Console mods: no, command line: please?

Post » Tue May 17, 2011 8:21 am

Yes, because everyone has HDTV.


I don't.
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Sylvia Luciani
 
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Post » Tue May 17, 2011 4:11 pm

I don't need mods to be happy, I just want some cheats, easy?

-Free money cheats, maybe 1000 Septims (Or whatever the nords use) for cheat input?

-Item duplication?

These should be fairly easy to implement. Many games already have "cheats" so there is no problem.

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Love iz not
 
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Post » Tue May 17, 2011 12:16 pm

Have you considered that the designers don't want you to have cheats?

Their patches normally eliminate exploits, they don't seem inclined to add them.
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Kelli Wolfe
 
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Post » Tue May 17, 2011 12:14 am

Have you considered that the designers don't want you to have cheats?

Their patches normally eliminate exploits, they don't seem inclined to add them.


Have they thought about the plight of console players? Its hard to role-play a rich person when you have only 50 septims. A simple cheat system would help role-playing.
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Saul C
 
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Post » Tue May 17, 2011 8:44 am

Have they thought about the plight of console players? Its hard to role-play a rich person when you have only 50 septims. A simple cheat system would help role-playing.

You may find more money by playing the game. I heard they'll be putting at least 100 septims in Skyrim. For the roleplaying. :whistling:
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Big mike
 
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Post » Tue May 17, 2011 8:06 am

Have they thought about the plight of console players? Its hard to role-play a rich person when you have only 50 septims. A simple cheat system would help role-playing.


Rich people don't tend to keep their moneis when they get sent to prison :P
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willow
 
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Post » Tue May 17, 2011 10:18 am

My position: Why does anyone care what anyone else does? It isn't going to affect you.
Setting aside the notion of not caring about anything that does not affect one's self... It (this) does affect us because they design these games based on how everyone else thinks and reacts to them. This affects what I get as a result; what everyone gets. One can only imagine the stuff cut or altered from the game because of poor group acceptance. I don't mind a multi-platform release... but IMO they did it better in the 80's and early 90's. Back then the games took the platform's strengths into consideration; they did not design the game to run equally on all platforms; they had them work best for the platforms they designed for.


Recently Mass Effect I bought from Steam didn't work straight away. I had to set Steam and the Mass Effect.exe to run as admin (even though it wasn't in program files folder). Little things like this that aren't really a problem to people used to PCs, but if you bought a game for a console and it said "You have to change settings before you can run this", people would be mega pissed.
In my case I bought Bloodlines off of Steam, and it did not work at all. Steam support's solution was to cripple my PC indefinitely, and they were serious. :lmao:

I had to hunt down a fan patch instead... Game runs fine now.
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Daramis McGee
 
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Post » Tue May 17, 2011 2:18 am

I rather would like to see the command line kicked out of the game. It might be helpful if there are glitches or bugs that need to be fixed ingame, but basically I would like to see it out of (any) game.
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Katie Pollard
 
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Post » Tue May 17, 2011 12:46 pm

In my case I bought Bloodlines off of Steam, and it did not work at all. Steam support's solution was to cripple my PC indefinitely, and they were serious. :lmao:

I had to hunt down a fan patch instead... Game runs fine now.


Which is exactly my point; console users would not put up with this, and thus there is a market for people that simply want to put the disc into the console and play.
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Campbell
 
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Post » Tue May 17, 2011 12:00 pm

Which is exactly my point; console users would not put up with this, and thus there is a market for people that simply want to put the disc into the console and play.
A turn key solution is just a good preset, but never the best preset; (you can't make a best preset for all situations). Every console is a fixed hardware situation (that's a big draw for both consumer and developer). By and large, it just works. The reason PCs get a bad reputation is that they are not a fixed hardware (or software) situation.

** Though... Its totally possible to brand a game "Inspiron 580" compatible, and be not far off from the console advantage. (Not that that would happen any time soon)
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Laura Wilson
 
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Post » Tue May 17, 2011 11:59 am

How does console commands screw up the game console itself?

