Awesome! My only critique is that his mouth is sort of... pursed, I guess. In the concept art, his mouth is set into a frown.
Gotta make the texture fit the mesh, afterall (and the mesh was not frowning); else, making the texture frown would result in weird issues should one desire to use the talking version of the head (as the mouth would then not line up at all
).
That is great Westly! Only, my interpretation of the concept art is that the Chimer half's eye is more of a rainbow color. Not so much, blue.
Aside from that, it looks crazy good! Now we just need his head to burst into flames when you attack him....
That's the thing with concept art, afterall; its (sometimes) not very literal
. Given the nature of the watercolour technique used (or apparently used) the rainbow effect was achieved using salt reduction and CG aftertouching using a pixelated lens flare a bit. I made my texture from memory (as I could not access the internet while I was working on it to look at the pic. However, now that I am able to see the concept art, I can easily adjust the texture to have more of a relationship to the artistic liscence taken by the original artist.
:ooo:
Packs up his crayons and :bolt:
Which head are you using if you don't mind me asking? I was just going to use my current Vivec Head mesh (trusty old Rhedd male Wood Elf No.1) and lower the sides of his mouth in max. If you would like to send both the texture and the mesh my way I'd be willing to see what I could do with them, although I'm not sure my texturing ability (such that it is) would allow me to rework and reapply your texture to a different mesh, I could certainly try and do something with its current mesh.
Sy
bliviongate:
The head is one of Banic's alterations to Rhedd's Breton male head (for his Dunmer Heads). I altered them a bit further in my High Elf head replacer (simple stuff, really), so if you can find the version that I used in that pack (else, I will send you the head and texture anyway). If you want, we can work on this together (two heads are better than one [even though the result is one head, but I digress]).
WOW! epic..
While speaking of gods...
Did you ever finish your dagoth ur replacer? Saw a pretty picture somewhere
Lord Ur is in modding Limbo ATM; I did not want to release him without his animations, so he is resting comfortably in a folder in my WIPz files (but I have every intention of releasing him one day, I just want to give Dirnae a chance to finish the animations when he is ready and able with no pressure or rushing involved
).
Now that is pretty awesome. I consider the Chimer eyes to have a blue "main color" but with a rainbow tint, if you know what I mean. I could only imagine in my mind, Vivec's skin slowly fading to a Dunmer hue; blotches of gray slowly spreading into his flesh, and once he becomes a true Dunmer, the moon falls upon his palace and the eruption of Red Mountain begins. (Apparently in lore, the second the moon hit the palace, Red Mountain erupts)
EDIT: Perhaps after the main quest, the Vivec creature could be replaced by an edited Vivec model using Westly's Vivec head, to show his connection to the heart has been disconnected.
In my first RP of Morrowind, my Main character, Noriah, had a romance with with Vivec (though he was of two minds and torn between the part of him that could love a mortal and the part that desired the solace of his so called god-hood). When Noriah finished the main quest line, she spirited away a small part of the power of the Heart. With it she separated the two conflicting halves of Vivec (resulting in the new entities of Vehk and Vehk, one a Dunmer, and one the tethered spirit of a Chimer). The Chimer was left in the palace to live in eternal contemplation while the Dunmer half (mortal) continued with Noriah on her journey (through out Tribunal and Bloodmoon and the various other addons that followed ).
Good times...good times