[Rel] Construction Set Extender v6.2

Post » Thu Nov 28, 2013 8:14 pm

Does this update have any new requirements?

I'm getting "The program can't start because MSVCP110.dll is missing from your computer. Try reinstalling the program to fix this problem" error message.

User avatar
Alexandra Ryan
 
Posts: 3438
Joined: Mon Jul 31, 2006 9:01 am

Post » Fri Nov 29, 2013 2:11 am

Ah, yes. You'll need the http://www.microsoft.com/en-us/download/details.aspx?id=30679.

User avatar
RObert loVes MOmmy
 
Posts: 3432
Joined: Fri Dec 08, 2006 10:12 am

Post » Thu Nov 28, 2013 7:58 pm

Thanks :)

User avatar
R.I.p MOmmy
 
Posts: 3463
Joined: Wed Sep 06, 2006 8:40 pm

Post » Thu Nov 28, 2013 7:46 pm

Crash report:
I was typing the name for a variable, then the intellisense pop-up appeared, and the list was empty but I think something invisible was in the list, since the info pop-up was showing my variable:
Remote variableaPower [Array]
I pressed the down arrow to see if another invisible element was in the list but an error appeared and CSE closes after a failed recovery attempt.
I could sent the crash report if I found where CSE save it...
User avatar
Siobhan Thompson
 
Posts: 3443
Joined: Sun Nov 12, 2006 10:40 am

Post » Fri Nov 29, 2013 12:15 am

Got a small request, could you make scripts more.... paper-ish? :whistling:

User avatar
Elle H
 
Posts: 3407
Joined: Sun Aug 06, 2006 3:15 am

Post » Fri Nov 29, 2013 5:14 am

You export the crash report through the error/crash notification - Look into the readMe for instructions. if you are able to consistently reproduce the issue, please upload the plugin and the script you were working on.

Meaning?

User avatar
Kay O'Hara
 
Posts: 3366
Joined: Sun Jan 14, 2007 8:04 pm

Post » Fri Nov 29, 2013 12:57 am

To subtle? I meant more.... Papyrus. Sorry, just delved into Skyrim scripting for the first time and got a bit spoiled by its power. :P

User avatar
Clea Jamerson
 
Posts: 3376
Joined: Tue Jun 20, 2006 3:23 pm

Post » Fri Nov 29, 2013 2:55 am

Ah! Not sure I'd want to though - I've already had a go at writing a make-believe virtual machine :P

But I must ask - Does your latest foray perchance allude to a journal mod in Skyrim's near future? ;)

User avatar
Sophie Louise Edge
 
Posts: 3461
Joined: Sat Oct 21, 2006 7:09 pm

Post » Fri Nov 29, 2013 3:16 am

Well I'm also looking at flash/actionscript but it's a long way from something of that magnitude. Besides, I'm suppose to make a new journal mod for Oblivion first....

User avatar
Peter P Canning
 
Posts: 3531
Joined: Tue May 22, 2007 2:44 am

Post » Thu Nov 28, 2013 7:50 pm

Another CTD. This time in the factions window.
After defining a faction I clicked on another faction in the list and a prompt ask to save. The CTD was waiting behind the Yes button...
This time the program should have sent the report
User avatar
Pumpkin
 
Posts: 3440
Joined: Sun Jun 25, 2006 10:23 am

Post » Thu Nov 28, 2013 10:27 pm

Version 6.2 'Talkative Badger' released.

:bunny:

OP updated.

User avatar
Roberta Obrien
 
Posts: 3499
Joined: Tue Oct 23, 2007 1:43 pm

Post » Fri Nov 29, 2013 4:54 am

Yay! Special thanks for the following extracts from the changelog:

6.2-
[CSE]
Implemented lip sync file previews
Improved the following dialog UIs: Climate, Worldspace, Hair, Eye, GameSetting, Global, Birthsign, Race, LoadScreen, Clothing, Armor, Ammo, Weapon, Book, Static
Fixed the mythical 'Vorians Lagorifious' bug
Added a new context menu tool: Replace base form

[SE]
Fixed the bug that caused the script list dialog to open the selection more than once when the Enter key was pressed

[BE]
Set the default faction ownership rank to -1

User avatar
Mrs. Patton
 
Posts: 3418
Joined: Fri Jan 26, 2007 8:00 am

Previous

Return to IV - Oblivion