[Req] Corrected Vivec canton meshes?

Post » Mon Aug 11, 2014 7:26 am

I noticed these small errors in the velothi canton meshes.

http://imgur.com/vzSBiil

http://imgur.com/ZRcRMfO

http://imgur.com/G7tv5CR

Is there a fix avaible for these? I'm using AOF's retexture but I assume this is related to the mesh and not the textures.

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Joey Bel
 
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Joined: Sun Jan 07, 2007 9:44 am

Post » Mon Aug 11, 2014 12:10 pm

I was unable to find these gaps ingame or on the meshes themselves, neither in MGSO nor in the vanilla game. Where exactly did you take these screenshots? In the foreign quarter or somewhere else? On which side (cardinal direction) and if in the foreign quarters, on which level?

Do you see these gaps with vanilla textures, too? Do you have replacement meshes for ex_civec_C_02.nif or ex_vivec_c_04.nif in your Meshes/x folder?

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Klaire
 
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Joined: Wed Sep 27, 2006 7:56 am

Post » Mon Aug 11, 2014 6:34 am

Found ex_vivec_c_02 and ex_vivec_c_04 in my meshes folder, deleting them fixed the problem. No idea what mod placed them there...

Thanks alot for your help! ;)

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James Wilson
 
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Joined: Mon Nov 12, 2007 12:51 pm


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