Console version vs PC version

Post » Tue Jul 20, 2010 3:38 am

So you have a setup for a 360 controller on the PC for Oblivion that allows walk/run depending on stick sensitivity, and menu scrolling(no mouse pointer)? If you do I would like to know since I find these kinds of games more enjoyable with console controls. Not just mapping your keyboard to your controller though, its not the same thing.

But thats offtopic. Youre still missing the point I was making and thats that software will not always work on every single PC setup possible. And thats without getting into antivirus or UAC or other software conflicts. Sure most gamers should know their way around all of that stuff, but none of its required on a console.


Just say it plainly: Console gamers like to be extremely lazy.

Also not to forget that Skyrim is devoloped first and foremost with the 360 in mind ...

So when you come to play it on your PC > dont be surprised if it ask's you to press B to open up the menu :flamethrower:


What?
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Madeleine Rose Walsh
 
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Post » Mon Jul 19, 2010 6:04 pm

Also not to forget that Skyrim is devoloped first and foremost with the 360 in mind ...



Link?
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Ron
 
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Post » Mon Jul 19, 2010 6:38 pm

Also not to forget that Skyrim is devoloped first and foremost with the 360 in mind ...

So when you come to play it on your PC > dont be surprised if it ask's you to press B to open up the menu :flamethrower:

Not according to Todd. he says they build it for PC, on PC. But you can never trust everything someone says.
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Scott
 
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Post » Tue Jul 20, 2010 8:59 am

Just say it plainly: Console gamers like to be extremely lazy.


Or not everyone has or wants to spend extra time messing around to make things run properly just to play games?

Edit: Not to mention the price difference from a 360 to a mediocre gaming rig.
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Scarlet Devil
 
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Post » Mon Jul 19, 2010 11:04 pm

...not everyone has or wants to spend extra time...


*cough*lazy people*cough*
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lauraa
 
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Post » Tue Jul 20, 2010 1:53 am

Or not everyone has or wants to spend extra time messing around to make things run properly just to play games?




On the flip-side, Not everyone wants to spend 30s-60s on load times every entrance/exit, as opposed to 1s :)

and i've played all bsg games on 360. they are pretty darn long.
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Joey Bel
 
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Post » Mon Jul 19, 2010 8:04 pm

Or not everyone has or wants to spend extra time messing around to make things run properly just to play games?

Edit: Not to mention the price difference from a 360 to a mediocre gaming rig.

Depends really. I can make a PC capable of running Oblivion better than an Xbox for about the same price. depends on if you have the know how to make it from scratch or if you pay the extra 200 bucks to get the one from Best Buy that was built on the cheap. And like it was said before, the only thing you need to do to run a PC game is meet the minimum requirements. Install is a one click setup and most often the game detects the proper settings for you.
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Rusty Billiot
 
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Post » Tue Jul 20, 2010 1:56 am

Link?


Are you serious?

There are no "made for PC games" anymore unless they are PC exclusive. It's utterly obvious that the game has been catered to consoles and build predominantly with consoles in mind, to say otherwise is just silly. The most sales come from the console platforms, therefore they take priority.
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BaNK.RoLL
 
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Post » Mon Jul 19, 2010 10:09 pm

Link?


err , is'nt it obvious :)?

edit - didnt see the post above O_o
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Nienna garcia
 
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Post » Tue Jul 20, 2010 5:00 am

Are you serious?

There are no "made for PC games" anymore unless they are PC exclusive. It's utterly obvious that the game has been catered to consoles and build predominantly with consoles in mind, to say otherwise is just silly. The most sales come from the console platforms, therefore they take priority.


jeez....I did not doubt you. just want a link stating xbox360 is the lead platform due to technical/engine reasons.


it would certainly explain why the games textures are kinda meh.
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Siobhan Wallis-McRobert
 
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Post » Tue Jul 20, 2010 1:08 am

Are you serious?

There are no "made for PC games" anymore unless they are PC exclusive. It's utterly obvious that the game has been catered to consoles and build predominantly with consoles in mind, to say otherwise is just silly. The most sales come from the console platforms, therefore they take priority.


You know, it is possible they could tweak things between the different versions so they're not completely identical. Besides, within months modders will make the game seem like it had never even been made for consoles.
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Keeley Stevens
 
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Post » Tue Jul 20, 2010 6:53 am

Or not everyone has or wants to spend extra time messing around to make things run properly just to play games?

