Could someone help me out?
I have been away for 2 years now and i come back to modding.
All my posts are gone though i had been answered to my problem here 2 years ago.
Now i dont remember the solution n cannot fix it.
When i am landscape editing in a snowy region, i cannot see the actual height of the small bumps on the snowy surface.
if i open the lights, it is all bright white (cant see the shadows) but if i turn off the lights, then the sky is too dark to work. i mean it is like afternoon-evening.
I remember someone had told me to change a setting somewhere, and i remember the HDR keyword. But not quite sure since it was 2 years ago.
Could you please help?
You can sometimes get a brightness level between the default lighting and the "bright light" lighting by turning on the sky (cloud button next to the light), but this can also make things worse if the weather region is a cloudy one. Setting your display brightness or gamma correction down within your graphics card options often works better at toning down the brightness.
The other option is to place large radius light sources in the areas you're editing, like ARWhiteIntense1800. As long as it's not too far away, or too close, it should add some contrast.
Ultimately, you just need to do your best to read things by using the circle outline of the landscape tool to hint at any high parts, and to lots and lots of panning around to smooth out those areas. Most of it is just because the texture is such a solid white, so under any consistent light, it just looks flat.
Making a modified texture override for snow, with an obvious grid pattern would solve the problem, but is a bit of an excessive solution.
This is all part of the reason why I havn't gotten to my own arctic area yet... Too easy to become snowblind.