» Thu Dec 31, 2009 5:06 am
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I find it hard to understand how people blame the game for the lag when we basically have the same hardware (same game, patches and xbox) only thing that differs is our relative connections. I am from the UK and I have 10mb down/1mb up and I am sometimes host and my american friends are connected to me and they say there is no lag and my connection is good. I hear people respond saying that they have better connections than me and they have lag all the time which is mind-boggling as we have the same hardware, except for modem and connection. I hear people say also that it's not uncommon for host to have 4 bar and everyone to have 1 bar. This is nonsense.
No it's not nonsense, do you think the majority of gamers say it just for fun?
Oddly enough not every xbox has the same hardware, thanks to something called revisions, you're xbox might look like mine on the outside but look completely different on the inside.
Heck it could even look different if you have a "slim" and I have a "classic", with slims also having different hardware to the original 360's.
But I understand your confusion with some people having problems and others who don't.
It's rare to find many people on a fairly universal platform experiencing different bugs. And who knows why this is? More than likely I would put it down to how each person plays.
I pointed this out in another thread, that I might do something in game other players might not, something so off the wall different that the developers never thought of it. It's one of the reasons we have more public beta's these days than in the past.
You might just run through and kill things, I might be more tactical and kill from a different position with different abilities engaged,or weapons, than you had.
There by triggering a bug you didn't experience.
You might of gone down that alley way to the next area,I might of gone via the sewer.
Although we are playing the same game, everything was different I can assure you. This is how many bugs happen that are missed by others.
Now for the lag:
You're in the UK,playing other UK players, occasionally U.S, now this will probably decrease your lag drastically, now I live in Australia, most people I originally played were from New Zealand and Australia, but we still had lag, not as bad as when the game randomly picked the single U.S player to host.
One Aussie host where all 15 non host players were red barred when I asked him what his connection was, was on 300kb/s compared to the rest who were on 10mbps at least. But the game picked him?
I've never played a game where it consistently seems to pick the worst host possible in a match.
Even when Crysis 2 was at it's height in the first 2 weeks you'd constantly find yourself thrown into a match with people from the U.S or UK regardless of how many local players were online and available.
I play quite a few online games, HALO Reach and Bad Company 2 mostly now and I have never experienced this, I play a match in Reach and generally it will be NZ and AU players in my game, occasionally I'll get an American or 2, I can then set my game search to "good connection" matches take longer to find, but I can almost guarantee when it does find one it will be all Australians or New Zealanders. But even when I do play Americans and Brits I don't experience anywhere near the amount of lag as I do with Crysis 2.
The game is still fun and pretty much playable, very rarely do I feel cheated by lag when playing it.
Same for Bad Company 2, I can play almost anyone in the world no probs, because it has dedicated servers. But again whenever I join a game, it's usually filled with locals.
Point is as anyone will tell you Crysis 2's net coding is terrible, possibly the worst of any xbox title ever created. The game obviously cannot handle P2P for most players and should of had dedicated servers, especially as it is pushing the xbox just graphically to begin with.
This is not helped by other bugs that mess MP up also, grenades vanishing, JAW's too, when no one had or has "detonation delay"
Hows the network meant to calculate anything accurately when the weapons are failing? Or people are hacking?
I think the main reason for you not noticing lag is that you'd find yourself mostly playing UK players, and consider the UK isn't as big a land mass as the U.S or Australia, so your fellow players would be lower ping than say me being in Queensland AU, and playing someone in Western Australia, or 4000km south in Tasmania.
But I have to say,just that Crysis 2 is the only network fail we're playing on xbox is all the proof we need that it is indeed the game, not our consoles or internet that is the problem.
The game was fun, even with the lag I had against locals, but now I can only play foreigners due to so many quitting, it has become unplayable for me.
Just look at the forums, I'm pretty much the only Australian posting on here now, Everyone else is from the UK and US, but still more than not who have remained are saying the game is broken. The xbox bug thread is over 90 pages now, maybe if you read through them you can get some more info on what is wrong and that it is not in our heads, nor is it our machines.