Console Versions: Do you want a Hi-Res Texture Pack?

Post » Wed Dec 07, 2011 6:32 pm

it would cause unneeded lag besides it looks fine as is.


This is my opinion too. Skyrim is the most beautiful game I've played in years (partly thanks to the art direction, partly the high quality of the graphics).
The consoles can't handle higher res textures, it would only cause lag, overheating, crashing and other issues I'd rather not deal with. If I wanted that sort of hassle, I would have bought the game on my (aging) PC.
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Kelly John
 
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Post » Wed Dec 07, 2011 6:34 am

Um, you realize that the texture pack is a user made mod and has nothing to do with Bethesda? Do you plan on coming here to complain every time a new mod comes out for PC? If you want to mod an Elder Scrolls game or any game, you have to play on PC, and I switched from 360 to PC gaming for that exact reason. Supporting user made content like this is a whole can of worms that console manufacturers would never want to deal with, even if the consoles weren't far too outdated to handle it.


Yes I do, but these kind of mods should be in the works by Bethesda anyway, as some of the textures are pretty poor. And yes, yes I do ~ sarcasm.

And to the other guy, I find it quite 'darling' as you say, that. I. Do. Not. Care. :) As I don't own a PC I don't care about your whining, I take the other PC users into consideration just not yours now
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Wane Peters
 
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Post » Wed Dec 07, 2011 2:01 pm

The consoles can't handle higher res textures, it would only cause lag, overheating, crashing and other issues I'd rather not deal with. If I wanted that sort of hassle, I would have bought the game on my (aging) PC.

That's funny, my back up machine can run Skyrim without lag, overheating, crashing, and "other issues I'd rather not deal with".

Sounds like you need a computer course, or are you just spreading FUD about the PC as a gaming platform so people don't want one?

As I don't own a PC I don't care about your whining

And that's exactly why I find it darling, if console gamers had higher standards you might have gotten better textures. You're basically making the same remarks about Skyrim that PC gamers do about console ports in general, it's nice to see that a company has let standards slip enough that even you're not impressed.
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Ian White
 
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Post » Wed Dec 07, 2011 4:34 pm

Umm, don't the console and pc versions have the same res textures, I've played both and they look pretty equal to me, only the pc version has farther actor and grass draw distance.
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Jennifer Rose
 
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Post » Wed Dec 07, 2011 8:43 pm

That's funny, my back up machine can run Skyrim without lag, overheating, crashing, and "other issues I'd rather not deal with".




That's nice, dear. :icecream: Great that your backup PC plays the game fine, mine can't since it doesn't reach minimum spec.
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Antony Holdsworth
 
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Post » Wed Dec 07, 2011 8:40 pm

The PC version of Skyrim has recently received a hi-res texture pack and the consoles are left in the cold on this. Other games like Battlefield 3 (It is a different game completely but my point is still there) have allowed users to install a texture pack that was included with the game to increase quality and on CONSOLES.

The only way to release one would be to add it to each console's online store and allow people to download for free.
Some people might be unable to download this if they don't have a large enough hard drive, obviously, but it would make the game look so much better. (Not saying it doesn't look great now, just some parts seem to look extremely lo-res)

Currently there is a known bug that downgrades the texture quality of Skyrim if you install on the 360 (I don't think it does this on the PS3) and normally that is supposed to improve the quality.


So would you want something like that for Skyrim?

Where is this hi-res texture pack for PC? I would like to know, the original ones what came with the game are horrible, even on ultra.
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Nicholas C
 
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Post » Wed Dec 07, 2011 8:57 am

Umm, don't the console and pc versions have the same res textures, I've played both and they look pretty equal to me, only the pc version has farther actor and grass draw distance.

You are correct on all counts.

That's nice, dear. :icecream: Great that your backup PC plays the game fine, mine can't since it doesn't reach minimum spec.

I'm just wondering why you brought it up at all because you started off by saying how beautiful it looks just as it is. Surely it doesn't matter how it runs on your PC if your standards are low enough to be that impressed already.


Where is this hi-res texture pack for PC? I would like to know, the original ones what came with the game are horrible, even on ultra.

I'm afraid there isn't one, the OP misspoke.
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Laura Mclean
 
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Post » Wed Dec 07, 2011 7:20 am

So by that logic, if someone is involved in an accident with their expensive sports car, they deserve more than if the same accident happened with someone is a cheaper car? I don't think so. What your saying is just selfish, you already have your HD specs from your $1200 setup, it wouldn't affect you at all, so consider other peoples needs not just your own.

Also by 'deserve more' I mean that they should be benefit more from it than someone that is in the same scenario but with a cheaper car.


huh?
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Andrea Pratt
 
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Post » Wed Dec 07, 2011 5:47 am

Stopped reading right there, sorry. What trot. I've been hearing this exact same thing for twenty years and it's never once come close to being true.

Market share as a percent aside, the PC market is continually growing and generating more and more cash revenue. There are quarter of a million people playing this game on Steam as of this moment, that will be nowhere near as many people who bought the actual game (not every owner will be playing it simultaneously) but 14% of boxed sales were on PC.

That doesn't include digital downloads, which the NPD consistently estimate as being 55% or more of the PC gaming market, that gives us a reasonable estimate of roughly 30% or more of Skyrim sales being on PC, that right there is called standing shoulder-to-shoulder with consoles.

The story only gets more encouraging if you're not just talking about Skyrim. There's a reason we're the first stop for indie developers.


We just find it quite darling that console gamers are complaining about the textures, when PC users have to put up with the same for no good reason because of consoles.


Its a shame you stopped reading there since you did not then read my arguments why.

I list them again.

around 10 times more console owners then PC owners.
The biggest block buster sale in the world was Modern Warfare 2.
rougly 6 to 7 times of those users are console users, the rest PC users.

But thats not the thing.

Piracy is the number 1 reason PC market will die.
Its not worth it.
Skyrim was realeased as a perfectly viable copy, to download for free, on Day one of release.

Some game developers have stopped developing games for the PC due to this reason.
Not to mention the big revenue is on the Consoles. Releaseing a PC version is a kind "hello" to the hardcoe fans thats out there.

Once the new consoles are out, there is no need to try and get some max effect game, since the new consoles, which already are in the engineering phase, will have hardware unavailable on the PC market for atleast a year to come upon release.
And dont forget that Microsoft is behind the Xbox. They are also behind DirectX. They dictate what graphics in general game developers can use through their direct x engines. And since they have the hard facts at hand, that alone puts them in an advantage situation for negotiations but also for producing on their own.
When the Xbox arrived, it took the PC market a year to have a PC capable of running the same graphics.
The Xbox is 6 years old and a game like Skyrim looks as if played on High Settings on a decently modern PC.

Trust me. PC market will recieve the crumbs. The big block buster titles is already and will definately in the future, be console first versions. PC games will be considered lucky to even get a port in the future.
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xemmybx
 
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Post » Wed Dec 07, 2011 4:06 pm

Sighs, as a pc gamer I say yes, but don't complain when your console is grinding along at 10fps, the hardware is limited whether you accept it or not.
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latrina
 
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Post » Wed Dec 07, 2011 4:12 pm

huh?


Forget it
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Rachyroo
 
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Post » Wed Dec 07, 2011 12:25 pm

I'm afraid there isn't one, the OP misspoke.


This isn't exactly true either.

There are a couple of high-resolution packs on SkyrimNexus.com; however they are incomplete at this time.
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Brittany Abner
 
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Post » Wed Dec 07, 2011 8:16 am

Why would they make one if the consoles couldn't handle it in the first place? I'm sure you all want it but it isn't possible really because both consoles are made with a set hardware, PC gets them by fans because of its updatability and all the programs available.
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Beast Attire
 
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Post » Wed Dec 07, 2011 3:44 pm

To answer the OP.

The game actually already looks wonderful on consoles and not sure what more they can do.

It looks like High settings for the PC.

I have a PC and can run this game on Ultra Ultra. That means on Ultra settings but then manually going in and placing it even higher.

It looks beautiful, definately.
But it looks stunning on the xbox, far far far better then I could possibly anticipate.
its very close to the PC version.
And, the menus are done for the controller.

