[Rel] ConScribe

Post » Wed Mar 09, 2011 1:44 am

Enhanced Music Control appears to be generally unstable for many users, with or without conScribe. If the crash details include a fault offset that could go a long way toward determining the cause.
Does the game run ok with EMC and no conScribe?
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Mimi BC
 
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Post » Wed Mar 09, 2011 11:30 am

Enhanced Music Control appears to be generally unstable for many users, with or without conScribe.

That's true, but EMC never give me any problem. It only crash with ConScribe.
When they aren't used together, Oblivion works fine.

So it's not a generic problem caused by EnhancedMusicControl.
It's a problem between the 2 plugins when used together.

EDIT: I've also tested this theory:
- with EMC: OK
- with Conscribe: OK
- with both plugins: instant CTD after loading the game

Adding/removing other plugins does nothing
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Nicole M
 
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Post » Wed Mar 09, 2011 1:16 pm

That's true, but EMC never give me any problem. It only crash with ConScribe.
When they aren't used together, Oblivion works fine.

So it's not a generic problem caused by EnhancedMusicControl.

Sure. You may have missed my edit though - knowing the fault offset could go a long way toward resolving the problem.
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Krystina Proietti
 
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Post » Wed Mar 09, 2011 4:28 am

Hmm? Nothing since Oct? No link to a new thread? I hope someone is still monitoring this.

I've been wrestling with a CTD after 50%+ of a save game is loaded. From the Readme I hoped Conscribe would give me an idea as to which mod in the load order was crashing. But either:

1) I have it installed wrong (it's in the "Oblivion\Data\OBSE\Plugins" folder via OBMM, but all the logs are 0 bytes in both the old (v70-80) and new (v90) log folder locations),

2) it doesn't get loaded/active before save games start loading, or

3) it can't log mods as they load.

I've tried version 80c and 90, OBSE 18beta4, 19stable, and 20beta, along with Pluggy 125b and 132dev. I am using Wrye Bash 290 and BOSS 1.6.5. I had Enhanced Music Control installed but have disabled it after reading about the incompatibility here.

I can start a new game, and even load an very old save from just after leaving the sewers, but even saves that previously loaded from more recent sessions fail. I realize some mod update has created the problem, but simply removing mods going back to installation months ago isn't isolating it and after pulling 20 or so I'm pretty sure variables failing to initialize from missing scripts are masking things.

While I consistently crash with an offset of 000fb562 in the last save game, earlier games crash at offsets of 0008e32e and 000fbded. Each offset occurs at a later point in the load sequence from different save games. All those low addresses make me suspect something is accessing out of memory bounds and wrapping around the end of my 4GB RAM. (I can't use a /3GB switch as I have 1 GB of video RAM in use: Nvidia 7950GX2.) Which in turn makes me suspect it might be something the mods have in common, such as OBSE, but again it just might be load order. So I'm thrashing in the dark until I can get some data. Can Conscribe help me here? If not, any suggestions as to what tool will?
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Sista Sila
 
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Post » Wed Mar 09, 2011 7:30 am

ConScribe only logs output printed to the console. So unless the delinquent mod spews debug output to the console, ConScribe's of no use in this matter. You'll have to manually mix and match plugins in your load order until you find the culprit.

[secret,offtopicmessage]There is something lurking. In the shadows. Something that might render ConScribe redundant ...[/secret,offtopicmessage]
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Dragonz Dancer
 
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Post » Wed Mar 09, 2011 3:03 am

[secret,offtopicmessage]There is something lurking. In the shadows. Something that might render ConScribe redundant ...[/secret,offtopicmessage]

I didn't see that at all :whistling:
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jodie
 
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Post » Tue Mar 08, 2011 8:54 pm

ConScribe only logs output printed to the console. So unless the delinquent mod spews debug output to the console, ConScribe's of no use in this matter. You'll have to manually mix and match plugins in your load order until you find the culprit.

[secret,offtopicmessage]There is something lurking. In the shadows. Something that might render ConScribe redundant ...[/secret,offtopicmessage]


So, it's number 3, but not Conscribes fault or cure. Rats. [Expletives deleted.] I was afraid of that. [Flailing of arms and cascades of hair tufts.]

Is there any chance your "secret offtopic rumor" is related to a wishfull project proposal from June or so that might incorporate into Wrye Bash the abilitiy to toggle console messages about mods that don't have them already included to help with tracking similar problems? If so, any chance that rumored project might possibly see the light of day in time to do me some good? Say, within a month? Any hints as to what topic or keywords I should keep an eye on?

[That's the trouble with rumors. They take on a life of their own, fed by hope and frustration.]
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Tamika Jett
 
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Post » Wed Mar 09, 2011 3:04 am

I didn't see that at all :whistling:

Thanks for the post. I actually DID miss that, in my dispair. (Thought it was a signature line.)
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Kelly Tomlinson
 
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Post » Wed Mar 09, 2011 10:39 am

Is there any chance your "secret offtopic rumor" is related to a wishfull project proposal from June or so that might incorporate into Wrye Bash the abilitiy to toggle console messages about mods that don't have them already included to help with tracking similar problems? If so, any chance that rumored project might possibly see the light of day in time to do me some good? Say, within a month? Any hints as to what topic or keywords I should keep an eye on?

[That's the trouble with rumors. They take on a life of their own, fed by hope and frustration.]
Nope, not related to that.
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Dalton Greynolds
 
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Post » Wed Mar 09, 2011 12:21 am

In my current game, I have encountered two Ayleid ruins (Miscarand and one of the 'lost' ruins added by the Ayleid Steps mod) where my game CTDs while attempting to enter the ruin. Can I use Conscribe to log anything which map pop up in the console, for troubleshooting? If not, can anyone recommend a tool or mod which would help in this case?

Thanks.
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CHARLODDE
 
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Post » Wed Mar 09, 2011 11:14 am

In my current game, I have encountered two Ayleid ruins (Miscarand and one of the 'lost' ruins added by the Ayleid Steps mod) where my game CTDs while attempting to enter the ruin. Can I use Conscribe to log anything which map pop up in the console, for troubleshooting?


ConScribe does normally not help with this as it logs the console output and if it CTDs when entering you usually don't have any console output to check yet.

If not, can anyone recommend a tool or mod which would help in this case?

Thanks.


I'd guess the best way is to post the issue in a new thread with your current load order attached via Wrye Bash: right-click file-header > list mods > paste into post.
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Nims
 
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