Thank you for your feedback everyone! It is most helpful.
@sphinx: I shall endeavour to take those suggestions into account as I further detail the swamps. I am somewhat limited by the objects I can use (as I can not model or texture), but modder resources and good ol' modder ingenuity shall see me through, I think. About 1/2 of the screenshots I posted are only in preliminary detailing stages anyway, and are currently awaiting finishing touches. I will try to implement some of those suggestions when I finish the finer detailing.
@Isgeir: When I started this mod (April 2007) I did not know about TR. This topic was very much discussed in the first YB thread, but in short, I shall be finishing the world building stages before I even
consider moving the landmass. As Morovir said, TESFaith can be used (although I have no knowledge on how to use this program) so I'm sure if you absolutely couldn't play this mod without one or two of the TR maps, then it could be moved elsewhere to a location better suited.
@tetchy: Personally, I don't think I'd be very successful if I tried to make my swamps look exactly like those source pictures. At the moment I'm going more for a vanilla-MW style swamp, but with far superior detailing etc.
What I'm really trying to find are some alternate detailing methods other than the groupings of rocks, mushrooms, ferns and trees (which is what I've mainly being doing so far) so that I can continue to keep the variety going, and not overdo the effect of what I've done thus far. That's what I'm struggling with creatively so far, and is why I'd like some resources which I could use to make it more varied.
I will be adding MGE grass to the swamp - some of the first screenshots had MGE grass in, but as I place the grass by hand it is very time consuming to "grassify" each area as I go, and I would rather spend that time to develop new areas than polish off completed ones. But I agree with you, the MGE grass
does thicken up the ground cover greatly, and improves the look a
lot. It is a definite addition for the mod, just not at this stage of development. (The screenshots you saw with MGE grass were simply experimentations to see what it looked like with that grass).
Right, now time to spend another couple of hours working on the mod, I think. :laugh:
-=-=-=-=-=-=-=-=-=-=-=-=-
Okay, after a little bit of experimenting this is what I've come up with to make it more swampy:
http://i223.photobucket.com/albums/dd41/Regaez/Yesterbreeze/YB_Swamp1.jpg
http://i223.photobucket.com/albums/dd41/Regaez/Yesterbreeze/YB_Swamp2.jpg
http://i223.photobucket.com/albums/dd41/Regaez/Yesterbreeze/YB_Swamp3.jpg
I'm going to keep working on it (I don't think I've quite got the right feel yet...), but let me know what
you think so far. Constructive criticism is welcome. :poke: