[WIP] Connary's Texture Compendium

Post » Fri May 27, 2011 5:14 am

Piense por favor su l?nea de conducta a trav?s cuidadosamente. Qu? muchos otros han dicho en este hilo de rosca son verdades, no castigue el fiel muchos para algunos ladrones. Cu?nto tiempo he esperado como los otros, para su mod con la anticipaci?n. Todo lo que usted est? haciendo est? lastimando a los que amen su trabajo, nada la voluntad viene si usted se va.

According to Google translate you've said:
Please think your line of conduct through carefully. What many others have said in this thread are true, do not punish the many for the faithful thieves. How long I have waited as the others, for their mod with anticipation. Everything that you are doing is hurting those who love their work, nothing will come if you will.


Just posting this for everyone who doesn't speak your native language. :)
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Project
 
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Post » Fri May 27, 2011 10:15 am

Frankly, this situation is taking an over dramatic way. As an end user, I feel sad and sorry. This is getting irritating and frustrating because at the end, like every modder in every community, you work for your self enjoyment in the perspective of sharing with others. Whats the point of working hard on a project if it can't be distributed/exposed/experienced to an end user ? If you want some visibility on the Internet, there are ways to advertise your work. If you want to fully protect the intellectual property of this task, a worldwide publication on the Internet is risky in itself, you know that. Your web site can be a good answer in order to keep some kind of control and things organised. In fact, you can begin from here:

- a link to your web site
- a .txt disclaimer to warn the end user
- a trusted site like PES
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Spaceman
 
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Post » Fri May 27, 2011 2:22 pm

5H4RP said what I think but ofc it is up to connary
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Camden Unglesbee
 
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Post » Fri May 27, 2011 5:13 am

I've been on vacation for the last few weeks. What is this" the events of late" everyones talking about? Also maybe we should go ahead and start a thread about it as I think we'll starting to high jack Connary's Thread.

http://www.gamesas.com/bgsforums/index.php?s=&showtopic=969191&view=findpost&p=14853299 The thread got locked as it was getting too hot in there, so I don't see why we should start another here. This thread is about Connary's work and probably we should focus on that and on trying to persuade him to share it with the community, mostly by assuring him of our support, as that's pretty much what we can do...

Cheers,
PKR.
PS: I hope you are not upset with me any longer - the good vacation should've erased our puny issues... ;)
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Charlotte X
 
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Post » Fri May 27, 2011 6:38 am

Guys, I guess I am confused by this.

As one of the main contributors of Better Heads (i.e. Arathrax/Darksharp)...I could care less if someone used my work in their mods (and they do).
Even if they didn't credit me or Gorg or Rhedd or Motoki, it just isn't a huge deal to me. If anything it's flattering. Ultimately, all I care about is that the game is all the better for it.
My intention when starting Better Heads with Gorg was not to make a name for myself, it was simply to replace those cringe-worthy vanilla faces or hairs.
So this attitude about copyrighting and trying to protect one's work for a publicly modded game really befuddles me.

I also work in the game industry as a lead artist at a pretty big studio/publisher...and yes, when it's a commercial endeavor, and many people are being paid huge amounts of money to generate content and assets, by all means that work is protected by law and owned by the studio. But when it's a single person or a couple people and they are doing something for a community, and there is no profit (or expense other than time)...I am kind of baffled by this attitude of "due to the internet being what it is, then I am going to hold onto all my work".

If you want to protect your work and you're THAT good, either start a studio or join one, or freelance with one of the outsourcing companies like Liquid or Nikitova.

That being said, Connary, I urge you to share your wonderful work with the community. You've worked too hard and long (not to mention how many of us have been salivating for this) to let such a game changing major-mod just sit on your PC.

P.S. Let me know if I am missing any important points, that Connary was making.

While I have nothing against what you believe, I don't agree with it myself.

Sure, when people take your work and claim it as theirs, or use it without permission it can be seen as flattering, but when you deal with hordes of fans all the time the effect is kind of nulled. It's annoying when people do stuff like that, myself. If I'd seen something like that happen with my work (and it hasn't in the Morrowind community, but has in the past a few times) I would, and have thought to myself "Hey, that's my work! I spent quite a long time on it and I don't want this guy to just take it and claim it as his, he obviously doesn't know what was put into making something like this."

