Daggerfall is very much like Morrowind, but it has the stupidity taken out of it.
Sigged
Cavemen had more computer knowledge than me. Should that affect my decision?
Where's a Geico Commercial when you need one? Oh wait, those ads died long ago...
Anyway, speaking as a TES gamer who loves Oblivion and Daggerfall, but dislikes Morrowind and Arena, I say try out the demo as well, to everyone in a similar situation.
The dated graphics have an odd effect on my perception of the gameworld that Morrowind's dated graphics do not (the "cartoony" graphics effect) It does leave more up to be filled in by the imagination. The combat system I find preferable to Morrowind's because it has a greater range of animation, even if it does force me to lock my view, and the best archery system of all games (except for the inability to recover targetless arrows)
I also like how it gives the MQ in an "Open invitation" manner, rather than forcing it down the player's throat (Oblivion) or being told to [censored] off because you're not a high enough level (Morrowind. I really hate that Caius Cosades guy)
I also like how the races are more cosmetic than anything else (though I wish racial modifiers were applied to the stat roll) and how versitile the class creation system is. I find Morrowind and Oblivion's horrible with the excessive limitations. (What is your specialty: Combat, Stealth or Magic? Why can't I chose to be an equal blend of Combat and Stealth, or Stealth and Magic? And the "Primary Attributes" thing is also poorly implemented.)