I'm actually glad to hear that this compendium will not be modular. I am a real stickler for consistency in my texture replacers - even the Visual Pack drives me insane! The Vivec walls look like clear Photoshop filter treachery, the bricks on Imperial homes are a completely different shade from what they should be, and the ground looks like somebody took a photograph of their backyard.
Connary's art style is very true to the original but distinct in its own regard, and I highly doubt I'll be using many replacers alongside it. Truly a noble and amazing effort, a texture replacer to end all texture replacers! Keep it up. I like what you've done with the glass, by the way. Looks better than the glassware in Oblivion.
Thanks Stonefrog but, end all texture replacers? no way. You can play infinite times with infinite replacers. Sometimes purist, sometimes bizarre, sometimes...hundreds of art visions. This is the magic of modding.
Another confirmed improvement for the mod; Staff of Magnus and Keening meshes with rotating textures from
Arcimaestro Antares. I tested this artifacts ingame and looks wonderful and powerful. Also i received confirmation to include some
Earth Wyrm references for Bitter Coast. His hanging moss and a plant.
Added to the
Nich's trees and rock meshes with corrected UVmaps,
Oriphier Fang and Fork artifacts and Ashland textures like a base ones from
Chris Mike.
More to come.
No ETA Adsf. Impossible for a modder.