For the PC, its even if you do get used to it, its roughly twice as slow to perform actions and move compared to the Xbox.
You also on the console have the anolog stick so your lock picking etc you can move very slowly, not breaking lock picks all the time.
You can walk or move at medium speed, stealth super slow or slower, all the small things.
Its just so much better on a console, OR, if you use a hand control with the proper software.

I have it on both PC and Xbox, I can run battlefield 3 on ultra, can sure as.....run Skyrim on Ultra. But I much much much prefer the Xbox version.
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Amber Ably
 
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Post » Wed Dec 07, 2011 10:01 am

Those "High res" textures for Rage and BF3 are a farce, and only exist because youre not allowed to make a game thats not playable right off the disc. So they put really [censored] textures on the disc and made it so to get the normal ones you had to install the game. Loophole.
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ONLY ME!!!!
 
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Post » Wed Dec 07, 2011 6:26 am

My point is that it can be done where you can install a game and it increases the quality of textures, which is what Rage and many other newer games have done.

Then there are other games where they made a texture pack and put it on an extra disc and it looks much better once that is installed.


No, it can't. We're sitting here telling you the reason you can't have high-res textures is that your lowly Xbox360 does not have a full gigabyte of RAM dedicated to drawing it, and combined with the insane draw distance already required for the game, it would be practically impossible.
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Josh Trembly
 
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Post » Wed Dec 07, 2011 11:49 am

If such a thing were possible I would love it. Only thing is, I think my textures are lo-res in alot of places because the console can't load them fast enough. Increasing it further could be a SERIOUS challenge for Bethesda programmers. But it would be nice if it could be done.
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Cheville Thompson
 
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Post » Wed Dec 07, 2011 2:25 pm

Its a shame you stopped reading there since you did not then read my arguments why.

Alright, but I guarantee I have heard every single one repeatedly over the last two decades. Let's go...

around 10 times more console owners then PC owners.
The biggest block buster sale in the world was Modern Warfare 2.

Rougly 6 to 7 times of those users are console users, the rest PC users.

Do you think McDonalds is better than a Michelin Star class restaurant, too?

And MW2 was on PC, so I don't see your point, and it wasn't even a very good game (coming from a COD fan).

We can deduce that PC users make up around 30% of Skyrim users, I believe it outsold the PS3 version flat out but I might have heard wrong. PC is competing just fine.

Piracy is the number 1 reason PC market will die.
Its not worth it.
Skyrim was realeased as a perfectly viable copy, to download for free, on Day one of release.

:rofl: :rofl: :rofl:

Trust me, I checked, the Xbox 360 version was available on torrents and usenet and was widely downloaded NINE DAYS before the game came out. Yes, the PC version was out on launch day, but "dirty console pirates" (irony!) beat the PC ones by eight whole days.

What utter ignorance for you to even spew this without at least checking your facts, you've humiliated yourself so much at this point that I almost stopped reading again.

Some game developers have stopped developing games for the PC due to this reason.
Not to mention the big revenue is on the PC.

No, they do it because there's more revenue on consoles due to higher sales volumes, not due to piracy. Why don't you take a look at some developers like CD Projekt Red who released two The Witcher titles for PC without DRM, and constantly say there's no real reason to worry about piracy as long as you make good games. Developers who constantly throw out the piracy card are just making excuses for chasing the console dollar and putting PC gamers, who usually got them where they are, on the back-burner.

It's also worth noting that the majority of piracy comes from poor countries in Eastern Europe, Asia, and South America. These people wouldn't buy the game anyway, there are no lost sales here. I don't condone people pirating games they can afford, but people overlook this fact. Just Google for any articles about how much of a headache China is for Microsoft, because pretty much nobody there runs Windows legit, the difference is that Microsoft can't simply move to another platform so they don't berate PC users needlessly.

Once the new consoles are out, there is no need to try and get some max effect game, since the new consoles, which already are in the engineering phase, will have hardware unavailable on the PC market for atleast a year to come upon release.

That's never been true and it never will be. The Xenos GPU in the Xbox 360 is a cut-down X1800 GPU, the computer I built for Oblivion when the Xbox 360 came out was equal to it and surpassed it within six months.

And dont forget that Microsoft is behind the Xbox. They are also behind DirectX. They dictate what graphics in general game developers can use through their direct x engines. And since they have the hard facts at hand, that alone puts them in an advantage situation for negotiations but also for producing on their own.

That's simply not true. You can't do DirectX 11 on the Xbox, for example, it's a hardware limitation of the console. There's a reason the Xbox 360 version of Battlefield 3 looks like a last gen game even with a texture pack, it's because DiCE took full advantage of the DirectX 11 API (look up the DiCE talk at Geforce LAN this year, it goes in to great detail and will blow your mind, maybe even educate you a little).

When the Xbox arrived, it took the PC market a year to have a PC capable of running the same graphics.

No it didn't, when Oblivion came out I was already running it maxed out with HDR+anti-aliasing at 1600x1200 (almost 1080p but in 4:3) on hardware equivalent to the Xbox 360 (the aforementioned X1800XT), with mods.

The Xbox is 6 years old and a game like Skyrim looks as if played on High Settings on a decently modern PC.

Except I'm playing it at 1080p with a massive LOD limit and draw distance, as well as true 8x antialiasing (not FXAA), and it could look a lot better were it not limited by the console version.

Trust me. PC market will recieve the crumbs. The big block buster titles is already and will definately in the future, be console first versions. PC games will be considered lucky to even get a port in the future.

Trust me: You've said nothing here I've not heard in the last twenty years. You've done nothing but make me wish I didn't bother going through this tripe point-by-point to thoroughly rebuke it, because it was a lot easier than you thought it would be. I feel completely vindicated in not even reading it the first time, you're essentially talking b0llocks just to put people off PCs.

Greedy companies like Epic Games (and seemingly Bethesda now, too) will put PC on the back-burner when they are blinded by dollar signs, this has been the way of things for all of gaming history. The part of the picture you're missing is that we're the first stop for indie developers and we got companies like Epic Games and Bethesda where they are today. Without us there'd have been no Gears of War, no Modern Warfare 2, no Oblivion or Skyrim. A lot of developers still show us love, a lot of new developers show us exclusive love (CD Projekt Red with their DRM-free PC-exclusive hits The Witcher and The Witcher 2). Such is the circle of life.
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Dalia
 
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Post » Wed Dec 07, 2011 3:23 pm

Just get my normal textures right first bethesda and then if you have time sure, throw a high res pack my way as an apology.
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Elizabeth Davis
 
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Post » Wed Dec 07, 2011 3:03 pm

Want Hi-Res and shizzle?

Should have bought Skyrim for PC.
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katie TWAVA
 
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Post » Wed Dec 07, 2011 3:48 pm

Let them have a ridiculously high resolution texture pack, give them SSAO, increase the shadow detail. IT'S WHAT THEY WANT!

It'd be the pretiest slideshow ever!
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Gen Daley
 
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Post » Wed Dec 07, 2011 3:06 pm

. A lot of developers still show us love, a lot of new developers show us exclusive love (CD Projekt Red with their DRM-free PC-exclusive hits The Witcher and The Witcher 2). Such is the circle of life.


Guess what's getting a console version?
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SWagg KId
 
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Post » Wed Dec 07, 2011 12:52 pm

its a Loose Loose situation.


There is so much misinformation in this post I wouldn't even know where to start lol. Everything from the fact that there are overwhelmingly more PC units out there than consoles to the fact that once new consoles are released they'll already be inferior to whatever PC hardware is available at that time to that fact that with digital distribution streams and ever quickening advancement in hardware/software the PC platform is the only real future for the industry, not killing it.

I understand console gamers feel a need to rationalize their current platforms but seriously, people only sound foolish when they start throwing around comments like that.
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Jonathan Montero
 
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Post » Wed Dec 07, 2011 12:46 pm

Guess what's getting a console version?

They said The Witcher was getting one and that The Witcher 2 would get one at launch so I wouldn't hold my breath, but even if the consoles get The Witcher 2 it's just the circle of life again. There's no shortage of companies developing good games for the PC, some like Bioware and DiCE even go the extra mile to make the PC version the definitive one, and new developers are popping up every day thanks to distribution platforms like Steam.

PC gaming: Proudly dying since the 1980s.
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lauraa
 
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Post » Wed Dec 07, 2011 12:39 pm

If it could I would, but consoles are too outdated.
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Rachell Katherine
 
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