» Tue Nov 10, 2009 2:01 pm
It would be best if they did what they did with FO3 and allowed you to simply link directly to the EXE once your initial config was completed. That's much better than relying on remote verification that may not be there one day.
Steam and other systems may be convenient while they exist, but I see little point in spending money on something and then being at the mercy of the existence of a remote company. If the company goes out of business, or even just changes policies, the money spent would be wasted and the content would no longer be accessible for research and reference. We need to think long term, not short term. If the price was a rental price, it might be okay, because the current setup is closer to extended rental than actual purchase. Researchers have to have access to whatever source they purchase, so this is a major issue for all of us who do academic studies on interactive software media. If the industry won't support this requirement, it is only shooting itself in the head as far as gaining respect for games as an academic, serious media format anolgous to books, film, or music. This is also why physical media is preferred.
To see an example of the problem, consider the issues after Linden Labs changed the costs for educational institutions using Second Life. Institutions made a mistake and invested time and moneey into a system they did not control, and now they are caught in a very difficult position. They should have invested in their own system that they control. Same with Steam and other services similar to it. If a pay a price to own something, I must have access to it without any strings attached. Otherwise, I am only renting/leasing the property.