So... Connary's mods

Post » Fri May 13, 2011 8:01 pm

]I couldnt all I got was a the time marker to zero no actual download option came up


That's because 4shared is an exceptionally [censored] webhosting site.
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lauren cleaves
 
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Post » Fri May 13, 2011 12:43 pm

]I couldnt all I got was a the time marker to zero no actual download option came up

Try checking the cookie settings for your browser, and add the 4Shared site to the 'permitted' list if necessary.
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Big Homie
 
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Post » Fri May 13, 2011 7:51 am

HAPPY NEW DECADE TO ALL???? :celebrate: :celebration:

Sorry guys, I know i left uninformed the people that follow the compendium development but RL takes command and i dont want to maintain any hope in a proper release in any way, basically cause i dont know when i will have the time and energy to start again this project.
If this occurs in a near future i will need the active help of all of you interested, to reconstruct my mind cause i lost track of all people that help me in some part or another. Also creating a specific forum or web, creating a quest to my pleasure XD and testing some game add ons i created to bring the compendium to a new level. Alone will be impossible. Anyone interested can contact me here and the only premise is the understanding of my messed english XD.

Saludos


So essentially its on hold for now. I have heard that the textures will be using certain things not currently available. Not that I know much about whats happening with them, wouldnt it be possible to release the textures that dont require any more work as a single first part then release the others once you finish? If this isnt possible, is it possible to put the previous ones back on PES so we cant stop getting these threads here? If that isnt possible, can we have a couple screen shots of where an example? If that isnt possible, you still have excellent textures and I am out of questions. hah
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Yonah
 
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Post » Fri May 13, 2011 7:30 pm

tarius has a point but ultimatly it is connery to decide plus I think he just likes makeing us wait ....:P
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Ana
 
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Post » Fri May 13, 2011 8:02 pm

Hey, connary! A Happy New Year indeed! *chuckle* Glad to hear from you again. Anyway, I'd love to give you a hand with testing and whatever else I'm capable of doing (some Nifscope, some Blender, a tiny bit of the construction set). Still working on Better Skulls - planning on smoothing the meshes a bit, and eventually getting around to some Sixth House skulls. While I have you here, I released a mod called "Unique Tombs" (see below) that I tried to contact you about - I tried to make it so that people could use whatever textures they wanted with some simple re-naming, but the textures it comes with are based on yours. As it says in the readme, I will of course remove them if that's a problem, so just send me a message if it is.


Hey Tronvillain?? Nice to see you here?? Thanks, i know you can be on help in a future but i need to know if a couple of old forum guardians can be actively helping in a testing team and forum/web admins to get finally the compendium to a reality. Basically i got in my hands a mess of 4GB data folder of textures and meshes with two years of crossed references from other mods/projects. The weight of the Compendium must be nearly 2.5 GB.
The discontinue work trough time has not allowed me to maintain a coherent path. Basically now i need to clean and organize the pass work. I lost track of all the little contribution from others and evidently I cant release the mod without a extensive relation of all people involved, this is a good reason to call the old guard that maintain a intensive catalogue of all things going on here. The good news is that the recent XE release has terminated with all the malfunctioning problems that arise with the installation of new hardware. The game seems stable for me now.
About your mod, you have permission, of course.

Ha! Connary has returned, I was wondering if in fact it was DB Cooper.
So I hear on the graqevine " Connary textures" are some of the best. Proof is in the pudding, said old DB (only last week shh)
So can you tell us what resolution the textures are in, there area some links around but I have no idea what I'm downloading "Connary Textures 189 mb"
Maybe you can put the Originals Connary Textures back up on PES, so we can compare your textures with the new Textures active modellers are doing, just want the best for my morrowind.


Sorry but i dont want to know nothing about the old textures. For me are basically old testing platforms, don't have the minimal quality acceptable in my actual criteria. I granted permission to the Beth forum users to share that content here, nothing more.

