I have the meshes, but they are for oblivion. I would be ideal to use the same mesh as the mod will be practically the same for both games.
if there isn't anything special about the eye meshes, like are just a half sphere mesh, no funky multilayer meshes with alpha to simulate(poorly) refraction. then I would imagine that editing the F3 vanilla eye mesh to be the best solution. simply to match the UV of the oblivion meshes(there may even be a mod that has a similar UV already). Or even better, do a complete overhaul of the entire thing. ie start experimenting on a new eye mesh. then transfer all the textures from whatever ob mods and F3 mods/vanilla to use the new eye set up, in effect consolidating the mess eye mods are. been thinking of doing such a thing myself. just haven't gotten to it. too many things not enough time.
because you can't add texture sets to eye textures afaik, you cannot add glow maps unless its a specific one per each custom race. so glow maps out the window.
I would be will to do a simple UV edit/ob conversion. i just need to see what you want the eye meshes in fallout to be like.