connection / lag

Post » Thu Dec 31, 2009 4:54 am

really struggle to get more than a 2 bar connection on this game, and only this game. all other fps mp are fine.
xbox is hardwired to routa and in DMZ, also, i takes me most of a full clip to kill someone, but i can die with just 3 shots from a pistol it seems?
anyone else have the same trouble? i can play bfbc2 without this sort of thing, hell even blops was not this bad!
is there a way to change the default connection to locale only?? or am i just put in a group with whoever in the world?

any feedback would be much appreciated, as im on the verge of trading in against brink.
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Shannon Lockwood
 
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Post » Thu Dec 31, 2009 12:46 pm

bump
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Emily Martell
 
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Post » Thu Dec 31, 2009 3:47 pm

bump

In an ideal world you would receive some feedback from Crytek, but I wouldn't hold your breath.

Come on Crytek, help out your customers.
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Jack
 
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Post » Thu Dec 31, 2009 11:21 am

really struggle to get more than a 2 bar connection on this game, and only this game. all other fps mp are fine.
xbox is hardwired to routa and in DMZ, also, i takes me most of a full clip to kill someone, but i can die with just 3 shots from a pistol it seems?
anyone else have the same trouble? i can play bfbc2 without this sort of thing, hell even blops was not this bad!
is there a way to change the default connection to locale only?? or am i just put in a group with whoever in the world?

any feedback would be much appreciated, as im on the verge of trading in against brink.

Hold your horses brother. Brink is more laggy. When you have a bad host in Crysis, you can tell. If you do back the hell out. I have seen lobbies with 1 bars for everyone except the host. I have seen lobbies where most have 3 bars. Let me give you a recommendation. You need to upgrade your service, and you will find yourself becoming host most of the time.
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Jeff Turner
 
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Post » Thu Dec 31, 2009 5:11 am

Hold your horses brother. Brink is more laggy.

Heh, this is so untrue. Brink does have lag issues, but they are like nothing compared to Cry2.
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A Lo RIkIton'ton
 
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Post » Thu Dec 31, 2009 11:22 am

Hold your horses brother. Brink is more laggy.

Heh, this is so untrue. Brink does have lag issues, but they are like nothing compared to Cry2.

If you feel that you cannot move without being push around, that is some bad lag issues that is unplayable. I never experience this in Cry2 like I do in Brink.
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oliver klosoff
 
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Post » Thu Dec 31, 2009 2:16 am

i take your points, but what seems weird is that its only this game that gives me trouble. even fifa 11 is good for connection, so i dont think its my service.
am i right in thinking the host is the one with the best / most connection bars then? what if there are two the same?
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Ashley Clifft
 
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Post » Thu Dec 31, 2009 8:39 am

i take your points, but what seems weird is that its only this game that gives me trouble. even fifa 11 is good for connection, so i dont think its my service.
am i right in thinking the host is the one with the best / most connection bars then? what if there are two the same?

You are correct! Dark Green is the host. Light Green is 3 bars or 2. Orange is lagging like hell.
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tiffany Royal
 
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Post » Thu Dec 31, 2009 2:52 am

is it poss in this game to select what locales you want connect to? like the option that was in blops?
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Hannah Barnard
 
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Post » Thu Dec 31, 2009 3:41 pm

is it poss in this game to select what locales you want connect to? like the option that was in blops?

There is not enough players online for this to be effective.Who knows, Crytek may have a patch that may take care of this problem for you.
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Bonnie Clyde
 
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Post » Thu Dec 31, 2009 2:49 am

really struggle to get more than a 2 bar connection on this game, and only this game. all other fps mp are fine.
xbox is hardwired to routa and in DMZ, also, i takes me most of a full clip to kill someone, but i can die with just 3 shots from a pistol it seems?
anyone else have the same trouble? i can play bfbc2 without this sort of thing, hell even blops was not this bad!
is there a way to change the default connection to locale only?? or am i just put in a group with whoever in the world?

any feedback would be much appreciated, as im on the verge of trading in against brink.

