» Fri Sep 23, 2011 6:09 pm
I believe info is released on a lot of pick pocket perks. I saw brief descriptions of at least half a dozen on the wiki anyway. One that improved the odds when stealing gold, one that gave automatic success to stealing keys, two that allowed some degree of stealing equipped items, etc.
For lock-picking, I could see one to let you pick locks quickly in mid-combat, one to allow you to pick a special category of locks, one to make a lockpicking game easier, one to make it so that you never broke a pick (ala the skeleton key in Oblivion), etc.
Still, I agree that 15 per skill sounds like an awfully high average.