[WIP] Connary's Texture Compendium

Post » Fri May 27, 2011 12:25 pm

I will translate this into a morrowind book, and it will be put in the most hidden and obscure place of all Vvanderfell. This book will be the final treasure, the beating heart of the island, the truth.


Well said, AE SITHIS.

(I thought Fargoth was the heart of the island? :P )
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Jesus Lopez
 
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Post » Fri May 27, 2011 9:37 am

Connary,

i have watched the recent events unfold these last few days and i have have sat back and said nothing. I am not going to get into a long speech about whats right or wrong as many here have already given perfect examples.

All i can say to you is do whats in your heart and the community will be 100% behind you. I know i will.

Its not said often enough on these forums, but thank you. Thank you for your work, thank you for opening up new levels of morrowind texturing. Thank you for taking the time to make the textures.

We modders should really have a union.

Good luck,

=MA=
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Katie Samuel
 
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Post » Fri May 27, 2011 3:06 pm

-snip- and while it may be a respect issue, no one here REALLY respects anyone. If we all met up in real life, and one of us needed money for a new house, or to pay the electric bill, very few, if any of us, would go out on a limb for each other. It's not a respect thing to be taking into consideration. -snip-

I personally agree to the very depth of my heart with everything else you said except the above. If we lose respect, we lose our quality as humans. It is losing the respect that sinks our modern society and it is sad to see someone as intelligent as yourself disregards such a deep issue. I am not an utopic and I lived a good share of my life doing quite a few things, but always respecting others, (even when I didn't have money to pay my electric bill) - and so earning theirs. Respect is the foundation of dignity and, if losing dignity, you become nothing.

Quiting the dramatic tone, as I said, I agree with everything else you said, especially with the part of futility of copyrights, protection, etc. I worked in the industry since the times when games were made by gamers, for gamers, not by a bunch of corporate rats, who are only following sales figures - then quit, when the latter took over (I know, they won for now, but my day will come sometime! :D). There is nothing to stop a virtual thief from stealing one's work, whatever you do, that's the base line. If one is afraid that will happen, he/she shouldn't start modding in the first place - because it will probably happen regardless any measures will be taken (always consider the worst).

That said, I'm really hoping Connary will take your advice and go on and publish it! Just please reconsider your position about the "respect" issue, as you are obviously a born leader and people will listen to you - and you will earn at least my respect... ;)

Connary, mate, rather take pleasure in feeding your heart, while others' bellies may fill... Did you know Frank Frazetta has had his first major paid work when he was almost 40 (even if he was an early artistical genius)?

Cheers,
PKR.
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Kevin S
 
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Post » Fri May 27, 2011 2:56 pm

Connary, mate, rather take pleasure in feeding your heart, while others' bellies may fill... Did you know Frank Frazetta has had his first major paid work when he was almost 40 (even if he was an early artistical genius)?

Cheers,
PKR.


Sorry but i lost track here. A lot of people seems to connect all this matter with ego theme or money (fill the bellie???). I dont understand your statement, my poor english it does not allow me to catch the necessary degrees of understanding.

I'm a respected professional, i released several illustrated books and now im working in film preproduction. This will be the last info about my own person i will put on here, only because was you. Frank Frazeta... :bowdown:
I no need any kind of respect or feed my ego with this kind of work. I no need to stay in any upper list or catch massive interest on the net. In fact my Nick its only a nick. Dont have any real connection with my person.
Like i explained before the compendium, in fact the modding its a land of exploration, artist investigation, motivated by my absolute love to this game that Ae Sithis shapes perfectly in his post.
Perhaps the word Showcase i used before dont do to me a good favour because means an intention to show my abilities to others but the reality is that im trying to discover my real abilities to myself.
In other side i was the person that thinks that this mod dont have any real interest an is one of many replacers out there. Its now that i see there are enough people waiting patiently the release of this mod. I had the sensation that the people stay finishing his gameplays and dont care at all about. My mistake.
I was shocked when people detects immediately the deletion of my mods at PES :shocking:
Evidently the reaction of the community will redirect my efforts but i dont change my mind about catch some info about how i can upload a work of this dimension in the better way possible.
I insist that dont know nothing about international rules for this kind of things.
The option of no upload at all the Compendium its today far away that yesterday seeing how the people has reacted.
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sam
 
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Post » Fri May 27, 2011 10:54 am

"Its now that i see there are enough people waiting patiently the release of this mod."
Count me as one of them.... :foodndrink:

* A fast question: I'm guessing that NPC face replacer is not a part of Compendium?
In any case - good luck and take your time...

Cheers Mate.
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Bad News Rogers
 
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Post » Fri May 27, 2011 5:15 pm

Connary,

i have watched the recent events unfold these last few days and i have have sat back and said nothing. I am not going to get into a long speech about whats right or wrong as many here have already given perfect examples.

