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Post » Tue Dec 06, 2011 3:20 pm

Hi all,

a quick one here which has gotten me very hot and bothered... Im trying to enable this NPC to speel off a certain GREETING if the player is carrying 'whiskey'.

Now I'm indeed carrying whiskey, yet he's not initialising it.

I've moved it from the Greeting to a generic choice in a topic menu, and still nothing.

The topic has the conditions of the NPC being true and the GetItemCount of Whiskey being >= 1, with still no luck. Any ideas?
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Queen
 
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Post » Tue Dec 06, 2011 9:06 am

I think you may have it set for the NPC to be carrying whiskey
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Etta Hargrave
 
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Post » Tue Dec 06, 2011 2:57 am

Brilliant, cheers man. This is what happens when you write 890 repetitive lines of script...

On a side note; I'm trying to bring up a ShowMenu when I equip some armour. It worked previously, but doesnt seem to now.

Ive modified the slave collar, telling the armour to be used as handwear.
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Andrew Lang
 
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Post » Tue Dec 06, 2011 5:20 am

Brilliant, cheers man. This is what happens when you write 890 repetitive lines of script...

On a side note; I'm trying to bring up a ShowMenu when I equip some armour. It worked previously, but doesnt seem to now.

Ive modified the slave collar, telling the armour to be used as handwear.


What changes have you made to the script? Posting the script on the armour would help to figure out what's wrong with it as well...
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CxvIII
 
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