No it's not only you, many are having this problem. I for one will shoot the crap out of someone in the back, having blood flying, just to have them turn around and be killed by a couple of body shots, then to have the kill cam show me they weren't even being hit, or under my crosshair to begin with.

It's the game, not your modem or console, there is no region/local search, heck I can't even find anyone from my country to play at the moment anyway.

Since the "4MB" patch It just takes for ever to find a game only to play with people speaking french american and german while seriously redbarred.

So MM is random luck.

Welcome to Crysis 2.

For those mentioning Brink, not played it yet, but from what I can tell the associated companies have at least interacted with the community, even promising them free DLC for the bugs.

Sorry you can't compare that to Crytek and one mod occasionally posting nothing helpful except:
"Crytek are listening and are working on a patch that may or may not appear before this game is dead"

Oh wow posting xbox codes for the DLC on FB and twitter at times that prevent people like Australians having any chance of getting them, while pissing off PS3 and PC owners and making them feel even more Alienated.
I think EA and Crytek both need lessons in customer relations from other companies.
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Conor Byrne
 
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Post » Thu Dec 31, 2009 11:40 am

Crytek should put DEDICATED SERVERS !! they announce last time that pc gamers will have dedicated servers, but they never announce once about the xbox and ps consoles. I also post about the servers long before the game was release, BUT they NEVER listen shame on you crystek!! :(
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Enie van Bied
 
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Post » Thu Dec 31, 2009 2:37 pm

Hold your horses brother. Brink is more laggy.

Heh, this is so untrue. Brink does have lag issues, but they are like nothing compared to Cry2.


haha. Really
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Rhiannon Jones
 
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Post » Thu Dec 31, 2009 9:04 am

The latency bar readouts are different than other games. It's customary to see everyone have 3-4 green bars in Black Ops, with no easy way to tell who's host (other than you're the first person in game, then you're the host). I find most of the time I have 4 bars in Black Ops, but it feels like lies, because those matches tend to be more laggy. It's weird lol. In Crysis 2, only the host has 4 bars (and on rare occasion a second person.. co-host? lol)
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Joey Avelar
 
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Post » Thu Dec 31, 2009 12:46 am

Hold your horses brother. Brink is more laggy.

Heh, this is so untrue. Brink does have lag issues, but they are like nothing compared to Cry2.

Lies... the worst lag I have ever experienced was in Brink.

I own both games and I play mostly Crysis because Crysis lag is not as game breaking as Brink and their failed understanding of proper P2P netcode.

And just so you know I enjoy Brink when it isn't lagging.
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Jesus Lopez
 
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Post » Thu Dec 31, 2009 3:45 am

Me and my 10 other Xbox friends perhaps have annoying lag 1/10 games, unplayable lag 1/20. In the latter case we just go back to lobby and then we are fine.

I find it hard to understand how people blame the game for the lag when we basically have the same hardware (same game, patches and xbox) only thing that differs is our relative connections. I am from the UK and I have 10mb down/1mb up and I am sometimes host and my american friends are connected to me and they say there is no lag and my connection is good. I hear people respond saying that they have better connections than me and they have lag all the time which is mind-boggling as we have the same hardware, except for modem and connection. I hear people say also that it's not uncommon for host to have 4 bar and everyone to have 1 bar. This is nonsense.

I have played 1000's of games as I am "4th prestige" and ALL RED BARS almost never happens. I don't get it when people say that "perhaps you don't get red bars all the time but I do", well all I need to do is press Select and I can see people's connections and it's very rare to see everyone having 1 bars.

I think people experiencing bad lag consistently are the exception rather than the rule, but we are receiving a false consensus as to being greater than it is because forums are primarily places to complain and so it seems that a lot of people have the problem when it could just be a few.