That's how I think our side of the table sees it, from my perspective anyways.
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Cathrine Jack
 
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Post » Fri May 27, 2011 5:02 am

LOL, WHAT IS THIS???? LOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOL

First of all, Black hand is a bot, sure. Anyone needs to take care of this.

Second, im not out. Hello, im here :wave: .
I explained that the deletion of my mods was intended because i consider are obsolete. Isn't a reaction to the ''incident'' but this incident has remembered me what i must do. For the compendium release i need a clean way to avoid things like: 'are your imperial textures new in the compendium version?' i dont want to download a huge mod if you can upload a new velothi partial version!!!, etc.....you know.

About the final release or not release at all i said that i only need legal advice. Any problem about? I dont have the knowledge about how international net rights work. My rights and the legal holes. The absolute facts or the swampy lands.

For me its not a mod, its a showcase. Its all about art direction of a whole project, a mix between art and technical knowledge. A project to learn subtle things; how little things can affect a whole picture. How my distorted vision can pervert the reality creating a personal result. Add to this my absolute love to Morrowind and voila, you have Compendium. For me have a personal significance far from we all can consider a mod. Its for that i have another point of view not so inclined to think like a modder right now.

I want to share this work to the community but i need to evaluate right now the way to put this project on the net. I dont know if i want to share this forever to the mass of players of share only with the people that follow the project here on the forums sharing my passion and also knowledge.
Remember its a gift and my decision. Like the gift i felt every time i downloaded a mod.

This is not a mod to make this game more interesting or more playable, in fact dont do nothing about this. This directs me to the final sentence, this is not a mod?. The people that really must have a elevate consideration from a game community are all of this people with astounding gameplay ideas and the technical knowledge to get the results and improve your experience. I dont want to put some names cause i will left a very valuable people out but ..coff coff.....fligg..coff...coff , uff sorry i need some water. Its a bit curious but i think that i had a minor consideration about graphical things on games that some people here. Perhaps this is the reason i dont do the eventual step to oblivion. Im not interested in Bump maps or in a land of stereotypical icons.
An yes im a graphic artist but centred right now on concept arts (matte paintings). Im interested in game development but every bit i know about the industry cuts my skin. Perhaps im a romantic of the 'gamers create games to gamers' times (sorry but my english....you know, you are trying to read this).

Last of all i want to apologise cause its fairly evident that i started this drama with my little caution saying thinks or taking actions. I must do what i must do, but evidently taking care that this is a net forum; we haven't a personal contact and all can be misinterpreted.

Lets talk about how to play a game????
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Leilene Nessel
 
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Post » Fri May 27, 2011 5:00 pm

That's good news indeed!

Btw, please make some room on your PM Inbox, I want to send a message that might be quite interesting for you... ;)
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Carys
 
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Post » Fri May 27, 2011 4:17 am

That's good news indeed!

Btw, please make some room on your PM Inbox, I want to send a message that might be quite interesting for you... ;)



Oh thanks??....making some cleaning......
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Louise Dennis
 
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Post » Fri May 27, 2011 5:24 pm

Oh thanks??....making some cleaning......

Still full, matey...
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LijLuva
 
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Post » Fri May 27, 2011 7:28 am

Have been following this closely since Day 1... And I, too, am surprised about the ignorance and/or sheer stupidity some people display - and the sasd truth is, that it happesn everywhere, no matter what kind of game you look at. Only, it seems, that it's worst with wargamers. (Sorry for getting a litttle bit off topic here.)

What I wanted to say: Connary, please look into the legal matters VERY carefully - as far as I know there is no such thing as general international copyright laws. Friend of mine works in this field (being a patent rights specialist) has told me that it's down to each country's own copyright laws. But that's for things like trademarks and other 'real' stuff. The web is far and wide and even bigger are the areas where no law and no rules have their say. Bottom line: As soon as you make it publicly available, you're running a risk.

If you really want to only share it with select people, host it on your website and allow only registered users access to it - maybe only after you've spoken to them personally (meaning via PM/e-mail/whatever). I'd even pay your ealmoney for it, but that evidently isn't the point here. I understand your feelings and the situation, but I'd also like to see the community getting access to this, not only few people - but that is, of course, your decision.
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Jenna Fields
 
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Post » Fri May 27, 2011 4:14 am

I Feel the same way about oblivion. I don't know what it was, maybe nostalgia or maybe just that the environments had very little to no variation between them compared to morrowind, but If I had to pick one game over the other graphics and combat aside, I'd side with morrowind. This is why I'm starting to come back in the first place.
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D LOpez
 
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Post » Fri May 27, 2011 4:28 pm

First of all, Black hand is a bot, sure. Anyone needs to take care of this.

