middle of a whole bunch of them the one time... Scared the crap out of me when she started firing loud ammo and I nearly turned around and popped her too (thinking there was an enemy raider or something behind me).
I wish we could at least mod their default weapon.
its best to give them your really good melee weapons I have cait dressed up as a barbarian and swinging an axe
Used a mod to remove and change main weapon for companions in NLV I'm sure it'll come along.