» Mon Aug 02, 2010 6:11 am
I played X3 (a sandbox universe first-person spaceship combat/economic sim) for a while, but got bored with it. On the good side, it's got a decent background story to the universe about previous wars between the various races, and against an AI fleet and ongoing pirate raids, with an "evolution" of ship designs and such. You can take combat missions or make trade runs, and the game will adjust the difficulty of the combat and economics seperately as you advance, which keeps it playable as either or both. There's even a small but active mod community. On the negative side, the controls and commands are really non-intuitive (although amazingly "deep"), the mission "spawns" start to get too repetitive after a while (levelled and scaled somewhat like OB), and it takes on a much lonelier feel than TES after a while - you never get out of your ship (other than bailing out in your spacesuit to do repairs) to interact with another sentient being, even in the trading stations.
As for anything in the TES genre, I haven't seen anything even close. There were a few things back in the DOS days, all "tile based" graphics or pure text games, but not in the same league and not playable by today's customers who expect far more accessability and polish.