I've communicated with him several times a few months ago, and he's helped me with a few mesh conversions.
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Toby Green
 
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Post » Fri May 27, 2011 7:16 pm

I've communicated with him several times a few months ago, and he's helped me with a few mesh conversions.


OMG human-cyborg relations :ninja:

Connary, I don't think there's much useful stuff left for me to say... but I'm still posting, so here's an I-support-you-cookie! :cookie:
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sam smith
 
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Post » Fri May 27, 2011 6:04 pm

I've communicated with him several times a few months ago, and he's helped me with a few mesh conversions.

If Black_Hand is a bot, its a dang good one.
His post fits in with what was being said (albeit, it was in another language lol), and the fact that you conversed with it.......either is a person messing with us speaking in another language, or its a dang good bot :P
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Carys
 
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Post » Fri May 27, 2011 3:40 am

If Black_Hand is a bot, its a dang good one.
His post fits in with what was being said (albeit, it was in another language lol), and the fact that you conversed with it.......either is a person messing with us speaking in another language, or its a dang good bot :P

:rolleyes: Not a bot last time I checked. He even took a screenshot of his Morrowind character using a mesh I'd sent him. Not sure why he posted in... was that spanish?
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FLYBOYLEAK
 
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Post » Fri May 27, 2011 4:47 am

:rolleyes: Not a bot last time I checked. He even took a screenshot of his Morrowind character using a mesh I'd sent him. Not sure why he posted in... was that spanish?



Because connary is from Spain, so he probably felt it would be a lot easier for him to read Spanish than English. Which is either very considerate of him, or quite the smack in the face. Hmmm... :lol:
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Jason Wolf
 
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Post » Fri May 27, 2011 7:00 pm

Because connary is from Spain, so he probably felt it would be a lot easier for him to read Spanish than English. Which is either very considerate of him, or quite the smack in the face. Hmmm... :lol:


I know Black_Hand from Fliggerty's forum. He's really a cool guy, in spite of all the trash I talk about him behind his back. :nothanks:

Connary. Everyone has waited this long. So take your time buddy.
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Sabrina Steige
 
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Post » Fri May 27, 2011 12:21 pm

I know Black_Hand for Fliggerty's forum. He's really a cool guy, in spite of all the trash I thank about him behind his back. :nothanks:

Connary. Everyone has waited this long. So take your time buddy.


Nah, I know, he's a pretty cool guy. Quite the writer, too.

BUT, any way.
To be on topic...

I'm just going to say; connary, when directors make movies, it takes millions of dollars, thousands of hours, and so much coordinating and positioning, and hiring actors, scouting locations, and getting props, writing down a script, etc etc. A movie is nothing more than a piece of artwork in motion. Which is exactly what Morrowind is; a piece of artwork you delve yourself into. You become it. You feel it. You being to see all those faces around Balmora, knowing each persons name before your crosshair even touches them, bringing up their name. You begin to see, in your mind, the day-to-day basis these NPCs, these PEOPLE made of strings of code and tangents of zeroes and ones, and you begin to love them, remember them forever. Much like you can quote a favorite movie, so can you quote a favorite dialogue response from an NPC, or a quest that you hardly made it through, being saved only by that one last health potion and being able to run out of the dungeon with the loot. So much like a world you can envision yourself within.

When I play Morrowind, I get a mystic feel in my mind. Like I know whats going to happen, as I've played the game for years, but a part of me tries to block the remembrance out, to be mystified and enamored with what I see around the next turn on the road north of Caldera, or in that murky ancestral tomb. I feel like the Telvanni towers are growing out of my own imagination, and every time I look up at the sun high in the skies over Vvardenfell, I feel like I am right up there with it, admiring the thick brush of the Bitter Coast, gazing over the gentle hills of the Grazelands, and loosing myself amongst the ash in the Ashlands. Much as a I know you feel when you see the timber houses of Solstheim enveloped in this snowy haze, the feeling of the Nords' pride running through your heart as you roam the icy wastes in search of a cure for Lycanthropy. Or as you feel when you hear your favorite song on the soundtrack come on while you're deep within the heart of Dagoth Ur itself, feeling like you can hear your own footsteps echoing off the Dwemer metal, feel your hand gripping that Daedric Katana. And that's why you made your art. You feel your imagination grow with each texture you make, each part of this world of Morrowind, one which resides in your mind to forever take credence over your own imagination, your own little world to escape to and dream for hours and hours, and you make this world seem so much more alive. So much more cultural and foreboding and eerie and magical and living, BREATHING. You take a part of your own soul and put it into the game world for everyone to remember you by. So everyone can say 'I'm living in connarys fantasies, and I am, in turn becoming part of these fantasies.'It's what makes Morrowind what it is. An escape. A canvas. A blank slate. A lifestyle.

