Hi everyone,
I was wondering if there is a simple way to script the stripping of the player's entire inventory into a container?
I've looked up how the guards do it when they throw a player into prison in the quest "DialogueCrimeGuards". They use the http://www.creationkit.com/SendPlayerToJail_-_Faction function:
akSpeaker.GetCrimeFaction().SendPlayerToJail(abRemoveInventory=True, abRealJail=True)
I know that I could use this function if I was to http://www.creationkit.com/Creating_a_Custom_Crime_Faction. But that seems a little long winded for my purposes. Additionally my intended use has the context of the player being taken hostage, rather than being arrested.
If you have a simpler solution, let me know!
Thanks,
Allan