I wrote up a chart with the sets of skills (3 for each) that come under each attribute, and began tracking them so that I always had a total of ten skill level ups pertaining to each attribute - this is how the grand experiment has turned out so far:
James Bonk
Imperial
Custom Class: Secret Agent (of course)
Stars: the Thief
LEVEL 24
ATTRIBUTES:
Strength - 90
Intelligence- 100
Willpower- 100
Agility- 100
Speed- 70
Endurance- 80
Personality- 100
Luck- 65
Major Skills:
Block- 64
Hand to Hand- 54
Mysticism- 37
Restoration- 79
Light Armor- 40
Sneak- 100
Speechcraft- 61
Minor Skills:
Armorer- 57
Athletics- 41
Blade- 65
Blunt- 44
Heavy Armor- 65
Alchemy- 54
Alteration- 85
Conjuration- 100
Destruction- 75
Illusion- 85
Acrobatics- 46
Marksman- 57
Mercantile- 33
Security- 64
Days in Game Time: 132
REAL TIME: Game started 28FEB2014 - 8 days ago.
Actual Play Time: 101:05:29 at the time I wrote down the current stats.
~I feel like I have passed some sort of graduation exercise...
I have also avoided most of the major questlines, and the main story. I had to get my guy to the Arcane University, of course. I also couldn't resist the Knights of the Nine - Auroran's are great for building up weapon skills and the loot is outstanding!
Not bad for just over a week.
It also looks to me like there is plenty of room left over to max out everything - if I could just figure out how to get an attribute bonus of 5 to LUCK when I wanted to