Bored of seeing the same npc wear the same clothing over and over again. This plugin will change that.
This adds the LLONpcClothing(Lower,Middle,Upper) leveledlist to over 790 Vanilla Npc in game.
Based on if they already had lower class, middle class, or upper class clothing in inventory.
I did not remove existing inventory item, I left those so that invent tag would work right..So npc will carry extra set of clothing on them most of the time. If something that spawn is higher in value then what they are currently equipped with they should change has needed.
I excluded Bandits, Marauders, Vampires, Guards, and a few more npcs. SI Npcs are not done yet either.
But this is esp that will get Randmon Clothing assigned to Non Respawing Npc in game. So they change clothes every few days..
Require Wrye Bash -
1) Do not activate mod in load order,
2) it will be merged in, and
3) records will be filter into bash patch itself. Mod is tagged has filter, IIM, Invent..
in Bash patch -
Under Merge Patch select: CoreRandomClothing4Npcs.esp
Under Import Inventory select: CoreRandomClothing4Npcs.esp
If done right you should have 790 Inventory Imported
This is all that is needed in order for this to work with any existing mod..
This has not been fully tested so this is why it still beta. - And I need feedback if works or not for you..
This plugin is part of much larger clothing mod that I am working on.
1.01 - UOP 3.2.X Fixes Intergrated has needed
Corepc