Specifically, MGE shader problems. Was going to post this in the MGE topic, but I figured this would turn out to be more of a "rate my system" topic than about MGE. Anyways, I've found my computer just won't do distant land. Tried a bunch of different settings, some better than others but overall unacceptable so I've pretty much lost hope in that. Now I'm trying to run shaders and I find myself asking: is my computer THAT bad? Since I don't use distant land, I'm using FPS Optimizer to increase the view distance. I've tried a lot of different shaders, but the latest attempt was Bloom 3 sm 1.1 Basic by itself. Like all the others I tried, the screen fogged up to about Morrowind's default max. I've played around with MGE's settings, and the shader seems to really be the only culprit. The game runs great (no forced fog, good FPS) with Optimizer and my regular MGE settings with HDR and shader variables on, but when I add one shader everything fogs up and gets a little choppy. I have a GeForce 310m 2.2 dual core i5 laptop, updated drivers, optimized my system and ini... I just find it hard to believe I can't run a sm 1.1 shader >.> Does this sound fishy to you guys or is my GPU just not up to the task?
On an unrelated note, I can't get my FPS to show in-game. I enable it in the ini, but I don't see it... I heard it's on the lower right corner, but I have a minimap there. Is that there in the regular game, and could it be blocking it? How do I get rid of it?