It doesn't. People watch badly written movies or TV shows where software can destroy hardware and hence you get people posting here thinking mods much less the game software in general can magically damage the hardware. Put simply if it were possible for the game software to damage the hardware it would represent a flaw or existing damage in the hardware itself. Hardware only breaks due to software in bad movies and TV shows.
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lydia nekongo
 
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Post » Tue May 17, 2011 4:22 pm

No. Just get a gaming PC, they have really good deals on Newegg that pretty much anyone can get.
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Chris Duncan
 
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Post » Tue May 17, 2011 3:47 am

Let me get this straight for a second.

A video gaming console is, essentially, a computer device that has been stripped down to such exact specifications that it can run any number of products in a video gaming "generation." In order to fulfill this universal coverage of playing each game in that said generation, limits are placed on the game released so that it can run on said system, even if the present technology of other devices allows the game greater reach and expression. All for a specified price and specified features. In summary, it's a package clearly designed for one purpose: to play any video game available to it, even if sacrifices have to be made.

A gaming computer is a computer device with the capacity to play video games, so long as it meets their system requirements - in the case that those said games are running at their maximum capability and design, usually superior to their cousins on gaming consoles. The gaming computer is more expensive due to its larger capabilities and value, but also allows greater freedom and access to games and their full capabilities. Essentially, more bang for your buck (if you're willing to pay).

So... what you're saying is that, even though you're going to play a stripped down Skyrim on a gaming console, you still want access to a modding feature that is traditionally only accessible to PC gamers because of their pursuit of playing that game in its maximum?
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Shannon Lockwood
 
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Post » Tue May 17, 2011 11:13 am

Seriously. Look inside your computer case. If there's a big, long blue slot on the motherboard, you have at least 2GB of RAM, and your CPU was made any time in the last four or five years go out and spend $180 on a new power supply and a midrange Directx 11 graphics card like the Radeon 5770. Not a big expense if you are serious about playing games with all the PC goodies like mods and debug console. Even though it is a cheap graphics card, it will easily be 5-8x as powerful as the graphics hardware of either console. That's the price of three new console games to turn an existing desktop into a gaming platform that will do mods, console, etc as well as run the games much, much better. Oh, and you can use your Xbox 360 controller with your PC if you don't like mouse and keyboard.

EDIT: A 5770 is $135 with free shipping from Amazon, and all it needs is a decent $40-50 power supply, which can also probably be had with free shipping.
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xx_Jess_xx
 
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Post » Tue May 17, 2011 12:39 am

It doesn't. People watch badly written movies or TV shows where software can destroy hardware and hence you get people posting here thinking mods much less the game software in general can magically damage the hardware. Put simply if it were possible for the game software to damage the hardware it would represent a flaw or existing damage in the hardware itself. Hardware only breaks due to software in bad movies and TV shows.
It is entirely possible to harm hardware via software, if the software is done with enough low-level code. Simple method would be to software overclock the CPU and GPU, while simultaneously either telling the CPU / GPU fans to stop running, or run very slowly. Software can also really screw up a hard-drive (by formatting the MBR) though this is fixable. Speakers can be ruined by driving them with lower frequencies than they were designed to handle.

Obviously these things can be mitigated by a user or internal hardware sensors, but if we are talking about messing with a headless machine (and the hacker doesn't care about the data) it is certainly possible to at least make it very expensive to fix the machine again. Hell, a simple BIOS flash could possibly pop a capacitor on the motherboard, if not simply make the computer no longer boot.
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Umpyre Records
 
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Post » Tue May 17, 2011 9:04 am

Hell, a simple BIOS flash could possibly pop a capacitor on the motherboard, if not simply make the computer no longer boot.


Tell me THAT to me....a certain day, the lights went off in my house, and when they came on again, my computer didn't boot. I took it to a computer's store and they "fixed" it, but when it came home again it continued not working. I had to remove the BIOS internal battery in order to make it work again :(

Now, every time the lights go off (we have a crappy cheap light capacitor here) or if I plug off the computer from the electric network, I have to both pray it turns on (it usually happens at the 2nd or 3rd try), and reconfigure the BIOS options. I guess the mobo is screwed up.

