[HELP] Converting a model

Post » Wed Mar 03, 2010 10:04 am

If I wanted to change an NPC model to something other than a creature/human, example might be I want to change the NPC model to car model(before you ask, no I'm not trying to create transport), how would I go about doing this, would it be possible to point the actor model to a different mesh for instance?
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sunny lovett
 
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