» Sun May 05, 2013 9:29 pm
Just to let you all know, we're currently investigating changes to the matchmaking algorithm on both consoles which should improve issues relating to lag and players from different regions being matched together.
I'll post again when I have more details.
I'm not sure how much of this can be tweaked, but Ghost Recon Future Soldier on consoles had similar issues with lag and disconnects - especially on transatlantic connections - until they eventually "reduced the maximum required bandwidth" of MP connections to compensate for that.
Everything went quicker, faster load-times and above all pretty much no more lag - sure, some Menu effects went away, some small animations in the loadout-screen, but it improved the connections immensely.
If something like that were possible with Crysis 3, I think a lot of people would appreciate that.
Thank you for your efforts.