And much like movie directors and producers, they make their art into a living form. Yet even after all that hard work they put into it, all the salvage they must bare in the end, the pain they go through for their masterpiece to finally be done and available for everyone to see and enjoy, there are still people who go and pirate the movies. Still people who will always steal. But it does not make everyone stop making movies, now does it?

Don't let it stop you from expressing yourself. I feel that all the modders are sort of getting high on their egos, saying their work can't be used for this and this reason, and while it may be a respect issue, no one here REALLY respects anyone. If we all met up in real life, and one of us needed money for a new house, or to pay the electric bill, very few, if any of us, would go out on a limb for each other. It's not a respect thing to be taking into consideration. There's no need to try and copyright your work. Just let it live, let it flow, like you've been wanting for the past two and a half years. Don't let this sense of idiocy and arrogance get to you, don't let the fact that other modders find their stuff too good to be stolen from off of the internet let you get derailed. I'll be the first to say it; I'll simply be pissed to no end if this stupid compilation thing gets to ANY of the modders who were involved, because in the end, it's them being selfish and letting the small things in life control their work. Their artwork.

Just go ahead and release it, don't bother with tip-toeing with a copyright or a security system to keep your work on one specific site and waste all this time and put all this useless effort and get all of this unneeded stress put onto you, and let the memory of Morrowind live on, man.
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adam holden
 
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Post » Fri May 27, 2011 5:56 pm

*sniff*
So beautiful.
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:)Colleenn
 
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Post » Fri May 27, 2011 7:15 am

I R BOT! ALL YOUR BASE R BELONG 2 ME!

That being said, I wrote in spanish because I speak a little, and wanted to get my message across. Though AE SITHIS wrote a far more eloquent essay of why Connary should stay and release that comp that weve all waited for. Showcase or not, you are a Supermodder, please do not burn out or fade away.
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Sami Blackburn
 
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Post » Fri May 27, 2011 3:05 pm

Connary, you spoke about the good old days when games were made "by gamers, for gamers". Sigh, I miss those days. I understand that companies these days are more concerned with profits and in most ways this is good, being a capitalist myself. Sadly, I miss the days when a game could be gritty and not need to be made into sunshine and lollipops. I miss the days when games made gamers THINK. Mostly, I miss when The Elder Scrolls series was made for advlts and not children. Though, I do remember being able to enjoy them as an early teen.
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Sierra Ritsuka
 
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Post » Fri May 27, 2011 7:31 am

I R BOT! ALL YOUR BASE R BELONG 2 ME!

That being said, I wrote in spanish because I speak a little, and wanted to get my message across. Though AE SITHIS wrote a far more eloquent essay of why Connary should stay and release that comp that weve all waited for. Showcase or not, you are a Supermodder, please do not burn out or fade away.


:biglaugh: SORRRRRY about that???? hahaha But the fact is that your post seems a kind of philosopher bot. One of this that creates complicated speeches using a list of predetermined words. Thanks to you for your attempt to communicate with me in Spanish. I think that a lot of my post can seem constructed by the brain of a spectrum from the english point of view. Im trying to explain some complicated feelings with a limited vocabulary and a corrector.

Wow Ae Sithis, you are touched my heart. I need to go to a personal place on the ashlands to think about this matters. Cof, cof, i hate the ashes, cof...cof.

Greendogo, yes , those are the days im talking. 'By gamers, for gamers'...exactly, sometimes i forget the basic. Final conclusion, Im the bot.
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Chloe :)
 
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Post » Fri May 27, 2011 7:56 am

Wow Ae Sithis, you are touched my heart. I need to go to a personal place on the ashlands to think about this matters. Cof, cof, i hate the ashes, cof...cof.


