I know talking has been changed: The tiem wont freeze and you wont zoom into pepole like in Oblivion. Everything will be Real Time. It would be cool if they would do lockpicking a bit like in morrowind.
I would like a morrowind-like system with no minigame, but instead of attacking the lock by pushing your hand forward and twisting the pick here's how it would work:
-picks have a set number of uses, like 25
-when you try to activate a lock, your character kneels down and starts picking the lock
-the picking process takes a while, with the amount of time depending on your security skill and the lock difficulty (a very easy lock would take like a second for a master but maybe 15 seconds for a novice, whereas a very hard lock would take like 10 seconds for a master and 150 seconds for a novice)
-during this time you can look around and watch out for guards. if one comes you can cancel the lockpicking, quickly/forcefully removing the pick from the lock and standing back up
-a successful lockpicking takes 1 use away from the pick, while stopping early damages the lockpick a bit more (maybe 5?)