» Sat Jun 29, 2013 9:15 pm
Watch out, there are a few minor spoilers about the dragonborn dlc.
Hey, some new information with dragonborn dlc out. If you read the black book "The Sallow Regent" found in White Ridge Barrow, and choose the Seeker of Sorcery ability, the UESP wiki says the following happens "All spells cost 10% less magicka. Enchantments are 10% more powerful.", even though in game the text only says the first sentence. I tested it out and it does increase your enchantments by 10%. What this means is that the Fortify Enchanting Potion should go up to 35%, and the Fortify Alchemy Enchantment should go up to 33%. I got these numbers from running a program in java using integer division to get it to eventually level. Also, if you already have your alchemy gear set up at 29% boost per piece of equipment, I think it takes 4 trips of enchanting and potion making to get to those numbers.
Another important thing is after you beat the main quest of Dragonborn, you have the ability to reset your perk points. At the cost of 1 dragon soul per tree you want to reset. So 18 to get back all your perk points if you have one in all of them. This means you can waste these perks to get your armor, enchantments, potions, and weapons to the max, then reset those trees and use the 20 something perks somewhere else.
Oh yeah, the ingredient Spawn Ash has fortify enchanting, and it appears everywhere, so it is pretty easy to use.
Also, being a vampire and having the perk Necromage, it gives a 25% boost to buffs on yourself, I am not totally sure how this works, but using the same java code as before, if when you drink a potion and it gets multiplied by 1.25 and your fortify alchemy goes up to 1.25, after 5 iterations, your fortify alchemy is 48% and your fortify enchanting potion is 54%. If it just armor buffs and stuff, you get 41% potion and 44% fortify alchemy enchantment (4 iterations). If it is just potions, it gets 45% potion, 36% fortify alchemy enchantment (4 iterations).
So all this stuff makes this way more powerful, I plan on testing this over the next few days so I'll report back. I will be doing this as a vampire with Necromage because it has the highest potential. Also because it increases your buffs by 1.25, if you have 4 one handed buffs, it doubles your damage. I plan on ditching being a vampire after I max out because it is annoying to have to feed and how stuff doesn't regenerate during the day.
I think that's it, feel free to add more.