[REQ/IDEA] Concept-art Vivec head?

Post » Wed Feb 09, 2011 7:53 am

:drool: :bowdown: :bowdown: :goodjob:
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Céline Rémy
 
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Post » Wed Feb 09, 2011 5:03 am

Amazing works both! :shocking:
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Dj Matty P
 
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Post » Wed Feb 09, 2011 2:42 pm

Just to let you know the head is still being worked on.

I've tweaked the mesh alittle and Westly has tweaked the texture, here are a couple of shots in NifSkope:

http://i20.photobucket.com/albums/b240/Psymoniser/Animation/VGR_concept_tweak_Isom_01.jpg

http://i20.photobucket.com/albums/b240/Psymoniser/Animation/VGR_concept_tweak_Persp_01.jpg

The main changes have been to the mouth to make him look more somber. I'm not expecting anymore changes to the texture at this point and I'm currently testing ingame to see if more mesh changes are needed.

Sy :obliviongate:
Oh my god that is awesome
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Vickey Martinez
 
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Post » Wed Feb 09, 2011 11:16 am

Impressive work, here, bravo!
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Latisha Fry
 
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Post » Wed Feb 09, 2011 10:57 am

Just to let you know the head is still being worked on.

I've tweaked the mesh alittle and Westly has tweaked the texture, here are a couple of shots in NifSkope:

http://i20.photobucket.com/albums/b240/Psymoniser/Animation/VGR_concept_tweak_Isom_01.jpg

http://i20.photobucket.com/albums/b240/Psymoniser/Animation/VGR_concept_tweak_Persp_01.jpg

The main changes have been to the mouth to make him look more somber. I'm not expecting anymore changes to the texture at this point and I'm currently testing ingame to see if more mesh changes are needed.

Sy :obliviongate:


Beautiful work - kudos to you Sy for a great mesh and Westly for the texturing
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Kristina Campbell
 
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Post » Wed Feb 09, 2011 4:51 am

Wow, that's pretty slick!
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Haley Cooper
 
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Post » Wed Feb 09, 2011 9:09 am

http://i20.photobucket.com/albums/b240/Psymoniser/Animation/VGR_concept_tweak_Persp_01.jpg

Awesome! Yay for making Morrowind more and more like the original concepts, which in my mind were pretty http://www.imperial-library.info/content/pocket-guide-empire-first-edition-morrowind :P
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lolli
 
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Post » Wed Feb 09, 2011 2:58 pm

Here are a couple of ingame screenies of the concept head on my creature version of Vivec (as it was easiest to test).

http://i20.photobucket.com/albums/b240/Psymoniser/Animation/MGEScreenshot1.jpg

http://i20.photobucket.com/albums/b240/Psymoniser/Animation/MGEScreenshot5.jpg

I think I'll reduce the chin alittle to put it more in line with the concept art as Enzo suggested earlier.

Sy :obliviongate:
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Flutterby
 
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Post » Wed Feb 09, 2011 5:08 am

Oh my gosh, that looks amazing! Great work, both of you :D
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Conor Byrne
 
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Post » Wed Feb 09, 2011 4:07 am

Here are a couple of ingame screenies of the concept head on my creature version of Vivec (as it was easiest to test).

Excellent!
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Ludivine Poussineau
 
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Post » Wed Feb 09, 2011 11:24 am

Here are a couple of ingame screenies of the concept head on my creature version of Vivec (as it was easiest to test).

http://i20.photobucket.com/albums/b240/Psymoniser/Animation/MGEScreenshot1.jpg

http://i20.photobucket.com/albums/b240/Psymoniser/Animation/MGEScreenshot5.jpg

I think I'll reduce the chin alittle to put it more in line with the concept art as Enzo suggested earlier.

