I played Pokemon Black last week for around 3 hours. I hated it. Reasons include:
1) Literally EVERY pokemon I encountered I had no idea who it was.
2) Waaaay too many talking, at least during the first hour or so.
1) Literally EVERY pokemon I encountered I had no idea who it was.
2) Waaaay too many talking, at least during the first hour or so.
1) They only let you catch older pokemon after you beat the main plot. They did it to give older players the same sense of newness as new players get, plus do you really want to catch Zubat, Geodude, etc for the 45th time?
2) Yeah, there's a lot more talking in this game. But hey, at least the story's decent this time around.
Anyway, I picked up Black a few weeks back, and I'm pretty sure it's my favourite game in the series (having played at least one game from every Gen except for FireRed/LeafGreen). A lot of great pokemon (IMO, one of the best cool:lame ratios since G/S/C), fantastic music, an actual plot, excellent pacing, and some amazing looking set pieces.
If you don't like the new pokemon from the previous generations, don't bother with Black & White. They're the worst designed yet, I think they're running out of ideas.
Counterpoints to your "running out of ideas" and "worst designed yet": Voltorb. Electrode. Dugtrio. Magneton. Jynx. Golbat.
Speaking as someone who's loved the pokemon games starting with Red/Blue at age 8, Gen 1 had some seriously lazy, uninspired, and ugly pokemon. Hey, let's have two pokemon that are just circles with eyes! Need an evolution for something? Slap three of the first form together! Then there was the tendency to just make the evolved form a slightly larger version of the previous form, eg Slimer/Muk, Pidgeotto/Pidgeot, Clefairy/Clefable.