As you have to many of the imaginations of the modding community, my friend.
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katie TWAVA
 
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Post » Fri May 27, 2011 3:34 am

snip

Man! That was the most beautiful thing I've read in a long while! Look at me now, all nostalgic about a game I never left! You rascal really hit the spot with this speech =)
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CHARLODDE
 
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Post » Fri May 27, 2011 2:15 pm

Nah, I know, he's a pretty cool guy. Quite the writer, too.

BUT, any way.
To be on topic...

I'm just going to say; connary, when directors make movies, it takes millions of dollars, thousands of hours, and so much coordinating and positioning, and hiring actors, scouting locations, and getting props, writing down a script, etc etc. A movie is nothing more than a piece of artwork in motion. Which is exactly what Morrowind is; a piece of artwork you delve yourself into. You become it. You feel it. You being to see all those faces around Balmora, knowing each persons name before your crosshair even touches them, bringing up their name. You begin to see, in your mind, the day-to-day basis these NPCs, these PEOPLE made of strings of code and tangents of zeroes and ones, and you begin to love them, remember them forever. Much like you can quote a favorite movie, so can you quote a favorite dialogue response from an NPC, or a quest that you hardly made it through, being saved only by that one last health potion and being able to run out of the dungeon with the loot. So much like a world you can envision yourself within.

When I play Morrowind, I get a mystic feel in my mind. Like I know whats going to happen, as I've played the game for years, but a part of me tries to block the remembrance out, to be mystified and enamored with what I see around the next turn on the road north of Caldera, or in that murky ancestral tomb. I feel like the Telvanni towers are growing out of my own imagination, and every time I look up at the sun high in the skies over Vvardenfell, I feel like I am right up there with it, admiring the thick brush of the Bitter Coast, gazing over the gentle hills of the Grazelands, and loosing myself amongst the ash in the Ashlands. Much as a I know you feel when you see the timber houses of Solstheim enveloped in this snowy haze, the feeling of the Nords' pride running through your heart as you roam the icy wastes in search of a cure for Lycanthropy. Or as you feel when you hear your favorite song on the soundtrack come on while you're deep within the heart of Dagoth Ur itself, feeling like you can hear your own footsteps echoing off the Dwemer metal, feel your hand gripping that Daedric Katana. And that's why you made your art. You feel your imagination grow with each texture you make, each part of this world of Morrowind, one which resides in your mind to forever take credence over your own imagination, your own little world to escape to and dream for hours and hours, and you make this world seem so much more alive. So much more cultural and foreboding and eerie and magical and living, BREATHING. You take a part of your own soul and put it into the game world for everyone to remember you by. So everyone can say 'I'm living in connarys fantasies, and I am, in turn becoming part of these fantasies.'It's what makes Morrowind what it is. An escape. A canvas. A blank slate. A lifestyle.

And much like movie directors and producers, they make their art into a living form. Yet even after all that hard work they put into it, all the salvage they must bare in the end, the pain they go through for their masterpiece to finally be done and available for everyone to see and enjoy, there are still people who go and pirate the movies. Still people who will always steal. But it does not make everyone stop making movies, now does it?

Don't let it stop you from expressing yourself. I feel that all the modders are sort of getting high on their egos, saying their work can't be used for this and this reason, and while it may be a respect issue, no one here REALLY respects anyone. If we all met up in real life, and one of us needed money for a new house, or to pay the electric bill, very few, if any of us, would go out on a limb for each other. It's not a respect thing to be taking into consideration. There's no need to try and copyright your work. Just let it live, let it flow, like you've been wanting for the past two and a half years. Don't let this sense of idiocy and arrogance get to you, don't let the fact that other modders find their stuff too good to be stolen from off of the internet let you get derailed. I'll be the first to say it; I'll simply be pissed to no end if this stupid compilation thing gets to ANY of the modders who were involved, because in the end, it's them being selfish and letting the small things in life control their work. Their artwork.

Just go ahead and release it, don't bother with tip-toeing with a copyright or a security system to keep your work on one specific site and waste all this time and put all this useless effort and get all of this unneeded stress put onto you, and let the memory of Morrowind live on, man.


I will translate this into a morrowind book, and it will be put in the most hidden and obscure place of all Vvanderfell. This book will be the final treasure, the beating heart of the island, the truth.
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KRistina Karlsson
 
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