Console level editor?

Post » Tue Nov 23, 2010 12:31 pm

I swear some where I saw them using a level editor on console? Anyone know anything about that?
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Adam
 
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Post » Tue Nov 23, 2010 12:25 pm

I think you mean this video http://www.youtube.com/watch?v=gPhUOpLq5nU
What they are doin is running the xbox ps3 and the pc synchronised. But the input comes from the PC not the consoles.
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Big Homie
 
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Post » Tue Nov 23, 2010 12:41 pm

But its possible. Someone can mod the Sandbox3 to get RTE working for the Consoles.
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Tyrel
 
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Post » Tue Nov 23, 2010 10:41 am

Even the pc level editor has not been announced, not to mention the console one.
It's highly likely there will be no editor at all.
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Sanctum
 
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Post » Tue Nov 23, 2010 12:10 pm

For the PC there will almost certainly be an editor. There are too many employees of crytek who started out as modders using cryengine 2. if they decide not to include the editor crytek deserve to fail and go bankrupt for the blatant disregard they show to other up and coming designers. You're on the boat so now you pick up the drawbridge?

However, i have every faith they won't do that. As for the console? No. It'd take up quite a large amount of development time to create a tool that won't be very good compared to a real SDK like seen on PC (since controllers are not designed for such work). Whereas on the PC you basically just ship a version of the cryengine 3 kit you use to make the game.

If they added keyboard and mouse support that could work though :D but controllers and SDK's? A big fat LOL to that one. SDK's, no matter what notions people may have otherwise, are CAD tools, and requires the right tools to use - namely a keyboard and mouse.

Also inb4 halo forge: it's not an SDK. It's a purpose built playground with very limited scope and size.
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Hayley O'Gara
 
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Post » Tue Nov 23, 2010 2:32 pm

For example i can mod ALL Halos on Console with RTE ;) If someone wants to MOD the Console Crysis2,then someone will exploit the Sandbox3 to do RTE. It will come.
Its possible too to create e simple box map for the recent crysis2 alpha with sandbox 2. Cause some thing a still identical ;)
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Angelina Mayo
 
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Post » Tue Nov 23, 2010 11:31 pm

I cannot imaging using Sandbox with a controller...that would be hell.
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roxxii lenaghan
 
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Post » Tue Nov 23, 2010 7:50 pm

theres no enought buttons for editor
only PC
PC RULES
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Kate Norris
 
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Post » Tue Nov 23, 2010 9:13 am

I cannot imaging using Sandbox with a controller...that would be hell.

The forge in halo is made of rage and irritation :/

You can make some cool stuff, but you know you could do it in a twentieth of the time with the proper tools.
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luis ortiz
 
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Post » Tue Nov 23, 2010 10:24 pm

I cannot imaging using Sandbox with a controller...that would be hell.

The forge in halo is made of rage and irritation :/

You can make some cool stuff, but you know you could do it in a twentieth of the time with the proper tools. You never used Reachs forge then or you just don't know how to. An besides I'd rather spend a few hundred dollars on a console that is good for at least 7 years then have to spend the same for a pc every year for the best upgrades
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Ben sutton
 
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Post » Tue Nov 23, 2010 3:06 pm

I cannot imaging using Sandbox with a controller...that would be hell.

The forge in halo is made of rage and irritation :/

You can make some cool stuff, but you know you could do it in a twentieth of the time with the proper tools. You never used Reachs forge then or you just don't know how to. An besides I'd rather spend a few hundred dollars on a console that is good for at least 7 years then have to spend the same for a pc every year for the best upgrades

A pc would last for 7 years playing console games at console resolution (low) and quality (low) easily. And yes, i've used the halo forge extensively, and it's crap compared to pc editors but great compared to what console users have otherwise (that is, nothing). Don't assume (wrongly) that someone with an opinion differing from yours can't possibly have played what you have (forge would be fine with a kb+m, well, a lot easier). I did, i know better because i've used far better with the right tools.

