Cookie Cutter Caves & Dungeons

Post » Mon Jul 25, 2011 6:42 am

Think we have all seen it. Same caves and dungeons duplicated over and over with little or no changes. As much as I love Oblivion I noticed a lot of just that, cookie cutter caves and dungeons. Hoping that wont be the case in Skyrim where you get that feeling that once you been in one you been in them all. Been there done that feeling even though I really haven't yet. :brokencomputer:

:obliviongate: Even the Oblivion gates where like that. Got that same feeling.
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Cat Haines
 
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Post » Mon Jul 25, 2011 3:08 pm

A team is designing the dungeons/caves. We have been blessed.
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KU Fint
 
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Post » Mon Jul 25, 2011 6:36 am

They've said that they have a much larger team working on Skyrim dungeons, than they did on Oblivion. And that there's more hand-placed stuff.
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Luna Lovegood
 
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Post » Mon Jul 25, 2011 4:45 pm

all hand drawn 8 different people doing it.
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Laura Samson
 
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Post » Mon Jul 25, 2011 5:38 am

there are over 150 hand crafted caves and or dungeons
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April
 
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Post » Mon Jul 25, 2011 3:50 pm

Wow, that sounds awesome. lol, just seen an interview @ E3 Gameplay Demo with Todd Howard where he says everything is hand made in the game. So, thats very good to hear! lol, I'm stoked!!! Thnx guys for the info! :clap:
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Dewayne Quattlebaum
 
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Post » Mon Jul 25, 2011 1:24 pm

I might have to see like 5 or 6 dungeons before I believe it. Not that I care or will call them liars or anything. It's just kind of hard to imagine over 100 unique dungeons. I still hope it's true though.
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hannaH
 
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Post » Mon Jul 25, 2011 10:28 am

They are always gonna feel that way, regardless of the aesthetic design. Its just places to loot.
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Katey Meyer
 
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Post » Mon Jul 25, 2011 9:41 pm

Think we have all seen it. Same caves and dungeons duplicated over and over with little or no changes. As much as I love Oblivion I noticed a lot of just that, cookie cutter caves and dungeons. Hoping that wont be the case in Skyrim where you get that feeling that once you been in one you been in them all. Been there done that feeling even though I really haven't yet. :brokencomputer:

:obliviongate: Even the Oblivion gates where like that. Got that same feeling.


They have said that won't be the case. More detail in the individual dungeons is almost assured, with a design team on lairs 8 times the size of that in Oblivion.

That said, my sincere hope is that there will not only be more detail in the dungeons, but more types of dungeon, befitting the lore. Daedric in the montains bordering Morrowind, Dwemer, Nord AND hidden Falmer ruins in central Skyrim, Imperial forts and the occassional Ayelid ruin on the fringes of Cyrodil.

Not just two different fortress types and caves, over and over and over again, ad nauseum.
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liz barnes
 
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Post » Mon Jul 25, 2011 11:54 am

I hope it will be so. The same ruines and caves gets awfully boring and when you've seen one, you've seen em all.
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Stace
 
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Post » Mon Jul 25, 2011 5:46 am

Variety is almost never a bad thing.
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Lexy Corpsey
 
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Post » Mon Jul 25, 2011 8:40 pm

I thought most of the dungeon layouts in Oblivion were unique.

It's just that they used the same building blocks, which made them appear similar.

It's not like certain other games which use the exact same layout, but filled with different objects.
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James Rhead
 
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Post » Mon Jul 25, 2011 9:08 am

I thought most of the dungeon layouts in Oblivion were unique.

It's just that they used the same building blocks, which made them appear similar.

It's not like certain other games which use the exact same layout, but filled with different objects.



Well, count your self fortunate that you didnt get that "cookie cutter feeling"! Dont get me wrong, the caves and dungeons are awesome but they looked the same after the 1st couple I visited. But from the looks of it that might not be the case in Skyrim! ~crosses fingers~
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Gavin boyce
 
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Post » Mon Jul 25, 2011 5:33 pm

I have a feeling it will still be cookie cutter to some extend, just this time there will be 8 different styles of cookie cutters :spotted owl:
At least it wont be as bad as oblivion though =)
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Kayleigh Mcneil
 
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