So essentially its on hold for now. I have heard that the textures will be using certain things not currently available. Not that I know much about whats happening with them, wouldnt it be possible to release the textures that dont require any more work as a single first part then release the others once you finish? If this isnt possible, is it possible to put the previous ones back on PES so we cant stop getting these threads here? If that isnt possible, can we have a couple screen shots of where an example? If that isnt possible, you still have excellent textures and I am out of questions. hah

Yes, its on hold, I explained the basics to Tronvillain.
I don't want to start a bloody mess of releases with different versions, the project its not so easy to repack cause i added a lot of new texture references with new meshes. My textures dont work in a vanilla game.
I don't know what are you referring with things not currently available. Perhaps you are talking about reflection maps but i deleted all this effects to avoid conflicts (every MGE version brings new problems with my common techniques).
I personally cant stop this threads here and dont know how can it be possible.
New screenshots? noooooooooo, a lot of people accuse me (in good mood) to excessive teasing. I used and abused in the pass of this teasing threads to maintain the focus on the mod with people's feedback. I dont think its a good idea in a 2 years project.
Ask people here for the old textures, i dont know nothing.
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Amber Hubbard
 
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Post » Fri May 13, 2011 6:52 am

connary:
Hey Tronvillain?? Nice to see you here?? Thanks, i know you can be on help in a future but i need to know if a couple of old forum guardians can be actively helping in a testing team and forum/web admins to get finally the compendium to a reality. Basically i got in my hands a mess of 4GB data folder of textures and meshes with two years of crossed references from other mods/projects. The weight of the Compendium must be nearly 2.5 GB.
The discontinue work trough time has not allowed me to maintain a coherent path. Basically now i need to clean and organize the pass work. I lost track of all the little contribution from others and evidently I cant release the mod without a extensive relation of all people involved, this is a good reason to call the old guard that maintain a intensive catalogue of all things going on here. The good news is that the recent XE release has terminated with all the malfunctioning problems that arise with the installation of new hardware. The game seems stable for me now.
About your mod, you have permission, of course.

Ah, I see. Didn't quite follow what you were saying before. *chuckle* Well, good luck with the cleaning and reorganization, and hope I can lend a hand eventually. Oh hey, check out your old mushroom textures on a few meshes I smoothed out a http://i51.tinypic.com/wwdvk3.jpg (still have to work on the purple ones off to the side).
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Far'ed K.G.h.m
 
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Post » Fri May 13, 2011 7:04 pm



I personally cant stop this threads here and dont know how can it be possible.




I think the only chance to stop those Threads in future is to contact a moderator and ask him to lock or delete them as soon as they pop up.
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mike
 
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Post » Fri May 13, 2011 8:41 pm

Yes, but not this one. He actually replied in this one. *chuckle*
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scorpion972
 
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Post » Fri May 13, 2011 5:27 pm

Happy new year Connaryiiiii
I would like to help you.
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Campbell
 
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Post » Fri May 13, 2011 6:46 am

I think the only chance to stop those Threads in future is to contact a moderator and ask him to lock or delete them as soon as they pop up.


Lol, you are joking, right? yes, You must be joking

Happy new year Connaryiiiii
I would like to help you.


Hey Apel, happy new year, thks
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Lucy
 
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Post » Fri May 13, 2011 11:01 am

I think the only chance to stop those Threads in future is to contact a moderator and ask him to lock or delete them as soon as they pop up.


Well, hopefully, the addition of his textures to my mod list will curb at least some of these from appearing in the future.
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Matt Fletcher
 
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Post » Fri May 13, 2011 10:57 am

Hey Apel, happy new year, thks

And merry christmas.
Just send me private message, when you would need help.
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Victoria Bartel
 
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Post » Fri May 13, 2011 12:16 pm

Well happy new hour , said the butterfly
Hi the question on the 186mb textures on the meag/rapid link floating about, sorry to be going on about a subject the author 's not really supporting ,
but what resolution are these mysterious files ?
Start a cut movie the Mysterious Connary Textures :), filmed in the woods late at night around ruins , with big ugly things and swords but with good textures ).
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[ becca ]
 
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Post » Fri May 13, 2011 12:24 pm