All i can say to you is do whats in your heart and the community will be 100% behind you. I know i will.

Its not said often enough on these forums, but thank you. Thank you for your work, thank you for opening up new levels of morrowind texturing. Thank you for taking the time to make the textures.

We modders should really have a union.

Good luck,

=MA=


Thanks to you Midgetalien. You was one of the first person here showing some interest for my work (the coven?). This clearly push myself to try to make the things better.
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Ria dell
 
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Post » Fri May 27, 2011 4:51 am

Connary, remember, you will be our Morrowind god, wich one we all will remember all our life! I'm very happy, that you bring life to Morrowind!
:foodndrink:
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Trish
 
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Post » Fri May 27, 2011 7:16 am

.... when directors make movies, it takes millions of dollars, thousands of hours, and so much coordinating and positioning, and hiring actors, scouting locations, and getting props, writing down a script, etc etc. A movie is nothing more than a piece of artwork in motion. Which is exactly what Morrowind is; a piece of artwork you delve yourself into. You become it. You feel it. You being to see all those faces around Balmora, knowing each persons name before your crosshair even touches them, bringing up their name. You begin to see, in your mind, the day-to-day basis these NPCs, these PEOPLE made of strings of code and tangents of zeroes and ones, and you begin to love them, remember them forever. Much like you can quote a favorite movie, so can you quote a favorite dialogue response from an NPC, or a quest that you hardly made it through, being saved only by that one last health potion and being able to run out of the dungeon with the loot. So much like a world you can envision yourself within.

When I play Morrowind, I get a mystic feel in my mind. Like I know whats going to happen, as I've played the game for years, but a part of me tries to block the remembrance out, to be mystified and enamored with what I see around the next turn on the road north of Caldera, or in that murky ancestral tomb. I feel like the Telvanni towers are growing out of my own imagination, and every time I look up at the sun high in the skies over Vvardenfell, I feel like I am right up there with it, admiring the thick brush of the Bitter Coast, gazing over the gentle hills of the Grazelands, and loosing myself amongst the ash in the Ashlands. Much as a I know you feel when you see the timber houses of Solstheim enveloped in this snowy haze, the feeling of the Nords' pride running through your heart as you roam the icy wastes in search of a cure for Lycanthropy. Or as you feel when you hear your favorite song on the soundtrack come on while you're deep within the heart of Dagoth Ur itself, feeling like you can hear your own footsteps echoing off the Dwemer metal, feel your hand gripping that Daedric Katana. And that's why you made your art. You feel your imagination grow with each texture you make, each part of this world of Morrowind, one which resides in your mind to forever take credence over your own imagination, your own little world to escape to and dream for hours and hours, and you make this world seem so much more alive. So much more cultural and foreboding and eerie and magical and living, BREATHING. You take a part of your own soul and put it into the game world for everyone to remember you by. So everyone can say 'I'm living in connarys fantasies, and I am, in turn becoming part of these fantasies.'It's what makes Morrowind what it is. An escape. A canvas. A blank slate. A lifestyle.

And much like movie directors and producers, they make their art into a living form [...]

Wow..... that's one of the most expressive things I've read on a message board, or probably anywhere else online, in a long time.

Because you're totally right. Playing Morrowind (or any video game, I guess, but especially one as unique & stylistic as MW) is kinda like stepping into a movie, or into a piece of art.

It's also stepping into the imaginations of countless numbers of people .. all the developers, conceptual artists etc at Bethesda, and also of course all the (hundreds) of people who've spent hours & hours creating the dozens & dozens of mods most of us here are likely using in game at any one time.

It's actually kinda humbling if you think about it ..... Every time I load up the game and go to Balmora, or Ald 'Ruhn, or Vivec or wherever, and look around, I'm actually seeing & experiencing the cummulative result of an amazing amount of creativity & work by an amazing number of different people.

So umm, anyway ... what MA said:
All i can say to you is do whats in your heart and the community will be 100% behind you. I know i will.

Its not said often enough on these forums, but thank you. Thank you for your work, thank you for opening up new levels of morrowind texturing. Thank you for taking the time to make the textures.

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Steven Nicholson
 
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Post » Fri May 27, 2011 11:50 am

Sorry but i lost track here. A lot of people seems to connect all this matter with ego theme or money (fill the bellie???). I dont understand your statement, my poor english it does not allow me to catch the necessary degrees of understanding.
-snip-

Yup, you misunderstood me (alas, English is for me also second language, so it might have not been very correct): when I said "while others' bellies may fill", I was thinking of the mod (or art) thieves, not you! :facepalm: And I used the Frazetta example as the best artistical icon, but also one who has been plagiarized shamelesly during his huge artistical career - and yet he endured. My only thought was to set him as an example of artistical resilience, rather than compare to anyone (note to self: should be more careful when writting after midnight!).