Perhaps in the first month they should have introduced regional filters to reduce some lag (as distance increases ping) but it is probably too late now as hardly anyone plays MP. If people respond to this then keep it civil otherwise I won't respond, I have better things to do than to respond to people name-calling and trolling.
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Farrah Barry
 
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Post » Thu Dec 31, 2009 7:05 am

@Kazakage actually its not uncommon at all to see full lobbys 1-2 bars with the host full 4 bars, its also not uncommon to see lobbys where everyone has a good connection. I think it just depends who the game picks as host. The game picked me as host one time and I have no idea I don't have the greatest connection (wireless with 3 xbox's and 2 computers using it, plus 1 wired computer) But hey I didn't mind just seems this game could pick hosts better.
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Imy Davies
 
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Post » Thu Dec 31, 2009 8:11 am

@Kazakage actually its not uncommon at all to see full lobbys 1-2 bars with the host full 4 bars, its also not uncommon to see lobbys where everyone has a good connection. I think it just depends who the game picks as host. The game picked me as host one time and I have no idea I don't have the greatest connection (wireless with 3 xbox's and 2 computers using it, plus 1 wired computer) But hey I didn't mind just seems this game could pick hosts better.

I agree with what you say.

2 bars are common, as is 3 bars, but even with a 2 bar I feel like the game runs very smoothly. Perhaps it does take 1-2 more bullets to kill someone as opposed to if I was host but this is barely anything. I have good aim and usually get the drop on people and considering the high rate of fire then I usually don't notice the 1-2 bullets difference.

My friends are good players as well, usually 1-2nd prestige players and I can play with them for a few hours and we might only complain about lag a couple of times. Like I said, they are americans so on the other side of the planet.

Sometimes host does have an advantage and it is evident especially if their a good player as well. I have 3.72 kd and if I'm playing a good player that's host I cannot win a gun fight against them for love nor money. I will be able to kill anyone else playing in the map easily but the host in a one-on-one will kill you a lot faster and it gets worse if they use armor. I usually avoid host if they are good and wait until next match when someone else has host and dominate the former host now were on an even playing field. It's always satisfying doing this lol

I'm not sure if they pick hosts on a purely random basis or not. Sometimes I do play with UK friends and they have better connections than me but I will get host 3-4 timesbetter in a row. This doesn't make sense as they have better connections. They don't complain because most people will have 3 bars but it still makes no sense.
I wish Crytek would reply to forum posts so they could explain how the host picks games, be interesting.
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trisha punch
 
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Post » Thu Dec 31, 2009 12:46 pm

@Kazakage actually its not uncommon at all to see full lobbys 1-2 bars with the host full 4 bars, its also not uncommon to see lobbys where everyone has a good connection. I think it just depends who the game picks as host. The game picked me as host one time and I have no idea I don't have the greatest connection (wireless with 3 xbox's and 2 computers using it, plus 1 wired computer) But hey I didn't mind just seems this game could pick hosts better.

I agree with what you say.

2 bars are common, as is 3 bars, but even with a 2 bar I feel like the game runs very smoothly. Perhaps it does take 1-2 more bullets to kill someone as opposed to if I was host but this is barely anything. I have good aim and usually get the drop on people and considering the high rate of fire then I usually don't notice the 1-2 bullets difference.

My friends are good players as well, usually 1-2nd prestige players and I can play with them for a few hours and we might only complain about lag a couple of times. Like I said, they are americans so on the other side of the planet.

