Hey guys, so I had a look at the texture for the Goblin Shaman staff today, and I discovered it actually goes onto a goblin head model really nicely. In fact, the texture for the staff is organised in such a way that it's nearly identical to the goblin
creature texture! The only problem is that the creature model doesn't support the staff's assymetry- as seen http://oblivion.wikia.com/wiki/File:GoblinTotemStaff.jpg. Applying that texture onto the goblin head model creates a decent looking Goblin Zombie, except it's missing that cool empty eye socket and missing patches of skin the staff has.
So, what I was wondering, is it possible to make a the head model somehow allow the staff's assymetry? I'm not exactly an expert at nifskope, but from what I can see, all that needs to be done is to somehow remove the rotten head from the staff model and use it as a goblin head model, which is unfortunately something I can't quite figure out. Any ideas on how to do this?