Hey, you shouldn't have even thought I was saying something bad about your own person, eh? You know very well what is the measure of my respect for you, why doubt it? You hot-blooded Catalun! :)

Cheers,
PKR.
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Amy Siebenhaar
 
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Post » Fri May 27, 2011 4:48 pm

Yup, you misunderstood me (alas, English is for me also second language, so it might have not been very correct): when I said "while others' bellies may fill", I was thinking of the mod (or art) thieves, not you! :facepalm: And I used the Frazetta example as the best artistical icon, but also one who has been plagiarized shamelesly during his huge artistical career - and yet he endured. My only thought was to set him as an example of artistical resilience, rather than compare to anyone (note to self: should be more careful when writting after midnight!).

Hey, you shouldn't have even thought I was saying something bad about your own person, eh? You know very well what is the measure of my respect for you, why doubt it? You hot-blooded Catalun! :)

Cheers,
PKR.


I never thought you was saying something bad about me?? but you are right i misunderstood the idea behind your words.

A hot-blooded Catalan :biglaugh:
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helen buchan
 
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Post » Fri May 27, 2011 10:50 am

http://img12.imageshack.us/i/tbugmusk.jpg/
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Anna Krzyzanowska
 
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Post » Fri May 27, 2011 6:20 am

:drool: ..falls unconscious from the chair :tops:
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Nina Mccormick
 
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Post » Fri May 27, 2011 3:44 pm

http://img12.imageshack.us/i/tbugmusk.jpg/

Awesome work (as usual ^_^). Keep it up!
(Although my skeptical Khajiit thief would never mess with such wicked Telvanni voodoo brew :D)

But didn't you say you don't use bump maps? Hardly can't believe it's looks that handy without. :shrug:

BTW:
Did you get my files?
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gemma
 
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Post » Fri May 27, 2011 7:10 pm

You like to ruin peoples' pants, don't you, Connary? :P
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Miss Hayley
 
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Post » Fri May 27, 2011 12:46 pm

Now I'm really hard-pressed not part with my good old 'Better Liquor, Drugs and Vials' mod... :thumbsup: But I guess that, after all, it wouldn't fit too well anymore with Connary's work.
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matt
 
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Post » Fri May 27, 2011 6:54 pm

http://img12.imageshack.us/i/tbugmusk.jpg/

Just gorgeous! :goodjob:
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I love YOu
 
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Post » Fri May 27, 2011 2:46 pm

http://img12.imageshack.us/i/tbugmusk.jpg/


wow, really amazing, but then again it is your work after all. :)
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mollypop
 
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Post » Fri May 27, 2011 10:18 am

Just gorgeous! :goodjob:

Second it. ^_^ That's very cool!
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Katie Louise Ingram
 
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Post » Fri May 27, 2011 3:18 pm

I was expecting it to be a download, so now I'm crying myself to sleep.
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Amanda Furtado
 
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Post » Fri May 27, 2011 10:06 am

http://img12.imageshack.us/i/tbugmusk.jpg/

Beautiful!
Anymore little teases you can show? :)
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Lucky Girl
 
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Post » Fri May 27, 2011 9:29 am

Connary, how did you get that depth effect on the bug musk? It looks sweet!
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Zualett
 
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Post » Fri May 27, 2011 5:49 pm

Hey Connary, just a question of curiosity, how come you're stuff is being deleted from planetelderscrolls?
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Katie Louise Ingram
 
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Post » Fri May 27, 2011 2:49 pm

Hey Connary, just a question of curiosity, how come you're stuff is being deleted from planetelderscrolls?

So people won't be confused when this one comes out, and so everything is up to date.
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Kristina Campbell
 
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Post » Fri May 27, 2011 3:20 am

Hey Connary, just a question of curiosity, how come you're stuff is being deleted from planetelderscrolls?


http://www.gamesas.com/bgsforums/index.php?showtopic=969191&view=findpost&p=14852892
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Jonny
 
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Post » Fri May 27, 2011 8:43 am

Forgive me if I am simply missing something, but does any of this actually constitute "news" concerning the release of Connary's opus? I mean, assuming Connary determines to his satisfaction that he will be releasing the Compendium, does his removal of the older version(s) imply an impending release?

@ Connary: this being my third post on these forums I wouldn't dane speak for the community, but for me your work has gone beyond an exhibition or a tribute. It is, in my opinion, a cornerstone of this community; a model of its capability to reimagine a work of interactive entertainment as a work of electronic art. The early version texture packs have been like a private audience with Renoir as he painted the individual members of his Luncheon of the Boating Party. I hope to get a glance at the completed masterwork someday, and hopefully soon.
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k a t e
 
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