Sometimes host does have an advantage and it is evident especially if their a good player as well. I have 3.72 kd and if I'm playing a good player that's host I cannot win a gun fight against them for love nor money. I will be able to kill anyone else playing in the map easily but the host in a one-on-one will kill you a lot faster and it gets worse if they use armor. I usually avoid host if they are good and wait until next match when someone else has host and dominate the former host now were on an even playing field. It's always satisfying doing this lol

I'm not sure if they pick hosts on a purely random basis or not. Sometimes I do play with UK friends and they have better connections than me but I will get host 3-4 timesbetter in a row. This doesn't make sense as they have better connections. They don't complain because most people will have 3 bars but it still makes no sense.
I wish Crytek would reply to forum posts so they could explain how the host picks games, be interesting.
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Amy Siebenhaar
 
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Post » Thu Dec 31, 2009 1:33 am

When they pick me, I give everyone an one bar. I am hoping that no one quits, but you hear them squaring at my connection through conversations. I think Crytek built a brilliant graphical game, but they also need brilliant coders too.
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Kieren Thomson
 
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Post » Thu Dec 31, 2009 1:37 pm

Hold your horses brother. Brink is more laggy. When you have a bad host in Crysis, you can tell. If you do back the hell out. I have seen lobbies with 1 bars for everyone except the host. I have seen lobbies where most have 3 bars. Let me give you a recommendation. You need to upgrade your service, and you will find yourself becoming host most of the time.

At least brink is Bethesda's first attempt at multiplayer? If they introduced region filters it would make games much more playable and enjoyable... the latency would be much lower... with my current internet its 24 ping latency with somebody in the uk but in america its like 300...
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Cash n Class
 
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Post » Thu Dec 31, 2009 1:02 pm

i played today, and found myself only 1 bar behind the host regards connection, and had a much better game. tho i did not set the place a light, i found in a gunfight, it was down to who got the drop first. much better, then in the next game i was romping home, only for the host migration screen to appear, then, after countdown, "i had lost connection to the host" wtf!! once i start getting good, and playing well i now have to put up with this bollox!, after that i could not find a game to join! lobby was me and one other guy waiting for around 5 mins to join somewhere. do crytek expect you to put up with **** lag, to play, or if you get a good connection, put up with loss of it after host quits!!!!
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April
 
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Post » Thu Dec 31, 2009 5:30 am

Hold your horses brother. Brink is more laggy. When you have a bad host in Crysis, you can tell. If you do back the hell out. I have seen lobbies with 1 bars for everyone except the host. I have seen lobbies where most have 3 bars. Let me give you a recommendation. You need to upgrade your service, and you will find yourself becoming host most of the time.

At least brink is Bethesda's first attempt at multiplayer? If they introduced region filters it would make games much more playable and enjoyable... the latency would be much lower... with my current internet its 24 ping latency with somebody in the uk but in america its like 300...

This is Crytek's first attempt too. Treyarch had trouble with lag in Blops, and it has been many attempts. At the end, they get really close to being fixed.
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Laura Richards
 
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Post » Thu Dec 31, 2009 5:06 am

.
I find it hard to understand how people blame the game for the lag when we basically have the same hardware (same game, patches and xbox) only thing that differs is our relative connections. I am from the UK and I have 10mb down/1mb up and I am sometimes host and my american friends are connected to me and they say there is no lag and my connection is good. I hear people respond saying that they have better connections than me and they have lag all the time which is mind-boggling as we have the same hardware, except for modem and connection. I hear people say also that it's not uncommon for host to have 4 bar and everyone to have 1 bar. This is nonsense.


No it's not nonsense, do you think the majority of gamers say it just for fun?

Oddly enough not every xbox has the same hardware, thanks to something called revisions, you're xbox might look like mine on the outside but look completely different on the inside.
Heck it could even look different if you have a "slim" and I have a "classic", with slims also having different hardware to the original 360's.

But I understand your confusion with some people having problems and others who don't.
It's rare to find many people on a fairly universal platform experiencing different bugs. And who knows why this is? More than likely I would put it down to how each person plays.

I pointed this out in another thread, that I might do something in game other players might not, something so off the wall different that the developers never thought of it. It's one of the reasons we have more public beta's these days than in the past.

You might just run through and kill things, I might be more tactical and kill from a different position with different abilities engaged,or weapons, than you had.
There by triggering a bug you didn't experience.