What resolution are the files? Everything from 32x128 to 1024x1024, depending on what's necessary. I don't think there are any 2048 textures in the bunch, but I have made a few of them for myself (eg. Tx_BC_moss).
http://i55.tinypic.com/2rfddgy.jpg
http://i51.tinypic.com/2vv0vb9.jpg
http://i53.tinypic.com/20adohh.jpg

The blue mushroom caps are 512X512 and the smaller purple are 256x256.
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Naughty not Nice
 
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Post » Fri May 13, 2011 5:02 pm

I am glad you are still around Connary, I am looking forward to when you return to your Morrowind work and finish it. Your compendium with MGE XE and all the other wonderful mods these days, will completely transform this fantastic game. :)
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Agnieszka Bak
 
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Post » Fri May 13, 2011 6:56 am

Hey, connary! Nice to see you there!
Welcome back!
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Alyna
 
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Post » Fri May 13, 2011 4:29 am

Hey Connary, i'd be happy to help test anything to get the compendium ball rolling. Just drop me a pm whenever you need me.
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Eliza Potter
 
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Post » Fri May 13, 2011 7:05 am

ZOMG!!! :D :D Hi Connary :wavey: :bowdown:

Well, if you need testing: I'd be happy to help :) RL is pretty busy ATM but for you I'd make time :D I might test your stuff slower than most of the people around here, but any help is welcome right :)
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Nicole M
 
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Post » Fri May 13, 2011 8:27 pm

I am glad you are still around Connary, I am looking forward to when you return to your Morrowind work and finish it. Your compendium with MGE XE and all the other wonderful mods these days, will completely transform this fantastic game. :)



Hey, connary! Nice to see you there!
Welcome back!



Hey Connary, i'd be happy to help test anything to get the compendium ball rolling. Just drop me a pm whenever you need me.



ZOMG!!! :D :D Hi Connary :wavey: :bowdown:

Well, if you need testing: I'd be happy to help :) RL is pretty busy ATM but for you I'd make time :D I might test your stuff slower than most of the people around here, but any help is welcome right :)


Allo?? nice to see all of you around here?? Thanks all for the offer. The new XE version give me a lot of new energies to finish this crazy beast. Basically my game is working nicely one more time, hurra??
I will clear the state of my data folder and then I will contact all of you to get a new push to the mod. The good news is that a lot of the texture work is definitely done.

Only one question , i created this but need some feedback to know if can continue working in this idea. Basically i created some tavern parchment, handmade, to bring some live to Balmora, as a imported imperial way to do things. Do you think its out of place in Vvanderfell?
They are activators showing text like ''Eight plates, we rent beds'' or ''South Wall, cornerclub'' Do you need some daedric knowledge to read the parchment.

http://img510.imageshack.us/i/tavernparchment.jpg/
http://img704.imageshack.us/i/screenshot2tp.jpg
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victoria johnstone
 
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Post » Fri May 13, 2011 8:39 am

Wow those posters look great. As far as fitting into Vvardenfell I don't see why not. As long as they aren't plastered over everything. With the heavy Imperial presence I could see this style of advertisemant popping up.
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Batricia Alele
 
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Post » Fri May 13, 2011 10:46 am

Hi Connary, good to hear from you again. Style-wise I'd say these posters fit in very well. I guess it would need something to pin it on the wall, maybe...
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Maria Garcia
 
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Post » Fri May 13, 2011 7:30 am

Looks nice. Doesn't look out of place at all. But what creature is drawn on it? I don't recognise it...
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Jessie
 
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Post » Fri May 13, 2011 4:35 am

They fit very well for me :) And I'm a lore freak !

@Zobator
This creature looks like a kagouti to me
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^_^
 
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Post » Fri May 13, 2011 4:06 pm

Yeah, I thought Kagouti too. And a Nix-Hound in the middle poster.
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Talitha Kukk
 
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Post » Fri May 13, 2011 2:26 pm

Yeah a Kagouti and a Nix Hound. The original concept arts from Beth.

Nice to 'see' you Povuholo??
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Kieren Thomson
 
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