Is cooking really that useless?

Post » Wed Dec 07, 2011 2:15 pm

Cooking should be giving you buffs, heal and regenerate HP and stamina. I'm lvl 24 right now and difference between consuming something raw and cooking it is almost nonexistent. I can't level it, I don't get any XP for making food and it takes as much effort as alchemy except benefits of alchemy by far greater. I'm at the point when I don't even bother collecting any food anymore. Do I get more useful recipes as the game goes on or what I have now is what I'll have. Because cooked rabbit leg that give you 2 HP is a joke.
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dell
 
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Post » Wed Dec 07, 2011 3:05 pm

Venison stew is quite nice, but thats about it...
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Emily abigail Villarreal
 
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Post » Wed Dec 07, 2011 8:57 pm

It's pretty useless yeah, only 2 of the stews are useful if you ask me, the one that's 1hp every second for 720 seconds, though it's not needed, more of a quality of life thing, and the one that gives you back 15 stamina & 10 health, simply because it's incredibly easy to make.

Should've been higher end food tbh, like Dragon steaks and such.
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brenden casey
 
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Post » Wed Dec 07, 2011 11:23 am

From a roleplaying perspective it's useful. If you're into that sort of thing. I'm sure mods will make it more useful in general though.
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Beat freak
 
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Post » Wed Dec 07, 2011 8:31 pm

Originally I was going to hunt and cook food, but after discovering how weak it is I decided to go with alchemy instead.
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Oyuki Manson Lavey
 
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Post » Wed Dec 07, 2011 5:05 pm

It is very useless where stat boost is concerned. But they made food actually look tasty this time. It's fun cooking ingame when you are hungry irl.
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Sheila Esmailka
 
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Post » Wed Dec 07, 2011 3:49 pm

Most of the food svcks but there are 1 or 2 that have very nice effects.
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Chantel Hopkin
 
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Post » Wed Dec 07, 2011 12:04 pm

I think it was incorporated more for the roleplaying side of things, than the practical side of things. Would have been nice to have a cooking skill though and yeah upgraded stats on food once you became better at it.
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Nathan Hunter
 
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Post » Wed Dec 07, 2011 3:06 pm

I am disappointed as well with the cooking. I also wish that the food could be used in poitons (I know garlic and salt can). We should be able to at least level up a crafting skill with cooking. The food items weigh a lot, too, so I don't bother carrying them around. The resulting items from cooking aren't worth selling, either. It is something fun and different to do, but that is all, really. Is there something I am missing about cooking? Am I wrong about what all one can do with it?
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Lynette Wilson
 
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Post » Wed Dec 07, 2011 1:13 pm

Very few cooked foods have lasting buffs and even then they are only for 5 minutes or so. Most of them are simply +5 or 10 health. Like Marriage I get the feeling it was thrown in for the srs RPers.
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Teghan Harris
 
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Post » Thu Dec 08, 2011 12:47 am

Well, I'm a bar cook, so you know how I feel.
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clelia vega
 
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Post » Thu Dec 08, 2011 12:40 am

The problem is that you are looking at it from a utilitarian perspective rather than a role-playing perspective. If there's a feature that seems useless to you, it's probably because your definition of useless is "Doesn't help me, the player". It's not designed to help you, it's designed to help your character. Food gives characters that have an aversion to magic a chance to heal quicker without usign potions and spells, like my magicfearing orc, Racstog. It is also useful if you have a beefy nord that loves a home-cooked meal.
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~Sylvia~
 
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Post » Wed Dec 07, 2011 10:01 pm

Now I like rpg's as much or more as the next guy, but I'm not interested in cooking/eating until they buff it up more. They did such a great job of modeling the food, I feel they need to compliment that with better, more sustained effects.
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Emily Shackleton
 
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Post » Wed Dec 07, 2011 11:59 am

Plus you can start your own catering business and sell all your organic, home-made wares to local businesses or ensure that your table is always well laid for guests. Also it's just funny to stop in the middle of a dank, dark dungeon full of nasty stuff trying to murder-death-kill you and make a pie.
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Marcin Tomkow
 
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Post » Wed Dec 07, 2011 3:38 pm

Now I like rpg's as much or more as the next guy, but I'm not interested in cooking/eating until they buff it up more. They did such a great job of modeling the food, I feel they need to compliment that with better, more sustained effects.

