[WIP] Connary's Texture Compendium

Post » Fri May 27, 2011 9:18 am

Connary's textures compendium
Complete Morrowind retexture

I am not the creator of this mod, I'm just posting it in Connary's name because most of his threads have been locked for the post limit. I merged all the bits of information given on the upcoming mega pack together in one thread for easy reference and discussing.

I don't know how far he has progressed, but last week he said that it's currently in closed beta.

Connary's textures compendium, previous threads:
http://www.gamesas.com/bgsforums/index.php?showtopic=952646 (Feb 5 2009)
http://www.gamesas.com/bgsforums/index.php?showtopic=880032&hl= (Sep 17 2008)
http://www.gamesas.com/bgsforums/index.php?showtopic=844969&hl= (May 27 2008)
http://www.gamesas.com/bgsforums/index.php?showtopic=773425 (Nov 6 2007)


Here's an overview post with a few screenshots, links to most releases, links to several WIPs (though most of the updates were posted in the main compendium threads above) but it is a bit older than the compendium threads. So please keep in mind that the progress reports on here are not accurate.


(Nov 6 2007)

Connary's replacers compendium
Complete Morrowind Retexture

Info about the global development and advancements of the entire Morrowind retexture
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NEWS

NEW IMPROVEMENT. All windows glow.
With a subtle level of light for all the exterior and interior windows.
http://img113.imageshack.us/img113/3934/gw0au2.jpg
http://img111.imageshack.us/img111/3193/gw01vz6.jpg
http://img163.imageshack.us/img163/6726/gw02vp4.jpg
http://img163.imageshack.us/img163/5180/gw03oz2.jpg
http://img404.imageshack.us/img404/568/gw04dc9.jpg
http://img116.imageshack.us/img116/5460/gw1qs9.jpg
http://img147.imageshack.us/img147/5669/gw11vr6.jpg
http://img523.imageshack.us/img523/5020/gw2kg1.jpg

The stronghold textures:
- Created a new wall texture more defined.
- Bump mapped of all the stucco walls.
- Changed the meshes to avoid the interior boulder problem (the original are using a exterior dirty terrain texture).
- Changed the door to a wood door like the original concept.
- Tested if the weathered wood from the Furniture wood mod work fine with the stronghold structures.
Changed some pillar meshes to show the correct stronghold weathered wood.

NEW DETAIL: You can see through a hole in the interior doors.
http://img383.imageshack.us/img383/3632/strong1bt8.jpg
http://img164.imageshack.us/img164/6254/strong2ss7.jpg

Imperial castle textures V2:
- Complete redone, finished.
http://img137.imageshack.us/img137/6489/castlerichpz0.jpg
http://img164.imageshack.us/img164/3301/castlecommonnu9.jpg
http://img159.imageshack.us/img159/2831/casteljailox0.jpg
http://img225.imageshack.us/img225/2709/exteriorcastle2wg4.jpg


Imperial housing textures V2:
Completely redone, all the game textures modified, finished.
NEW SHOTS:
http://img442.imageshack.us/img442/9473/imp1px7.jpg
http://img522.imageshack.us/img522/8615/imp2hw3.jpg
http://img522.imageshack.us/img522/3175/imp3xf4.jpg
http://img529.imageshack.us/img529/8503/imp4ic5.jpg
http://img529.imageshack.us/img529/121/imp5my7.jpg
http://img248.imageshack.us/img248/7098/imp5bisxt8.jpg

http://img407.imageshack.us/img407/2209/cellarmy1.jpg
http://img87.imageshack.us/img87/8853/archeddoor1za3.jpg

Mournhold, old mournhold, sewers
General improvements, info and shots:
http://www.gamesas.com/bgsforums/index.php?showtopic=742951&hl=

--------------------------------------------------------------------------------------------------------------------------