Also, ever considered that burden of £10 extra per game and £40 a year for xbl? and the big fat elephant in the room that is you need a pc to be seeing this very forum if you use an xbox? it all adds up, and the sad fact is console gaming is far more expensive. If you doubt it i'll turn up the heat (well, maths). :D

Also, consider thus: you're one lucky git to have an xbox last 7 years. I know someone who's gone through 9 in 5 years, and i don't know anyone who's still got their original one (unless it was an elite like mine, but even then, they still break). Consoles aren't reliable enough any more to assume they'll last.
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Gill Mackin
 
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Post » Tue Nov 23, 2010 6:04 pm

Sanbox on farcry was great with a controller why no with Crysis 2? Another thing would be great if you create them on pc and save them in Console format. Maybe they could make a seprate DVD with the editor on it for the consoles. Enough people will pay the seperate editor DVD for consoles if they really want to create. Furthermore it gives EA enough money to create a decent editor for consoles. I would pay extra ;-)
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Grace Francis
 
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Post » Tue Nov 23, 2010 8:20 pm

i dont think that is possibile to add CE3 Sandbox on Console
you dont have the same freedom like on PC ( edding FG or creating new assets)
also i dont think that consoles can handle CE3
it'll take to much power that causes laags
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Emmi Coolahan
 
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Post » Tue Nov 23, 2010 7:19 pm

I swear some where I saw them using a level editor on console? Anyone know anything about that?
i can't see them cramming that much data on a xbox 360 disc maybe they could put it on a second disc or release it as dlc
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gemma king
 
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Post » Tue Nov 23, 2010 8:45 pm

It'd be cool for the console community. I don't really like mess with that stuff, I don't touch Forge unless its to screw around with some friends.
Id rather play on things others created
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C.L.U.T.C.H
 
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Post » Tue Nov 23, 2010 10:00 pm

Recommended specs for Sandbox 3 is:
Quad Core
4gb RAM
GTX 2xx (260, 280, etc.)
64-bit OS

Console has none of these, and isnt even close.
Source: http://nvidia.fullviewmedia.com/gdc2010/14-sean-tracy.html
Skip to 21:50

Basically they are a little bit higher than for gaming.
What I would say for sure is a 64-bit machine, without a doubt.
Because a lot of the time when you're working on really big levels, when we save them, the memory sky-rockets. So you do need 64-bit. Usually we're using i7's for work right now. The only reason for that is that the lower end the PC is, the slower you have to work, because the PC has to catch up to you. We dont like that sort of process, so we do use some pretty strong PCs. 64-bit, i7 and Nvidia cards, usually the 200 series, so 260's 285's and 290's are eating the engine for breakfast right now. It does really fantastic work right now.


This question gets asked so much its not even funny any more. Really. Its been answered a million times. And unlike 3 months ago, we're only 70-something days away from release, and they have said nothing about a console editor. Basically if it existed they would have said something.

They havent. It doesnt exist. Stop asking.
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Emily Shackleton
 
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Post » Tue Nov 23, 2010 12:10 pm

Oh god...talk about expensive. Making a port for SDK tools from PC to console. I would say no, PC will almost 100% surely get one.
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Andrea Pratt
 
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Post » Tue Nov 23, 2010 9:57 pm

im sure we can use a keyboard in ps3 and solve the problem.
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Tyrel
 
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Post » Tue Nov 23, 2010 11:46 pm

I think that they are going to do it neither for PC nor for console.

In my opinion like it cannot do for consoles either they will do it for PC in order that anybody complains.

But this is alone my opinion though I would like that there was a editor.
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Charlotte Henderson
 
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Post » Tue Nov 23, 2010 3:01 pm

Well FarCry 2 had a level editor for the console, although the game itself was nothing great.
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Shelby McDonald
 
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Post » Tue Nov 23, 2010 6:04 pm

So I need a 64bit OS to use the SDK in Crysis 2?
Damn.
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CORY
 
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Post » Tue Nov 23, 2010 1:40 pm

The FarCry2 Editor is much simpler than that of the Crysis 2, provided that it is very linear. But that of the Crysis has many possibilities, I would say that infinite.
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The Time Car
 
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