You might of gone down that alley way to the next area,I might of gone via the sewer.

Although we are playing the same game, everything was different I can assure you. This is how many bugs happen that are missed by others.

Now for the lag:
You're in the UK,playing other UK players, occasionally U.S, now this will probably decrease your lag drastically, now I live in Australia, most people I originally played were from New Zealand and Australia, but we still had lag, not as bad as when the game randomly picked the single U.S player to host.

One Aussie host where all 15 non host players were red barred when I asked him what his connection was, was on 300kb/s compared to the rest who were on 10mbps at least. But the game picked him?

I've never played a game where it consistently seems to pick the worst host possible in a match.
Even when Crysis 2 was at it's height in the first 2 weeks you'd constantly find yourself thrown into a match with people from the U.S or UK regardless of how many local players were online and available.

I play quite a few online games, HALO Reach and Bad Company 2 mostly now and I have never experienced this, I play a match in Reach and generally it will be NZ and AU players in my game, occasionally I'll get an American or 2, I can then set my game search to "good connection" matches take longer to find, but I can almost guarantee when it does find one it will be all Australians or New Zealanders. But even when I do play Americans and Brits I don't experience anywhere near the amount of lag as I do with Crysis 2.

The game is still fun and pretty much playable, very rarely do I feel cheated by lag when playing it.

Same for Bad Company 2, I can play almost anyone in the world no probs, because it has dedicated servers. But again whenever I join a game, it's usually filled with locals.

Point is as anyone will tell you Crysis 2's net coding is terrible, possibly the worst of any xbox title ever created. The game obviously cannot handle P2P for most players and should of had dedicated servers, especially as it is pushing the xbox just graphically to begin with.
This is not helped by other bugs that mess MP up also, grenades vanishing, JAW's too, when no one had or has "detonation delay"

Hows the network meant to calculate anything accurately when the weapons are failing? Or people are hacking?

I think the main reason for you not noticing lag is that you'd find yourself mostly playing UK players, and consider the UK isn't as big a land mass as the U.S or Australia, so your fellow players would be lower ping than say me being in Queensland AU, and playing someone in Western Australia, or 4000km south in Tasmania.

But I have to say,just that Crysis 2 is the only network fail we're playing on xbox is all the proof we need that it is indeed the game, not our consoles or internet that is the problem.

The game was fun, even with the lag I had against locals, but now I can only play foreigners due to so many quitting, it has become unplayable for me.

Just look at the forums, I'm pretty much the only Australian posting on here now, Everyone else is from the UK and US, but still more than not who have remained are saying the game is broken. The xbox bug thread is over 90 pages now, maybe if you read through them you can get some more info on what is wrong and that it is not in our heads, nor is it our machines.
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Matt Gammond
 
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Post » Thu Dec 31, 2009 12:53 am

Hold your horses brother. Brink is more laggy. When you have a bad host in Crysis, you can tell. If you do back the hell out. I have seen lobbies with 1 bars for everyone except the host. I have seen lobbies where most have 3 bars. Let me give you a recommendation. You need to upgrade your service, and you will find yourself becoming host most of the time.

At least brink is Bethesda's first attempt at multiplayer? If they introduced region filters it would make games much more playable and enjoyable... the latency would be much lower... with my current internet its 24 ping latency with somebody in the uk but in america its like 300...

This is Crytek's first attempt too. Treyarch had trouble with lag in Blops, and it has been many attempts. At the end, they get really close to being fixed.

Crysis 1, Far Cries?
all those other companies have some experience though

Fella above - so the main probs are Region Select and Network Coding? I saw an Australian fella in a game, he kept dying (Lag most likely since he had 1 red bar and we all had green) so he quit and we got kicked out by host migration? Whats the latecy 400MS from Europe to Australia?

How do you know when you're host?
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Grace Francis
 
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