The head looks a little small, but other than that it's great!
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Melly Angelic
 
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Post » Wed Feb 09, 2011 6:09 pm

I was checking the concept art closely alongside the pics - the concept is definitely very gaunt as if his life was being svcked out of him -

I was checking the chin and he does seem to have a chin smaller than the width of his mouth but I do think that might be partly the angle at which the concept art was drawn - his blueish eye has more of a pinkish tinge to the whites rather than a full blue and his other eye almost looks like he has that opaque eye disease I can't remember what it's called he also has his daedric sign as a faded tattoo down his face - they are tiny details though and don't really matter - I think what you've created looks very impressive - it's nice to see a request fulfilled so well and new things still being created for the game :)
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Gavin Roberts
 
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Post » Wed Feb 09, 2011 7:09 am

it's awesome!

I want a download asap! I love that once-I-was-a-god- look even if there's a bit of alien pedofile staring..
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Eric Hayes
 
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Post » Wed Feb 09, 2011 2:54 am

that opaque eye disease I can't remember what it's called



Cataracts?
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Sian Ennis
 
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Post » Wed Feb 09, 2011 4:52 am

Here are a couple of ingame screenies of the concept head on my creature version of Vivec (as it was easiest to test).

http://i20.photobucket.com/albums/b240/Psymoniser/Animation/MGEScreenshot1.jpg

http://i20.photobucket.com/albums/b240/Psymoniser/Animation/MGEScreenshot5.jpg

I think I'll reduce the chin alittle to put it more in line with the concept art as Enzo suggested earlier.

Sy :obliviongate:
That is seriously amazing.

It reminds me that we need higher res male body textures, though. The BB stock just doesn't cut it anymore, the detail on that face is immense.
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Life long Observer
 
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Post » Wed Feb 09, 2011 4:13 am

Look at to the "HDBody"'s topic => http://www.gamesas.com/index.php?/topic/1054885-wip-hdbody/page__st__120 ^^
The moddder search a texturer :D
any ideas of texturers available for this project ? :confused:
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Sherry Speakman
 
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Post » Wed Feb 09, 2011 5:05 pm

Westly's body textures are still more than sufficient, to me at least :P
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Gavin boyce
 
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Post » Wed Feb 09, 2011 5:54 pm

Sorry for lack of progress, I've been combining this with on overall update to my Vivec replacers that I intended to do a while back before things in RL took over.

I http://i20.photobucket.com/albums/b240/Psymoniser/Animation/MGEScreenshot15.jpg the chin as far as the mesh would realistically allow, it is a very subtle change in game.

Also I've been playing around with http://i20.photobucket.com/albums/b240/Psymoniser/Animation/MGEScreenshot25.jpg

As noted, the Body textures really didn't suit Westly's new head so I decided to try and tart them up alittle. The Particle effect is something from awhile ago that was intended to be an update, but I wasn't sure about the textures so it didn't get released, currently its using an interesting red green texture that is from the vanilla game (not sure where it is used).

Sy :obliviongate:
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Isabel Ruiz
 
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Post » Wed Feb 09, 2011 6:12 am

Dude those pics are amazing. Can't wait til that guy is in my game.
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Alexis Estrada
 
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Post » Wed Feb 09, 2011 6:28 am

Any news :drool:

:celebration:
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Alexxxxxx
 
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Post » Wed Feb 09, 2011 6:07 pm

Good job.
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saharen beauty
 
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Post » Wed Feb 09, 2011 3:43 pm

Dude those pics are amazing. Can't wait til that guy is in my game.

Thanks :)

Any news :drool:

:celebration:

I have a few projects ongoing at the moment and a few RL things going on. Hopefully I will have an update to the Vivec Replacment mods ready for next week at the latest, sorry again for the delays.

Good job.

Thanks :)

Sy :obliviongate:
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KiiSsez jdgaf Benzler
 
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Post » Wed Feb 09, 2011 3:21 pm

Take your time, you make this free ;)
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Isaiah Burdeau
 
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Post » Wed Feb 09, 2011 8:09 am

Can't wait, psy. :3
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Star Dunkels Macmillan
 
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Post » Wed Feb 09, 2011 10:22 am

Okay... honestly?

Best... request... -ever-.

Vivec looks like a -god- now... and not like the 'Young Poet-Warrior' he was some hundreds upon hundreds upon hundreds of years prior!

This is a man upon whom Godhood and Betrayal have taken their toll.

I think MORE than just Enzo is going to love this...
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Darren
 
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