Why use this mod rather then http://www.fallout3nexus.com/downloads/file.php?id=1759?
One reason, compatibility. My mod does not edit any forms in the game, hence should work just fine alongside any other mod that edits the books. No scripts are attached to the book, which also frees that up for another mod. Also, the only bug mine suffers from is the item refreshing in the inventory...which it has the same problem, plus many more. Im not trying to bago ut that mod...its just that i see so many people using it still (including it in FWE).
http://www.fallout3nexus.com/downloads/file.php?id=7293
and of course the readme:
Consistent Books v1.0
===============================
Author
======
Da Mage
Description
===========
This mod makes it so that the books you collect do not disappear once you use them, it no like you read them and throw them away, or eat them to gain their knowledge. It just adds an important (at lest to me) part into the game for those collectors out there.
It only effects books in the vanilla game, if a mod uses these books they will still be effected, but any totally new ones. eg; a mod with the book "Bob's book of Mechanics" will not be effected.
The book that is re-added into your inventory are misc objects, with the same name (with or without a label depending on which esp file you use). The read books have the same weight and price as the unread books, so you can read and then sell it on.
You have two .esp files to choose from. The Consistent Books.esp gives the books your have read a label of [Read] at the end of the name, it makes it easier to tell unread and read books apart in containers and in the gameworld. The Consistent Books [No Label].esp does not have those labels.
Bugs
=====
- When you use a book, you must close and reopen your inventory for them to show up. I don't know why? I think it is a game limitation. Your weight is still updated.
Install
=======
To install:
Copy either Consistent Books.esp or Consistent Books [No Label].esp to your
...\Bethesda Softworks\Fallout 3\Data folder.
Activate the .esp file in the game's launcher or using FOMM.
Uninstall
=========
To uninstall:
Delete the esp file.
Contact
=======
You can send me (Da Mage) a PM on the Official Bethesda Softworks Forums.
===============================
Author
======
Da Mage
Description
===========
This mod makes it so that the books you collect do not disappear once you use them, it no like you read them and throw them away, or eat them to gain their knowledge. It just adds an important (at lest to me) part into the game for those collectors out there.
It only effects books in the vanilla game, if a mod uses these books they will still be effected, but any totally new ones. eg; a mod with the book "Bob's book of Mechanics" will not be effected.
The book that is re-added into your inventory are misc objects, with the same name (with or without a label depending on which esp file you use). The read books have the same weight and price as the unread books, so you can read and then sell it on.
You have two .esp files to choose from. The Consistent Books.esp gives the books your have read a label of [Read] at the end of the name, it makes it easier to tell unread and read books apart in containers and in the gameworld. The Consistent Books [No Label].esp does not have those labels.
Bugs
=====
- When you use a book, you must close and reopen your inventory for them to show up. I don't know why? I think it is a game limitation. Your weight is still updated.
Install
=======
To install:
Copy either Consistent Books.esp or Consistent Books [No Label].esp to your
...\Bethesda Softworks\Fallout 3\Data folder.
Activate the .esp file in the game's launcher or using FOMM.
Uninstall
=========
To uninstall:
Delete the esp file.
Contact
=======
You can send me (Da Mage) a PM on the Official Bethesda Softworks Forums.