MOD LIST
--------------------------------------------------------------------------------------------------------------------------
--------------------------------------------------------------------------------------------------------------------------
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Architectural

http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=29044&id=5470 - AKA Lost Dwemer. Retexture for the Dwemer architexture.
CAUTION, this changes (not drastically) the look for the architectural with a more rich and intricate one because i think the Dwemer culture was a complex one
with an extent knowledge about finest arts and craftmens. Im not a lore expert, if anyone can discuss this and change my mind please feel free to share your thoughts.
I dont think to create a version 2.0 for the moment.
http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=29044&id=5956 - Retexture for the Telvanni architecture.
CAUTION, this changes extensively the look of the houses with a look of a growing fungus (arent they fungus?).
http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=29044&id=5845 - AKA 6ht house. Texture replacer for the wood, metal and obsidian 6th house objects.
http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=29044&id=6259 - Texture replacer for the Redoran architecture.
http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=29044&id=5523 - AKA Mournhold the queen?s wolf light V2 WIP
http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=29044&id=5659 - Texture replacer for the giant crab in Ald Rhun.
http://www.elricm.com/nuke/html/modules.php?op=modload&name=Downloads&file=index&req=viewdownloaddetails&lid=4079 - Texture replacer for the Old Mournhold and the mournhold sewers. (Note: Not available on PES!)

--------------------------------------------------------------------------------------------------------------------------

Natural environment:

LANDSCAPES
Its imperative the use of the Texture fix 1.8 mod by Slartibartfast to get a good looking seamless landscape.

Links with info, screenshots and download if available.
http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=29044&id=6265----------------------------------------------Available at PES
http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=29044&id=6237-----------------------------------------------Available at PES
http://www.gamesas.com/bgsforums/index.php?showtopic=805715&hl=------------------------------------70% Done
http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=29044&id=6293--------------------------------------------------Pending at PES
http://www.elricm.com/nuke/html/modules.php?op=modload&name=Downloads&file=index&req=viewdownloaddetails&lid=4080------------------------------------------------Available at PES (Note: Not available on PES!.)
http://www.gamesas.com/bgsforums/index.php?showtopic=805926&hl=-------------------------------------------------------30% Done
http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=29044&id=6247--------------------------------------------------------Available at PES
http://www.gamesas.com/bgsforums/index.php?showtopic=808547&hl=------------------------------------------------95% Done

--------------------------------------------------------------------------------------------------------------------------

Creatures:

http://www.gamesas.com/bgsforums/index.php?showtopic=736390&hl=

--------------------------------------------------------------------------------------------------------------------------

Miscellanea:

http://www.elricm.com/nuke/html/modules.php?op=modload&name=Downloads&file=index&req=viewdownloaddetails&lid=4075 - Retexture for all the wood. (Brown wood Oldwood Swirlwood Siding wood (shacks) Hull Rowboat Crates Wethered wood Khaki wood Coat of arms Barrels) (Note: Not available on PES!)
http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=29044&id=5443 - Retexture for all the books.
http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=29044&id=5842 - This is a texture replacer for the book bindings covering all the book references appeared in the lgnpc mods.
http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=29044&id=5895 - Retexture for all the paper stuff, like scrolls, parchments, notes....
http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=29044&id=5751 - Retexture for all the potions, liquors and apparatus.
http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=29044&id=5469 -Retexture for the ceramic plates, obviously.
http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=29044&id=5785 - This will replace the textures for the STA guides_to_replacer mod by Stalker.
http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=29044&id=5901 - Texture replacer for the cinerary urns.
http://www.elricm.com/nuke/html/modules.php?op=modload&name=Downloads&file=index&req=viewdownloaddetails&lid=4076 - Texture replacer for the bed fabrics and the pillow. (Note: Not available on PES!)
http://www.gamesas.com/bgsforums/index.php?showtopic=808751&hl= -WIP Texture replacer for all the rugs and tapestries with the same exact game colour schemes.
http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=29044&id=5773 - A little work about the dwemer cube artefact and the dwemer coin.

--------------------------------------------------------------------------------------------------------------------------

(This list is not complete. For a list of all his mods search for Connary with http://search.yacoby.net/; Most of them are on PES, but there are a few exceptions.)

WEAPONS

http://www.gamesas.com/bgsforums/index.php?showtopic=766981&hl= - WIP Texture replacer for the basic weaponry and some unique ones.