Let me correct this statement so it sounds like it is coming from someone who actually knows what "rpg" means:

"None of my characters are interested in cooking", or "I don't RP my characters that much".

This is, like I said, an RPG. It's not YOUR desires that matte in making a choice when role-playing, it's your character's desires that matter. This is an RPG, not hack-and-slash game.
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alyssa ALYSSA
 
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Post » Wed Dec 07, 2011 3:21 pm

I wish there was a hardcoe mode where you had to eat. It'd make it much more useful and immersive.
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Dale Johnson
 
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Post » Wed Dec 07, 2011 9:39 pm

as much as runescape svcks a food systems like that would be cool, and please bring in fishing, would love to go fishing in skyrim, they need more fish too
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Alexander Lee
 
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Post » Wed Dec 07, 2011 3:11 pm

Two cooking items that have only 1 hp for 380 sec and 1 stamina for 350 sec is pointless. Compared to potions the weight and benefit ratio for food makes potions much better than cooked food.

I wish there was a hardcoe mode where you had to eat. It'd make it much more useful and immersive.

THIS! and they should improve on it by adding hypothermia.
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Jay Baby
 
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Post » Wed Dec 07, 2011 5:12 pm

I think it only exists to give modders a phenomenal backbone to build hunger/thirst/sleep mods around.
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Rebecca Dosch
 
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Post » Thu Dec 08, 2011 1:58 am

Eh, if you end up collecting a lot food overtime when looting it gives you something to do with it that will give you more HP when you eat it vs its uncooked state. And, if I can, I'll usually eat all the food in my inventory first to regain HP when battling before using my potions so I can save them.

Let me correct this statement so it sounds like it is coming from someone who actually knows what "rpg" means:

"None of my characters are interested in cooking", or "I don't RP my characters that much".

This is, like I said, an RPG. It's not YOUR desires that matte in making a choice when role-playing, it's your character's desires that matter. This is an RPG, not hack-and-slash game.

Unless you're RPing as yourself.
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Danny Blight
 
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Post » Wed Dec 07, 2011 6:28 pm

i use the high end food i just packrat the rest in my home along with smithing and alchemy ingredients i just save the food cuz u never know when some fool will want an apple pie in the game but other then that sell it or get rid of it except meat and cheese u need food for guests and servents
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ruCkii
 
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Post » Thu Dec 08, 2011 1:29 am

Screw time constraints, they should of popped in a hardcoe mode.
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Adam
 
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Post » Wed Dec 07, 2011 4:59 pm

Veggie Stew and Venison Stew are both subject to a bug that lets you do power attacks essentially as often as you like. You only need one stamina to do a power attack or a shield bash, meaning that with a single Stew you can either bash an enemy into a wall forever, or power attack them till they die to death.

Even without that, however, they can be quite decent. An extra health per second is better than a potion of regeneration until near the end of the game, and i believe they can also stack.
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Ana Torrecilla Cabeza
 
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Post » Wed Dec 07, 2011 1:20 pm

Well, folks always complain about things not being real, so here ya go! Ya, it takes time and is a hassle to cook in real life. And for what? The kids gulp it down without even tasting it, the spouse won't even help hunt, and then I have to clean all the damn dishes! At least in the game I don't have to clean up after the dinner! ;)
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Del Arte
 
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Post » Wed Dec 07, 2011 5:44 pm

There's a lot of stuff in the game that seems to be centered around giving early characters an inexpensive leg up; cooking is one of them. Chopping wood is another, plus hunting for pelts/smithing leather armor pieces.

Seems like every food recipe requires salt piles, though, and later on in the game, a mage would probably rather hang onto those because

Spoiler
Garlic plus salt pile makes a Regenerate Magicka poition if you know all 4 effects of the salt pile.

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Leah
 
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