Edit: Not to mention the price difference from a 360 to a mediocre gaming rig.


The price difference is extremely minimal if one is working a job. An extra two hundred dollars at most will give you a PC which can run games on the same settings as consoles graphically and still have some advantages over the consoles such as faster loading times, not to mention being able to do all sorts of things that don't involve gaming like using the internet, publishing documents etc. Did I mention that games are cheaper on the PC? The extra $ pays for itself over the course of a year or two of buying games for it.



On the flip-side, Not everyone wants to spend 30s-60s on load times every entrance/exit, as opposed to 1s :)

and i've played all bsg games on 360. they are pretty darn long.


Exactly. The amount of loading you would do on a Bethesda game over 100 hours of play on a console would probably be far more than the amount of time it would take to install/get the game ready to play on PC.
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Yvonne Gruening
 
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Post » Tue Jul 20, 2010 12:52 am

It will be different, not worse, not better, anyone who says otherwise is making a judgement call based on opinion
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Amy Cooper
 
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Post » Tue Jul 20, 2010 3:25 am

It will be different, not worse, not better, anyone who says otherwise is making a judgement call based on opinion


Incorrect.

To see why, read all of the posts in this thread.

PC has superior graphics, far shorter load times and mods to name a few bonuses.
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Liv Staff
 
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Post » Tue Jul 20, 2010 9:51 am

You know, it's possible they could tweak things between the different versions so they're not completely identical.


Not very. To do so would be building the game PC downwards.

Consoles are probably going to be using 512/1024 standard for texture resolutions (or the equivalent for a model's UV map) you can't increase a texture's resolution, you can only decrease it. They'd need to do all the high resolution textures for the PC (1024/2048), then downgrade them for the console version. This wasn't done in Oblivion or Fallout 3, I don't see why they'd do it now.
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Charlotte Lloyd-Jones
 
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Post » Tue Jul 20, 2010 7:08 am

Incorrect.

To see why, read all of the posts in this thread.

PC has superior graphics, far shorter load times and mods to name a few bonuses.

and 40-60+ fps as opposed to being stuck at 24-30, if you have a decent rig. this is quite noticeable imo.
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sally R
 
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Post » Tue Jul 20, 2010 7:14 am

On the flip-side, Not everyone wants to spend 30s-60s on load times every entrance/exit, as opposed to 1s :)

and i've played all bsg games on 360. they are pretty darn long.


I agree, which is why I usually play them on the PC. I did get New Vegas for the 360 though so I wouldnt waste time with mods, I just wanted to play the vanilla game for what it was while waiting for Fable 3 lol. Playing it again now though, 2-3min loads sometimes :(, and with one of the new 360 Elites. My first Bethesda game was Morrowind, on the Xbox, talk about loading times.


Depends really. I can make a PC capable of running Oblivion better than an Xbox for about the same price. depends on if you have the know how to make it from scratch or if you pay the extra 200 bucks to get the one from Best Buy that was built on the cheap. And like it was said before, the only thing you need to do to run a PC game is meet the minimum requirements. Install is a one click setup and most often the game detects the proper settings for you.


You also really need to know where to get stuff, and if you pickup used or refurb parts you could be shooting yourself in the foot(usually no warranty). I have a friend who builds computers and gets things at cost, but not everyone can do that.

I wasnt really saying the consoles are better than PCs(which would be stupid) but that you can just pop the disc in and youre playing, without the potential issues of PC gaming.
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Jose ordaz
 
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Post » Mon Jul 19, 2010 9:10 pm

Not very. To do so would be building the game PC downwards.

Consoles are probably going to be using 512/1024 standard for texture resolutions (or the equivalent for a model's UV map) you can't increase a texture's resolution, you can only decrease it. They'd need to do all the high resolution textures for the PC, then downgrade them for the console version. This wasn't done in Oblivion or Fallout 3, I don't see why they'd do it now.


Actually, Oblivion and Fallout 3 both had superior textures on the PC versions if you used High settings.
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Lou
 
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Post » Tue Jul 20, 2010 5:33 am

Not very. To do so would be building the game PC downwards.

