No EU servers in EU, I never seen a mmo launch with no EU servers, they say they will have them later, but another games head developer/boss told me on twitter EU servers soon, year later no eu severs.
End game without the adventure zones being at launch, we only have 6 or so, hard mode dungeons and 50+/++ but as far as I know 50+/++ is just questing with same level mobs as you! MMO players don't really do questing once max lvl, myself I go for 100% got lore master in WoW before the change ect, but the other MMO players what you might call locusts, will rush to max then leave same with SWTOR, which had hard mode dungeons and 1.5 raids.
RvR pvp is bringing back bad memories of GW2 and will descend into zergs, maybe ppl were right asking for instanced pvp, or Somthing smaller scale.
The attribute points not really mattering with the overcharge thing, many will just take full stam, this seems a design flaw.
On design flaws I don't think they should of had classes to start off with, yes I know they are templates but they stil classes, you can't use NB skills as a dk for example, classes should been a blank slate allowing the user to decide what they wanted to be 100% not 60-70%. Allowing all 4 classes to be any role was smart design.
Though the animations are nice in places a little over the top animations when swinging a two hander might add more to the look/feel of combat, ATM swinging a weapon looks wrong and I can't put my finger on why.
If you got this far thanks for reading!