For most of the mega pack teasers scroll through the previous compendium threads I linked to in the top part of the post, or the weaponry/bestiary threads in the overview. And of course the rest of this thread too! Here are a few more that were randomly posted in other threads:

http://img529.imageshack.us/img529/4708/falensaranoyk8.jpg
http://img511.imageshack.us/img511/227/ar1vp9.jpg
http://img396.imageshack.us/img396/9969/vedamdrenic6.jpg
http://img65.imageshack.us/img65/3753/ebonyel9.jpg
http://img525.imageshack.us/img525/134/screenshot2dj5.png
http://img231.imageshack.us/img231/3873/screenshot3gm2.jpg
http://img222.imageshack.us/img222/6698/screenshot4cx4.jpg


Screenshots from Compendium thread #4 (With improved links :P):

http://img518.imageshack.us/img518/9590/sadrithmora1yw7.jpg
http://img520.imageshack.us/img520/9765/telv1om8.jpg
http://img3.imageshack.us/img3/5229/telv4qq8.jpg
http://img8.imageshack.us/img8/7456/telv5tb3.jpg
http://img4.imageshack.us/img4/1296/naga2oj3.jpg
http://img10.imageshack.us/img10/1101/naga1jv5.jpg
http://img16.imageshack.us/img16/1789/naga3fl9.jpg
http://img210.imageshack.us/img210/2336/naga4hv1.jpg
http://img210.imageshack.us/img210/4530/naga5hy1.jpg
http://img21.imageshack.us/img21/4094/naga6wz2.jpg
http://img172.imageshack.us/img172/1961/doortelvib1.jpg

http://img15.imageshack.us/img15/1299/bookn.jpg
http://img150.imageshack.us/img150/5961/detailedbooks.jpg
http://img12.imageshack.us/img12/5469/books3.jpg
http://img120.imageshack.us/img120/212/ilovebooks.jpg

http://img523.imageshack.us/img523/152/botlles.jpg (new reflection map example)

http://img187.imageshack.us/img187/1026/gnisistemple.jpg
http://img10.imageshack.us/img10/3848/aralorshrine.jpg
http://img5.imageshack.us/img5/116/secondapproach.jpg (second approach)
http://img5.imageshack.us/img5/5983/shrines7b.jpg (+tapestry)

http://img7.imageshack.us/img7/5649/glasshelm.jpg
http://img5.imageshack.us/img5/3139/glass2s.jpg
http://img7.imageshack.us/img7/9652/glasshelmopen.jpg
http://img7.imageshack.us/img7/221/glassglasseslol.jpg

http://img15.imageshack.us/img15/9868/redoran1.jpg
http://img21.imageshack.us/img21/4986/redoran3.jpg
http://img9.imageshack.us/img9/6983/redoran4.jpg
http://img21.imageshack.us/img21/4904/redoran2.jpg

http://img7.imageshack.us/img7/349/bonemold1d.jpg
http://img17.imageshack.us/img17/9514/bonemold3.jpg


Thanks for maintain the interest??

User avatar
Amy Masters
 
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Joined: Thu Jun 22, 2006 10:26 am

Post » Fri May 27, 2011 3:59 pm

Please, add more screens. From the last thread.
User avatar
carley moss
 
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Post » Fri May 27, 2011 5:09 pm

Agreed, no sense reposting exactly the same stuff when their are a ton of great new pictures. :)
User avatar
Judy Lynch
 
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Post » Fri May 27, 2011 4:42 am

Updated. :)
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naome duncan
 
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Post » Fri May 27, 2011 6:22 pm

Perfect, thank you Povuholo. :)
User avatar
Sxc-Mary
 
Posts: 3536
Joined: Wed Aug 23, 2006 12:53 pm

Post » Fri May 27, 2011 2:59 pm

I love Connary's work. Exquisite attention to detail, while keeping true to the original game. I absolutely love what he did with Seyda Neen. Bravo!
User avatar
Skrapp Stephens
 
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Post » Fri May 27, 2011 4:08 pm

it doesn't even look like morrowind anymore congratulations, fantastic. As always connary great work.
User avatar
Rob Davidson
 
Posts: 3422
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Post » Fri May 27, 2011 7:35 am