Consoles are probably going to be using 512/1024 standard for texture resolutions (or the equivalent for a model's UV map) you can't increase a texture's resolution, you can only decrease it. They'd need to do all the high resolution textures for the PC, then downgrade them for the console version. This wasn't done in Oblivion or Fallout 3, I don't see why they'd do it now.

We should really figure out a way to increase resolution like that. Every pixel is determined mathematically so there must be some kind of formula to find that the values the new pixels had. But they did say they put better textures on PC, but normally you can't tell because you have to sit a foot from the monitor. But they can do UI tweaks or whatever for PC version, that would be nice.
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rheanna bruining
 
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Post » Tue Jul 20, 2010 2:42 am

also if you have a pc over 12 months old - i reckon you will need at least a new graphic card.

Hell even if you bought your pc last week , by the time 11.11.11 is here - your prolly only gunna be getting an equivilant lucky 30 fps :spotted owl:
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Cameron Wood
 
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Post » Tue Jul 20, 2010 12:36 am

also if you have a pc over 12 months old - i reckon you will need at least a new graphic card.

Even if you bought your pc last week , by the time 11.11.11 is here - your prolly only gunna be getting a lucky 30 fps :spotted owl:


Actually friend, that is incorrect.

You have to remember, the game is being co-developed for the consoles, the same consoles that Oblivion ran on, consoles which are six years old..

If you could run Oblivion on at medium settings with decent FPS, you will be able to play Skyrim on *at least* low-medium with decent FPS.

If you could run Oblivion on max settings with good FPS, you will probably be able to run Skyrim at nearly max settings with decent FPS, if not completely max it out..

This isn't Crysis we are playing here :) Buying a new graphics card is really not required. My 4 year old computer can still max games that are coming out today and can play Crysis on pretty high settings and do just fine.
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Jordan Moreno
 
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Post » Tue Jul 20, 2010 2:53 am

You also really need to know where to get stuff, and if you pickup used or refurb parts you could be shooting yourself in the foot(usually no warranty). I have a friend who builds computers and gets things at cost, but not everyone can do that.

I wasnt really saying the consoles are better than PCs(which would be stupid) but that you can just pop the disc in and youre playing, without the potential issues of PC gaming.

You are correct here. If you don't know what you are doing you just built a fancy paperweight. (OT: Just curious, did you regret getting Fable 3 or did you like it?) It IS simpler on a console which is why they dominate the game market. No parent will think twice when a kid says he wants an Xbox but as soon as he says AMD Phenom Hex Core, 4 gb 1300 DDR3 RAM and Graphics Card with 1 gb dedicated video RAM they **** themselves.
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Susan
 
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Post » Tue Jul 20, 2010 4:53 am

Console = Easy to use (better accessibility for everyone), cheap
PC = Harder to use (maintenance skills required), very customizable, higher cost

I think the main reason why you would choose a console over a PC even if you had the cash required would be the ease of use. If you don't know how to update drivers, keep viruses away, etc. then a console is a better choice.
If you want most out of the game and if you're a computer wizard then PC is your only choice.
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Liii BLATES
 
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Post » Tue Jul 20, 2010 10:14 am

Actually, Oblivion and Fallout 3 both had superior textures on the PC versions if you used High settings.


no.

In Fallout 3, Consoles were set for 256x256, highest was 512 by default no the PC which is nearly just as bad. Some mods would bring you up to 1024 or 2048 for surface textures, and 4096/8192 for UV mapped models. Made the game look incredible. 512 is pisspoor quality, you'll notice barely any difference between 512 and 256 because they are both muddy and low quality to start with.
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Sylvia Luciani
 
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Post » Mon Jul 19, 2010 9:35 pm

Actually friend, that is incorrect.

You have to remember, the game is being co-developed for the consoles, the same consoles that Oblivion ran on, consoles which are six years old..

If you could run Oblivion on at medium settings with decent FPS, you will be able to play Skyrim on *at least* low-medium with decent FPS.

If you could run Oblivion on max settings with good FPS, you will probably be able to run Skyrim at nearly max settings with decent FPS, if not completely max it out..

This isn't Crysis we are playing here :) Buying a new graphics card is really not required. My 4 year old computer can still max games that are coming out today and can play Crysis on pretty high settings and do just fine.

err , sorry mate , and when Oblivion came out , you needed a top spec up to date pc to run it smooth :)
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Russell Davies
 
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