I'm definitely getting a nice UPS for my new computer...
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Eilidh Brian
 
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Post » Tue May 17, 2011 3:06 pm

They're called cheats, console games used to have them all the time. There is no need for a "PC solution", when a few button codes would do for things like Toggle Collision and God Mode.

And advance current quest one stage. Might add a couple of other like resurrect. I would see this mainly as a escape solution to get out of bugs. Oblivion had multiple bugs who could be solved like this, in Fallout 3 it was possible to get stuck in your bed.
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Michael Russ
 
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Post » Tue May 17, 2011 5:44 am

If console gamers need to stop complaining about stuff like this then PC gamers need to stop complaining about the game being "dumbed-down" because of the consoles.

It's a two way street and considering you PC gamers get tons of features that console gamers don't, I think it's you guys who should be the ones to stop complaining.


1: Developers think pc gamers will buy it x game anyways so they become lazy and to save money skip PC features because they'll make a good amount on the console anyways. Also console gamers dont in there majority demand certain features mainly because there hugely uninformed. Example: pc games have been using dedicated servers since 1999; console games still mostly using listenhosting or p2p.

2: we get the features because:
a: we've been getting said features for a really long time and it's sorto expected: it's like a modern console multiplayer shooter not having online support.
b: we have the hardware to support said features
c: it's an open system so we dont have companies so what goes and what doesnt
d: the reason were given certain advanced features, graphical features for example, is developers sometimes (not always) like to push technology and their craft forward and the only way to do that to it's maximum potiential is on a VERY EXPENSIVE PC
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TOYA toys
 
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Post » Tue May 17, 2011 9:37 am

No offense, but if you want interactivity and control so bad you should really play the game on the PC.

Consoles are not computers. :confused:

Actually that's exactly what they are, but I get your point and I agree.
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Ann Church
 
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Post » Tue May 17, 2011 1:44 pm

They are tools, used by developers only for debugging the game and tweaking it. Implemented on the PC for the sake's of modding only.

It's not implemented for the sake of modding, it's leftover from debugging and testing, which just so happens to be convenient for modding. Since, I believe, they do all their testing on PCs, there's no need for a console on consoles.
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Christina Trayler
 
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Post » Tue May 17, 2011 1:24 pm

No offense, but if you want interactivity and control so bad you should really play the game on the PC.

Consoles are not computers. :confused:

Consoles are simplified and specialized computers. They have all the same type of hardware a computer does, but it is not as powerful as most computers.

And before anyone asks, no you can not upgrade the hardware as it is all integrated on to the main circuit board.

How does console commands screw up the game console itself?

There is a file called a configuration file which records many game settings, including graphics settings as well as many other things. Having access to the command console would allow console users to basically bump up graphics settings. Now, this may sound good, but let me point out that the graphics settings are optimized for at little lag as possible given a consoles hardware. Ramping up the settings will put more stress on the hardware, increasing the risk of over-heating. (R-ROD anyone?) Since Microsoft and Sony are strict about content on their systems, they do not want to start getting phone calls complaining about consoles breaking because someone though it would be cool to enable max settings on effectively a 5 year old computer with a modern game.

This is not a stab at anyone. Humans are the worst thing that could ever happen to technology. Their stupidity is a blight with no cure. And I include myself in this statement.

No, they are not simple cheats.

They are tools, used by developers only for debugging the game and tweaking it. Implemented on the PC for the sake's of modding only.

The command console is technically still there, but just disabled. If any PC users remember the ini setting "bAllowConsole=1" (IIRC), that setting is simply set to 0 for console versions.
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Tiffany Castillo
 
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Post » Tue May 17, 2011 12:14 pm

This is just beating the dead horse. People who are for it and want the PC features implemented on a console will always come up with some inane rebuttal about how it's unfair that the game has been seemingly 'dumbed down' for its console counterparts. Out of that we'll have the stems about how people can't afford the latest consoles that are over 9000 dollars or whatever and more whining that the game is seemingly and absolutely crafted for a PC (despite the fact that ES was originally a PC series, and that it was pretty obvious that Oblivion was tailored for XBox then ported over). Let's just let them have their fun and leave it? Because, in the end, we all know it's not going to happen.
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Cayal
 
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Post » Tue May 17, 2011 5:35 am

Every game I have bought on release recently has been 10 bucks cheaper on the PC.

That's about to change, inflation you know. PC games have been steady at 50$ for the past decade, it's time for a rate increase.


150 --> Geforce GTX 460.

100 --> Mobo.

150 --> AMD Phenom II x6 3,2 Ghz.

200 --> 4 gb's RAM, a cheap case, and misc stuff (dvd drive, keyboard, mouse).

Here you have it, a high-end PC that outranks by far any console and that can run any game at 1920x1080 at nice FPS for 600 euros.

Stop saying that gaming PC's are too expensive for the masses. That's simply not true.

I love it when people claim they can build a really cheap computer and then leave out things you can't do with out. In your case it's OS and monitor but most others leave out the input devices as well.

Have they thought about the plight of console players? Its hard to role-play a rich person when you have only 50 septims. A simple cheat system would help role-playing.

Nope, they are saving you from yourselves so you don't ruin the game for yourselves by cheating it up. They aren't trying to be a throw away game developer you know it's going to be many years before you get another.
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stevie trent
 
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Post » Tue May 17, 2011 1:44 pm

That's about to change, inflation you know. PC games have been steady at 50$ for the past decade, it's time for a rate increase.

It's $10 less because there's no console tax to publish on the PC, not because nobody's realised money is worth less.

I love it when people claim they can build a really cheap computer and then leave out things you can't do with out. In your case it's OS and monitor but most others leave out the input devices as well.

Because people always include the price of controllers and televisions in console prices(!). You probably don't need an OS license, what with already having one, you already have a monitor (and if you don't, it's still cheaper for a decent monitor than a decent TV)), and input devices? Seriously? A couple of quid for a cheap keyboard and mouse shouldn't factor in when you're talking several hundred pound investments.

Nope, they are saving you from yourselves so you don't ruin the game for yourselves by cheating it up. They aren't trying to be a throw away game developer you know it's going to be many years before you get another.

A logical fallacy, if somebody lacks the willpower to not cheat themselves to godhood, what are the chances they're likely to play a single game for more than a few months, at most?
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CHARLODDE
 
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Post » Tue May 17, 2011 3:21 pm

You probably don't need an OS license, what with already having one, you already have a monitor (and if you don't, it's still cheaper for a decent monitor than a decent TV)), and input devices? Seriously? A couple of quid for a cheap keyboard and mouse shouldn't factor in when you're talking several hundred pound investments.


You can't assume a console player has any of these things and since his post was directed at console players switching to PC my comment is valid. Also looking back over his post he seems to have left out the PSU as well. Let me see you build a PC without one.

Bottom line is, a really good mid range PC is three times the price of the current console but only twice the cost at release. I remember, I was there. I had an Xbox and was looking to get the next gen. I had to choose between a 600$ baseline 360, an 800$ elite or a 2000$ P4 PC. I chose PC(for the modding) although it really wasn't worth it then as all I did was game.

1200$ US. <--THAT is how much a decent mid range PC costs right now that will out perform the current gen console and with an upgrade investment equaling about half the cost of the new console will compete with the next gen. That's a 4x or better cpu, min 4gig ddr3, 64bit OS, 5770 ATI or better, min 19"WS monitor.

If ALL you do is gaming then PC is not by any means(even with the cheap cost of hardware these days) a economical plausibility for most people on the current gen.

HOWEVER at the start of the next gen an opportunity will present itself to those console gamers that would like to do more than game and at that time the price difference between the new console and a comparable PC will be negligible. Just about that time anyone that switched right now will be buying another PC and will have spent overall 2 to 3 times as much as the console gamer had with 2 generations of consoles.

So what have we learned? Console gaming IS much, much cheaper than PC gaming overall and those that ONLY game should stick to a console. Me? I'll shell out the extra money for game modding, image editing, video authoring, cd and dvd burning, web site coding and anything else I get into down the road.
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A Boy called Marilyn
 
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