This textures are just phenomenal. The wicked graphics depth and care and time putted to every single detail perspective are totally unbelievable. If these things existed for sale in real shop I would buy them, fare share. That just some words to describe my love and respect for this wonderful MOD. Furthermore, I heard a rumor that there was a weaponry re-texture being made by this amazing artist. Love to know more how's the progress going there. :)
User avatar
Janeth Valenzuela Castelo
 
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Post » Fri May 27, 2011 4:45 am

Hey, just wondering if you where going to tweak the armor meshes in order to make them look more seamless?
User avatar
Bedford White
 
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Joined: Tue Jun 12, 2007 2:09 am

Post » Fri May 27, 2011 7:18 am

Man these new textures/meshes are all extraordinary! I can't wait to see more of this!
User avatar
Cagla Cali
 
Posts: 3431
Joined: Tue Apr 10, 2007 8:36 am

Post » Fri May 27, 2011 7:15 am

Connary!!!
If you want me to test your textures ingame....
I'll be there. :hubbahubba:
User avatar
Sanctum
 
Posts: 3524
Joined: Sun Aug 20, 2006 8:29 am

Post » Fri May 27, 2011 7:10 am

I'm there to buddy! This beta tester signing up, if there gonna be one. :)
User avatar
Roisan Sweeney
 
Posts: 3462
Joined: Sun Aug 13, 2006 8:28 pm

Post » Fri May 27, 2011 12:44 pm

Anything you want, just ask, Connary.
User avatar
Taylor Bakos
 
Posts: 3408
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Post » Fri May 27, 2011 5:58 am

I said this a long while back I can't wait to see what he plans to do with daedric armor.
User avatar
Lizzie
 
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Post » Fri May 27, 2011 1:58 pm

any news
User avatar
Tha King o Geekz
 
Posts: 3556
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Post » Fri May 27, 2011 12:20 pm

Ah man, your work is just incredible. I can't wait for it!
User avatar
Elea Rossi
 
Posts: 3554
Joined: Tue Mar 27, 2007 1:39 am

Post » Fri May 27, 2011 11:33 am

Hello Connary.
I will make alittle off. top...
[off topic]
Connary, have you MSG or ICQ number, i want to speak about your textures and meshes.
So please, send me PM, if you can/ or if you want.[/off topic]

Also: How you make textures look like reflected/normal mapped/bump mapped?
Also II: Your work is very wonderfull and beautiful, you are the best texture maker that i ever seen in the CG comunity. Very good job.
User avatar
Georgine Lee
 
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Post » Fri May 27, 2011 3:40 pm

Amazing work!!!
User avatar
Taylah Haines
 
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Joined: Tue Feb 13, 2007 3:10 am

Post » Fri May 27, 2011 6:03 pm

Looking very good. Damn, I wish Connary would release more stuff soon and not wait until completing it all. So that we can at least enjoy some of the new stuff before the collapse of world civilization.
User avatar
Jani Eayon
 
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Post » Fri May 27, 2011 6:55 am

bump for justice
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Katy Hogben
 
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Post » Fri May 27, 2011 12:10 pm

Looks good. Better then the junk I make.
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Kayla Oatney
 
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Post » Fri May 27, 2011 4:06 pm

Looks good. Better then the junk I make.

:nono:
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Ruben Bernal
 
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Post » Fri May 27, 2011 9:35 am

:nono:

Seconded.
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Sweet Blighty
 
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Post » Fri May 27, 2011 4:26 pm

Seconded.

Thirdededed. :toughninja:
User avatar
Emily Jones
 
Posts: 3425
Joined: Mon Jul 17, 2006 3:33 pm

Post » Fri May 27, 2011 5:10 pm

Thirdededed. toughninja.gif

4 :/.

Hello Connary.
I will make alittle off. top...
[off topic]
Connary, have you MSG or ICQ number, i want to speak about your textures and meshes.
So please, send me PM, if you can/ or if you want.[/off topic]

Also: How you make textures look like reflected/normal mapped/bump mapped?
Also II: Your work is very wonderfull and beautiful, you are the best texture maker that i ever seen in the CG comunity. Very good job.

User avatar
Dean
 
Posts: 3438
Joined: Fri Jul 27, 2007 4:58 pm

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